{"id":27,"date":"2025-03-03T11:52:00","date_gmt":"2025-03-03T11:52:00","guid":{"rendered":"https:\/\/sites.wsagames.com\/cb1d24\/?p=27"},"modified":"2025-03-17T09:28:34","modified_gmt":"2025-03-17T09:28:34","slug":"week-5","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/cb1d24\/2025\/03\/03\/week-5\/","title":{"rendered":"Week 5"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Monday &#8211; Jupiter Lecture<\/strong><br><br>Finding audience for game from indie development lens. Looking at similar games and finding how they appeal to certain audiences and the response they get.<br><br>&#8211; Binding of Issac (Rogue-like), Coral Island (Slice of Life), FranBow (Flash Story-Based)<br><br>&#8211; Concept of indie game promotion, idea of promoting to gamer audience over developer audiences<br><br>&#8211; Publishing \/ Marketing game through Steam and Social Media<br><br><strong>Thursday &#8211; Playtest 1<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Getting advice from classmates, instructors and other game design students. We got some predictable and some new feedback. Generally the art style, gameplay concept and level design were praised. There were noticeable bugs and a lack of tutorialization that felt needed to be changed. We wrote down all the suggested changes and went through them seeing who can fix what for the next week before progressing.<br><br>Written Changes:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"576\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-576x1024.jpg\" alt=\"\" class=\"wp-image-74\" style=\"width:210px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-576x1024.jpg 576w, https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-169x300.jpg 169w, https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-768x1365.jpg 768w, https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-864x1536.jpg 864w, https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-1152x2048.jpg 1152w, https:\/\/sites.wsagames.com\/cb1d24\/wp-content\/uploads\/sites\/32\/2025\/03\/PXL_20250227_150835123.RAW-01.MP_.COVER2_-scaled.jpg 1440w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Sam&#8217;s Playtest Gameplay: <br><a href=\"https:\/\/youtu.be\/pwYyETcyWhE\">https:\/\/youtu.be\/pwYyETcyWhE<\/a><br><br><strong>Week Progress: <\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I had finished all of my assets along with additional assets and imports so I was tasked to taking playtest notes and helping the other members of the group with final tasks. I had helped Eli with importing the main character asset and applying the correct shaders including Toon and Outline shader. This came with complications as GitHub was overwriting certain scenes but we fixed the repositories and got the character imported in the end. <br><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Week Objectives<\/strong><br>Soft Skills: Divide the feedback between group members based on roles and previous work.<br>Technical Skills: Learn programming for scene transitions for Hub World through YouTube tutorials.<br>Academic Skills: Learn from feedback in terms of how I personally can improve my previous work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monday &#8211; Jupiter Lecture Finding audience for game from indie development lens. Looking at similar games and finding how they appeal to certain audiences and the response they get. &#8211; Binding of Issac (Rogue-like), Coral Island (Slice of Life), FranBow (Flash Story-Based) &#8211; Concept of indie game promotion, idea of promoting to gamer audience over [&hellip;]<\/p>\n","protected":false},"author":36,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/posts\/27","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/users\/36"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/comments?post=27"}],"version-history":[{"count":11,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/posts\/27\/revisions"}],"predecessor-version":[{"id":121,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/posts\/27\/revisions\/121"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/media?parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/categories?post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/cb1d24\/wp-json\/wp\/v2\/tags?post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}