{"id":5744,"date":"2026-02-19T16:24:37","date_gmt":"2026-02-19T16:24:37","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?page_id=5744"},"modified":"2026-05-19T02:14:16","modified_gmt":"2026-05-19T02:14:16","slug":"artd3073-fmp-learning-outcomes","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/ea3g23\/artd3073-fmp-learning-outcomes\/","title":{"rendered":"ARTD3073 Learning Outcomes"},"content":{"rendered":"\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Reference<\/th><th>Learning Outcome<\/th><th class=\"has-text-align-center\" data-align=\"center\">How have I shown this<\/th><th class=\"has-text-align-center\" data-align=\"center\">Link to Usage<\/th><\/tr><\/thead><tbody><tr><td>A1<\/td><td>how to creatively integrate and employ a range of research approaches and technologies to realise your ideas;<\/td><td class=\"has-text-align-center\" data-align=\"center\">By week 5, I was certain of the angles from which I could approach the game. I knew I wanted the game to be cutesy but also explorative.<br><br>The NGP festival and its games also inspired the way I could make my game. <\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/04\/24\/new-game-plus-london-games-fesitval-2026-%F0%9F%91%BE\/\">New Game Plus | London Games Fesitval (17\/04\/2026) \ud83d\udc7e \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/16\/sprint-2-more-development-schedules-unity\/\">Sprint 2 \u2013 Dialogue, UI Hovering &amp; Fighting w\/ Unity \ud83d\udcbb \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/03\/10\/sprint-3-title-pending\/\">Sprint 3 \u2013 Visual Overhaul &amp; Picking up the pace!!! \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>A2<\/td><td>industry processes, roles, and methods of games development and design thinking;<\/td><td class=\"has-text-align-center\" data-align=\"center\">With the industry visits, I could gain a deeper insight into industry processes and ways of thinking. Since I was chatting with game designers, this put it into perspective even more for me.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/04\/24\/new-game-plus-london-games-fesitval-2026-%F0%9F%91%BE\/\">New Game Plus | London Games Fesitval (17\/04\/2026) \ud83d\udc7e \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/03\/16\/ustwo-games-visit-london-office-11-03-26\/\">USTWO Games Visit \u2013 London Office (11\/03\/26) \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>A3<\/td><td>how to promote a game to a public audience through social media and online.<\/td><td class=\"has-text-align-center\" data-align=\"center\">I have promoted the game through LinkedIn and made a personal website for it, as well as a Game Trailer posted on YouTube.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/www.linkedin.com\/posts\/esi-amoah-07140528a_hiya-network-heres-what-ive-been-doing-ugcPost-7437991416678600704-y_0l?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAEYu8hUBTl_JL9zDIfHge2NgfZcCbl1wgqM\">LinkedIn Post of Game Announcement<\/a><br><br><a href=\"https:\/\/karimahsparacosm.online\/\">Home &#8211; Karimah&#8217;s Paracosm<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/trailer\/\">Game Trailer \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>B1<\/td><td>generate outcomes independently or collaboratively;<\/td><td class=\"has-text-align-center\" data-align=\"center\">Hayley and I worked collaboratively to create the game.<\/td><td class=\"has-text-align-center\" data-align=\"center\">The whole game.<\/td><\/tr><tr><td>B2<\/td><td>apply methods of enquiry and reflection to critically evaluate your ideas;<\/td><td class=\"has-text-align-center\" data-align=\"center\">At the end of every sprint, I critically evaluate my ideas to ensure I know whether I am on track or not.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/category\/devlogs\/\">Devlogs \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>B3<\/td><td>challenge the technical boundaries of your discipline;<\/td><td class=\"has-text-align-center\" data-align=\"center\">With the coding, I was looking at a unique gameplay where you could drag and drop objects, move via edge panning and discover the world around you through little interactions.<br><br>Starting from sprint 2 onwards, you can see this idea being added and experimented with.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/16\/sprint-2-more-development-schedules-unity\/\">Sprint 2 \u2013 Dialogue, UI Hovering &amp; Fighting w\/ Unity \ud83d\udcbb \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/05\/11\/sprint-6-final-stretch-adding-polishing-posting-%F0%9F%8E%AE\/\">Sprint 6 \u2013 Final Stretch: Adding, Polishing &amp; Posting \ud83c\udfae \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>B4<\/td><td>show independent judgments and self-critique in the selection of materials, tools, techniques and processes;<\/td><td class=\"has-text-align-center\" data-align=\"center\">With each devlog, I reflect and evaluate the techniques, processes and tools I&#8217;ve chosen to continue with my work.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/category\/devlogs\/\">Devlogs \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>B5<\/td><td>question, review and evaluate personal strengths within industry roles and practices.<\/td><td class=\"has-text-align-center\" data-align=\"center\">I look at this with the Ustwo Games trip. <\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/03\/16\/ustwo-games-visit-london-office-11-03-26\/\">USTWO Games Visit \u2013 London Office (11\/03\/26) \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>C1<\/td><td>where appropriate,  demonstrate interpersonal skills and the ability to work collaboratively;<\/td><td class=\"has-text-align-center\" data-align=\"center\">Throughout Semester 2, Hayley and I have been communicating via Discord to update each other on our progress.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/11\/weeks-1-2-3-unity-blender-learning\/\">Sprint 1 \u2013 Unity, Blender &amp; Learning\u2026 \ud83c\udf10 \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/16\/sprint-2-more-development-schedules-unity\/\">Sprint 2 \u2013 Dialogue, UI Hovering &amp; Fighting w\/ Unity \ud83d\udcbb \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>C2<\/td><td>manage your time effectively as an independent learner;<\/td><td class=\"has-text-align-center\" data-align=\"center\">I used Gantt charts to track my progress throughout the weeks.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/category\/devlogs\/\">Devlogs \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>C3<\/td><td>demonstrate innovation in the application of knowledge to practice.<\/td><td class=\"has-text-align-center\" data-align=\"center\">By Sprint 5, I was experimenting in Blender with the objects I could add to the game, trying to make them as magical as I could to fit with the game&#8217;s theming.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/04\/24\/sprint-5-another-visual-overhaul-start-screen-more-art-added-fixing-stuff-%F0%9F%9B%A0%EF%B8%8F\/\">Sprint 5 \u2013 Another Visual Overhaul! Start Screen, More Art Added &amp; Fixing stuff \ud83d\udee0\ufe0f \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>D1<\/td><td>undertake and evaluate user testing of games prototypes;<\/td><td class=\"has-text-align-center\" data-align=\"center\">Throughout my blog over the weeks, I have done at least 1 playtest minimum per sprint.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/category\/devlogs\/\">Devlogs \u2013 Esi Amoah<\/a><\/td><\/tr><tr><td>D2<\/td><td>design and develop games products and methodologies appropriate to the contemporary games industry.<\/td><td class=\"has-text-align-center\" data-align=\"center\">I compared similar games or games I was interested with from the London Games Festival with mine in order to understand what made their product so good to me.<br><br>Within the first sprint, I also established what types of research I needed for my game.<\/td><td class=\"has-text-align-center\" data-align=\"center\"><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/04\/24\/new-game-plus-london-games-fesitval-2026-%F0%9F%91%BE\/\">New Game Plus | London Games Fesitval (17\/04\/2026) \ud83d\udc7e \u2013 Esi Amoah<\/a><br><br><a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/11\/weeks-1-2-3-unity-blender-learning\/\">Sprint 1 \u2013 Unity, Blender &amp; Learning\u2026 \ud83c\udf10 \u2013 Esi Amoah<\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Reference Learning Outcome How have I shown this Link to Usage A1 how to creatively integrate and employ a range of research approaches and technologies to realise your ideas; By week 5, I was certain of the angles from which I could approach the game. I knew I wanted the game to be cutesy but&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-5744","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/pages\/5744","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=5744"}],"version-history":[{"count":12,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/pages\/5744\/revisions"}],"predecessor-version":[{"id":6279,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/pages\/5744\/revisions\/6279"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=5744"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}