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Tag: research

Posted on May 9, 2026May 12, 2026

Research for Narrative

There are many elements to writing a basic narrative, and twice as more to write a compelling one. I find a lot of advice to be a reflection on past good narratives, but difficult to apply like tool. More like something to be aware of. The biggest piece of advice was to have every line … Continue reading Research for Narrative

Posted on May 9, 2026May 14, 2026

Research for Foraging in the Pacfic Northwest

This research was to make references on the Pacific Northwest for our game to give it a sense of depth. This was also a chance or Marcus to shine his knowledge to prove to Tyler he needs him. Most of the research was reflected on Marcus’ knowledge, the sprite choices and character preferences. How to … Continue reading Research for Foraging in the Pacfic Northwest

Posted on May 9, 2026May 12, 2026

Using Twine and Inkle

Twine Twine was more of an standalone than tool. I thought it was pretty good because you can make a game from it by itself but as a team, we eventually agreed that inkle was a better alternative as it was designed to be intergrated to different game engines. I saw what games could’ve been … Continue reading Using Twine and Inkle

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