{"id":2583,"date":"2025-02-17T11:23:13","date_gmt":"2025-02-17T11:23:13","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=2583"},"modified":"2025-05-15T03:02:19","modified_gmt":"2025-05-15T03:02:19","slug":"making-etas-turnaround","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2025\/02\/17\/making-etas-turnaround\/","title":{"rendered":"Making Eta&#8217;s Turnaround"},"content":{"rendered":"\n<p class=\"has-text-align-center has-very-light-gray-to-cyan-bluish-gray-gradient-background has-background wp-block-paragraph\"><strong>Art Programs used:<\/strong>&nbsp;Paint Tool Sai 2, Photoshop<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1600\" height=\"900\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited.png\" alt=\"\" class=\"wp-image-3164\" style=\"width:660px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited.png 1600w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited-300x169.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited-1024x576.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited-768x432.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited-1536x864.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/05\/Eta-edited-850x478.png 850w\" sizes=\"(max-width: 1600px) 100vw, 1600px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><strong>Eta Colour Palette (3d)<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I decided to change the colour palette because the<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUf9o_55ShZOKHWc8L52gflQkNi3FDXCij6xD1--TxacMPJdoRR10zMZWHfhxbBKSSK5JxdxsJH-VV49Wtdu3obI55vriSsPI3ylDG-qSYDmH8fvICkEsvHfF6aW_cUAni8M2-HL1A=s2048?key=a06JQ8lXp55z8ku2XFjz4Gh0\" alt=\"\" style=\"width:670px;height:auto\" \/><\/figure>\n<\/div>\n\n\n<ol class=\"wp-block-list\">\n<li>I use SAI 2 as my main art program. For the character Eta, Parker (the creator of the game idea) had already drawn out what the character would look like in their GDD. I decided to trace the artwork but shade it slightly differently, and also create a turnaround of the side and back so it would be easier for me to model this character. I also took some inspiration from Katamari Damacy to see how I could shade the character.<br><\/li>\n<\/ol>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"438\" height=\"470\" data-id=\"2585\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-11.png\" alt=\"\" class=\"wp-image-2585\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-11.png 438w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-11-280x300.png 280w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-11-300x322.png 300w\" sizes=\"(max-width: 438px) 100vw, 438px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"380\" height=\"405\" data-id=\"2586\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-12.png\" alt=\"\" class=\"wp-image-2586\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-12.png 380w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-12-281x300.png 281w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-12-300x320.png 300w\" sizes=\"(max-width: 380px) 100vw, 380px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">2. After I\u2019d traced the character, I started making the lines so that I could accurately draw the proportions in the turnaround. I used the SAI ruler tool to align the character and the lines, which helped me a lot.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"919\" height=\"400\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-13.png\" alt=\"\" class=\"wp-image-2587\" style=\"width:758px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-13.png 919w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-13-300x131.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-13-768x334.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-13-850x370.png 850w\" sizes=\"(max-width: 919px) 100vw, 919px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">3. After drawing all sides of the turnaround, I decided to do subtle gradients instead of flat shading, inspired by Katamari Damacy. I think it isn\u2019t too obvious, but it adds a nice effect to the character.<br><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">Original Character<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"579\" height=\"272\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-15.png\" alt=\"\" class=\"wp-image-2589\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-15.png 579w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2025\/02\/image-15-300x141.png 300w\" sizes=\"(max-width: 579px) 100vw, 579px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">Final Turnaround<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUeNax5y2685RE8wkcjP_FZSpKBTPMbE4X8_yPFDVZ4sFrA7D4iZQpdWH0kOoz9EnGAEzq0mTf0jUObIJ0OoB2_nAJTLDuwXBgNjCT2uGgh_Wa_NysNtsXKQb514Gyrp6q_AQYBLFQ=s2048?key=a06JQ8lXp55z8ku2XFjz4Gh0\" alt=\"\" \/><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUfXyNsqNIEV-VbORn2TLxJA8y3FpyqsfMU5462nIhevqXmZMDk5eDJWPPz-b9ssEoly8pAVBUScHxIKDcJt0TqeSysOcLTgt6YiTTTB11VOWLIl_WEkIdTOZNyxMlgw8ldCnwLK=s2048?key=a06JQ8lXp55z8ku2XFjz4Gh0\" alt=\"\" style=\"width:330px;height:auto\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">4. The original concept of Eta is a toon-shaded spirit who is tasked to save the Earth after the Spirit of Creativity is captured. For my character concept art, I made it slightly more shaded, using gradients to give a subtle colouring effect to the character.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I asked Parker in class whether he likes the subtle colour gradients of the character, and he said it adds a nice effect to the character.<br><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Animation<\/h2>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">This is a short idle animation concept I made with Photoshop. I used this as the basis to create the 3d model for Eta. I used Photoshop to create the layers and EZgif to animate. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUcDf2ugC30XS4moLok-f2RlYxZTSrzaun9ZeTxNYqrTqgq6OFArbZpgVz4ZKWWanEG9VHt3HTy8IijqnZQgdjbupq9YdA1LvsR7LLlVzCILQ_PAdYAjOe_A9KfRYmHEq6JL6-hr=s2048?key=a06JQ8lXp55z8ku2XFjz4Gh0\" alt=\"\" style=\"width:433px;height:auto\" \/><\/figure>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Art Programs used:&nbsp;Paint Tool Sai 2, Photoshop Eta Colour Palette (3d) I decided to change the colour palette because the 2. After I\u2019d traced the character, I started making the lines so that I could accurately draw the proportions in the turnaround. I used the SAI ruler tool to align the character and the lines,&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33],"tags":[],"class_list":["post-2583","post","type-post","status-publish","format-standard","hentry","category-character-art"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/2583","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=2583"}],"version-history":[{"count":11,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/2583\/revisions"}],"predecessor-version":[{"id":3196,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/2583\/revisions\/3196"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=2583"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=2583"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=2583"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}