{"id":1414,"date":"2025-02-08T00:25:37","date_gmt":"2025-02-08T00:25:37","guid":{"rendered":"https:\/\/sites.wsagames.com\/ab15g23\/?p=1414"},"modified":"2025-02-17T21:44:25","modified_gmt":"2025-02-17T21:44:25","slug":"gdd-research","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ab15g23\/gdd-research\/","title":{"rendered":"GDD Breakdown"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Analysing the Game Design Document (GDD) for &#8220;Those Left Behind&#8221; (TLB) reveals a well-structured blueprint for the development process. The document begins with a concise executive summary, clearly outlining the game&#8217;s concept, genre, and target audience. The overview very successfully sets the stage for the detailed information that follows it.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><em>\u201cThose Left Behind\u201d is a post-apocalyptic, management game in which you delegate by resolving narrative conflicts and making narrative decisions that will shape your future.\u00a0<strong>You will become a Chief Scientist<\/strong>\u00a0of the\u00a0<strong>Off World Project<\/strong>\u00a0who was left to die with their family on a desolate planet \u2013 Earth \u2013 after completing the project. You will be <strong>responsible for your family and the survivors<\/strong>\u00a0you choose to take in, ultimately\u00a0<strong>deciding the fate of the group<\/strong>\u00a0in a setting, where morality and human needs stand in opposition.&#8221;<\/em><\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">The Essential Experience<\/h2>\n\n\n\n<p class=\"has-text-align-left wp-block-paragraph\">This game aims to evoke emotions, and conflicting ones at that. The game wants to show humanity at its lowest, how hope should not be lost when all else has. It aims to make a fictional story personal to the player, forcing them to make choices that ponders on their morals and priorities in a world that may or may not be totally impossible.<\/p>\n\n\n\n<p class=\"has-text-align-left wp-block-paragraph\">The purpose of the game is made clear &#8211; it states the need for good stories to teach and bring a sense of hope for the future of the world, especially in a time when there is constant news circulating climate change, rampant social issues and class desparities. Understandably, this is can be very demotivating, however TLB is a discussion on human resilience, survivability and persistence. &#8220;It should show that humans can survive, if they have a common goal and good leadership.&#8221;. As developers we are asked to put as much of ourselves into the game as we can, to make it meaningful, difficult and relatable. The purpose is supported by the games pillars, which are the essential foundations to keep looking back at and reflecting on, at all stages of the project.<\/p>\n\n\n\n<div class=\"wp-block-columns are-vertically-aligned-top is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-top is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\"><strong>Portraying human experience through struggle &amp; survival<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727Choices should be all about what is precious to us, humans, and opposing those precious things, values, or emotions. Love or Survival. Trust or Security. Home or Safety. Emotional responses are the strongest when we care about both sides of the dilemma.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727  Introduce humans into the game as a subject and object of the dilemmas. The game is by humans, for humans, with humans and about humans. <\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-top is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\"><strong>Family dynamics &amp; distinct character voices to guide the player<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727 Family makes the player care more about survival and the goal. Family members are tools to help guide the player in many directions at once. Family is an undeniable source of joy, banter and conflict that can shape and increase the player\u2019s engagement.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727 Characters embody ideas and attitudes inside the game. With distinct voices, that can sharpen the storytelling aspects of the game naturally.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-top is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\"><strong>Storytelling<\/strong>&nbsp;<strong>that lifts the weight of numbercrunching from management genre<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727 The game is not about tedious work with numbers &#8211; player needs to be able to enjoy the game without any prerequistites or abilities.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2727 Refocus the management genre onto the managerial position itself &#8211; what baggage comes with being a leader dealing with real world problems, dilemmas and \u2013 most of all \u2013 people.<\/p>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Mechanics, Narrative &amp; Visuals<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The gameplay mechanics are thoroughly detailed, covering core objectives, progression systems, and user interface elements. The inclusion of sketches and annotation enhances understanding, providing a clear visualisation of player interactions and game flow.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"585\" data-id=\"1430\" src=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1-1024x585.png\" alt=\"\" class=\"wp-image-1430\" srcset=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1-1024x585.png 1024w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1-300x171.png 300w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1-768x439.png 768w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1-850x486.png 850w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-1.png 1134w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Player interaction when handling task delegation<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"955\" height=\"661\" data-id=\"1431\" src=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-2.png\" alt=\"\" class=\"wp-image-1431\" srcset=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-2.png 955w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-2-300x208.png 300w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-2-768x532.png 768w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-2-850x588.png 850w\" sizes=\"(max-width: 955px) 100vw, 955px\" \/><figcaption class=\"wp-element-caption\">Resources and their functions<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"725\" data-id=\"1432\" src=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3-1024x725.png\" alt=\"\" class=\"wp-image-1432\" srcset=\"https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3-1024x725.png 1024w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3-300x213.png 300w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3-768x544.png 768w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3-850x602.png 850w, https:\/\/sites.wsagames.com\/ab15g23\/wp-content\/uploads\/sites\/5\/2025\/02\/image-3.png 1536w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Game loop<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The GDD touches on game elements such as world-building, story arcs, character development, and level design. Each character is given a comprehensive profile, including backstory, motivations, and relationships, which enriches the narrative depth while also providing narrative milestones to lean on when deciding on the most effective and essential parts to create a vertical slice from. These sections are most relevant to me as the world designer and I&#8217;ll go into more detail about them separately.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Visual requirements are clearly listed, encompassing aesthetics, colour palettes, music, sound effects, and necessary UI. This comprehensive list was incredibly useful for collaboration among team members, particularly the artists, who were able to gather and identify the necessary information and components to create an art bible (accessed <a href=\"https:\/\/sites.wsagames.com\/thoseleftbehind\/2025\/02\/03\/research-and-conceptualisation\/\" data-type=\"link\" data-id=\"https:\/\/sites.wsagames.com\/thoseleftbehind\/2025\/02\/03\/research-and-conceptualisation\/\">here<\/a>).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Overall, the GDD was super effective in helping to create a roadmap for the project, providing clarity and direction for us as the development team. Its detailed sections and organised structure contribute to a good understanding of the game&#8217;s vision and execution plan. I&#8217;m excited to bring it to life!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Analysing the Game Design Document (GDD) for &#8220;Those Left Behind&#8221; (TLB) reveals a well-structured blueprint for the development process. The document begins with a concise executive summary, clearly outlining the game&#8217;s concept, genre, and target audience. The overview very successfully sets the stage for the detailed information that follows it. \u201cThose Left Behind\u201d is a [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[45],"tags":[],"class_list":["post-1414","post","type-post","status-publish","format-standard","hentry","category-research-all-things-related-to-semester-2s-game-development-module"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/posts\/1414","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/comments?post=1414"}],"version-history":[{"count":8,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/posts\/1414\/revisions"}],"predecessor-version":[{"id":1672,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/posts\/1414\/revisions\/1672"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/media?parent=1414"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/categories?post=1414"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ab15g23\/wp-json\/wp\/v2\/tags?post=1414"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}