Week 4

Accessibility and Access for Gamers

Games User Research (GUR)
Academic data for understanding what motivates the player, taken by the designer to develop the game around the players feedback.

Expert Review, Survey, Interviews, Observations

Usability Expert Analysis
To identify specific aspects of the game that could contribute to issues with player understanding and usability.

Harvest 101 (Mobile Game):

We are tasked individually with playing the mobile game ‘Harvest 101’ for a set time that taking note of what works and doesn’t work for the player in terms of accessibility. I found the game gives you a lot of tutorials and build up the feedback and info nicely but doesn’t give the player a meaningful response or goal that motivates the to continue playing. I also felt the UI had too much information at a single time for a game that is to be played on a smaller screen with a player who has a shorter attention-span. I reccomended creating a system for the game that used tabs to display information or a least a notification system that had information disappear overtime when it isn’t needed for player.

We are then tasked with taking the same principles of examining the games accessibility to our own project.

Friday

Week Progress

This week I had extra time before the playlets to polish the assets and help Guy with the level design for the first stage. I spent a majority of the week polishing the in-game Unity assets with better collision and shaders. This involved searching tutorials on how to create custom shaders allowing me to make a toon shader and outline shader giving the models that cartoony 2000’s look that Parker initially envisioned for the game.

Shader Screenshot (Unity)

Tools Used:
https://www.youtube.com/watch?v=MXZ578OXOog&pp=ygURdG9vbiBzaGFkZXIgdW5pdHk%3D

Toon Shader Tutorial, learning how to create shader graphs/nodes and edit them as an asset.

Week Objectives
Soft Skills: Check in with group on progress before playlets.
Technical Skills: Find how to apply changes in assets and shaders to each scene.
Academic Skills: Go back to previous week blogs to add needed details along with gathering screenshots of progress from previous weeks.

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