{"id":559,"date":"2026-01-19T14:44:25","date_gmt":"2026-01-19T14:44:25","guid":{"rendered":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/?p=559"},"modified":"2026-01-19T14:45:26","modified_gmt":"2026-01-19T14:45:26","slug":"art-direction","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/2026\/01\/19\/art-direction\/","title":{"rendered":"Art Direction"},"content":{"rendered":"\n<details class=\"wp-block-details has-primary-background-color has-background is-layout-flow wp-block-details-is-layout-flow\"><summary><strong>Contribution<\/strong> <strong>Colour-Coding Key<\/strong><\/summary>\n<p class=\"wp-block-paragraph\"><strong><mark style=\"background-color:#c3d2df\" class=\"has-inline-color\">Aysa<\/mark> \/ <mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">Camilla<\/mark> \/ <mark style=\"background-color:#cec1de\" class=\"has-inline-color\">Combined<\/mark><\/strong><\/p>\n<\/details>\n\n\n\n<h3 class=\"wp-block-heading\">Art Style<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">The artistic style for the game will be a low-poly aesthetic with vaporwave, cyberware inspiration. Having a balance between technological surrealism and retro minimalism will make the environments and Character feel eerie, but with simplified, almost cutesy designs. A mix between nostalgia and uneasiness, the technical art direction for the game will adopt a 2.5D low-poly style, with sections entirely in 2D and others blurring the lines between 2D and 3D elements. This style will allow the setting and perspective to change whilst hopefully maintaining a consistent style. This style choice is well suited to the games environment, which is mostly confined to a computer and the bedroom it resides in. The low-poly aesthetic creates a digital and artificial environment, reflecting the online and virtual themes of the game.\u00a0<\/mark><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">The 2.5D style of the game also mirrors the main characters experience throughout the game, exising in both the digital and physical worlds. With the player character being a streamer, much of her time is spent online. By blurring the lines between 2D and 3D spaces, it may enrich the players understanding of the MC\u2019s headspace,\u00a0 also fitting well into the narrative of the game.<\/mark><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-image aligncenter size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"384\" height=\"597\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-1.png\" alt=\"\" class=\"wp-image-560\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-1.png 384w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-1-193x300.png 193w\" sizes=\"(max-width: 384px) 100vw, 384px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<h4 class=\"wp-block-heading\">Colour Pallette<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">The game will have a cool-toned but vibrant colour palette to keep with the digital aesthetic, whilst also creating a cold and unsettling undertone. By including vibrant colours, it reflects the artificial and fake nature of digital spaces. As the game progresses and the narrative becomes increasingly serious, the colour palette will subtly shift towards darker, less saturated tones. This will mirror the growing tension in the game, using colour choices as a way to support and portray the overarching narrative.\u00a0<\/mark><\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<h4 class=\"wp-block-heading\">Environmental Design<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">This moodboard contains a mixture of environmental and wider design aspects that inspired our games art direction. Some references align more closely with the vibrant, low-poly style we aim to achieve. Whilst others focus in more on the overall layout, aesthetic, and details of the streamer&#8217;s bedroom and setup.<\/mark>\u00a0<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"728\" height=\"685\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-2.png\" alt=\"\" class=\"wp-image-561\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-2.png 728w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-2-300x282.png 300w\" sizes=\"(max-width: 728px) 100vw, 728px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#c3d2df\" class=\"has-inline-color\">We aim for the environment to be presented in an isometric, almost fish-eye perspective, to really hone in on the intensity of the narrative through distortion of the player&#8217;s view.<\/mark><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#c3d2df\" class=\"has-inline-color\">The game may potentially have a grainy\/static render view on the cameras to really emulate and push the intended vapourwave, cyberware aesthetic more in line with the thriller genre of the game.<\/mark><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">Combined, this moodboard helps to establish an atmosphere that aligns with our visual style whilst containing aspects of a more digital and lived-in environment that we want to achieve within the level design.<\/mark><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"960\" height=\"540\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image.jpeg\" alt=\"\" class=\"wp-image-562\" title=\"render of temp model.jpg\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image.jpeg 960w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-300x169.jpeg 300w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-768x432.jpeg 768w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"630\" height=\"360\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-3.png\" alt=\"\" class=\"wp-image-563\" title=\"IMG_1290.PNG\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-3.png 630w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-3-300x171.png 300w\" sizes=\"(max-width: 630px) 100vw, 630px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"575\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5-1024x575.png\" alt=\"\" class=\"wp-image-565\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5-1024x575.png 1024w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5-300x169.png 300w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5-768x432.png 768w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5-1536x863.png 1536w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-5.png 1600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">We have created some early 2D and 3D prototypes of the game from the players perspective. The main goal of these designs was to understand how the game could look aesthetically, portraying a vibrant, digital looking design of a computer setup. Through this process we have determined that something like this perspective would work better for a menu or setting screen, not the core gameplay. However, we will still be utilsing the lighting in these perspectives.<\/mark><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<h4 class=\"wp-block-heading\">Character Design<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">The character&#8217;s design has a darker, more grunge-inspired aesthetic. The inspiration moodboard consistently features a strong emphasis on darker hair and clothing, helping to ground the player character in a more realistic and melancholy tone that reflects the game&#8217;s main themes. We deliberately wanted to avoid portraying the character as bubbly and bright, as this would conflict with the overarching psychological horror aspects of the gameworld. These designs instead support a more subdued and melancholy presence, aligning well with the narrative.<\/mark><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"726\" height=\"697\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-6.png\" alt=\"\" class=\"wp-image-566\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-6.png 726w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-6-300x288.png 300w\" sizes=\"(max-width: 726px) 100vw, 726px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#dec1d7\" class=\"has-inline-color\">Our current designs for the main character, produced by Camilla, stay in line with the more grunge aesthetic and vibe explored within the moodboard. Here are some quick concept sketches of what the character could look like, not just visually but also within their vibe. Giving each design its own unique personality whilst also tying it into streaming through the inspiration of current trends. We want the character to have a clear visual portraying one passion, such as music, retro gaming, or reading. Whilst we have yet to decide what will be our final design, we feel as though there are a few designs that would stand out visually and design-wise within our game world.<\/mark><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-7-768x1024.png\" alt=\"\" class=\"wp-image-567\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-7-768x1024.png 768w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-7-225x300.png 225w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-7-1152x1536.png 1152w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-7.png 1200w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-8-768x1024.png\" alt=\"\" class=\"wp-image-568\" srcset=\"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-8-768x1024.png 768w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-8-225x300.png 225w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-8-1152x1536.png 1152w, https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-content\/uploads\/sites\/39\/2026\/01\/image-8.png 1200w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Art Style The artistic style for the game will be a low-poly aesthetic with vaporwave, cyberware inspiration. Having a balance between technological surrealism and retro minimalism will make the environments and Character feel eerie, but with simplified, almost cutesy designs. A mix between nostalgia and uneasiness, the technical art direction for the game will adopt [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[],"class_list":["post-559","post","type-post","status-publish","format-standard","hentry","category-project-content"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/posts\/559","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/comments?post=559"}],"version-history":[{"count":2,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/posts\/559\/revisions"}],"predecessor-version":[{"id":572,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/posts\/559\/revisions\/572"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/media?parent=559"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/categories?post=559"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/aa14g23-yr3\/wp-json\/wp\/v2\/tags?post=559"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}