{"id":472,"date":"2025-05-14T17:36:13","date_gmt":"2025-05-14T17:36:13","guid":{"rendered":"https:\/\/sites.wsagames.com\/cm14g23\/?p=472"},"modified":"2025-05-14T20:32:08","modified_gmt":"2025-05-14T20:32:08","slug":"bibliography-2","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/cm14g23\/2025\/05\/14\/bibliography-2\/","title":{"rendered":"Bibliography"},"content":{"rendered":"\n<ul class=\"wp-block-list\">\n<li>David Tan Hao Ming. (2021).&nbsp;<em>UI and UX Design in Video Games<\/em>. [Online]. Medium. Last Updated: june 8th. Available at: https:\/\/davidtanhaoming.medium.com\/ui-and-ux-design-plays-an-important-role-in-video-games-e03f557b3 [Accessed 30 march 2025].<\/li>\n\n\n\n<li>Dave Russell. (2011).&nbsp;<em>Video game user interface design: Diegesis theory<\/em>. [Online]. Dev.Mag. Last Updated: 2nd Feb. 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