{"id":320,"date":"2024-10-21T11:27:49","date_gmt":"2024-10-21T11:27:49","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=320"},"modified":"2024-12-09T11:38:51","modified_gmt":"2024-12-09T11:38:51","slug":"week-4-character-design","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2024\/10\/21\/week-4-character-design\/","title":{"rendered":"Week 4 &#8211; Character Design!"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Shape block outs!<\/span><\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"718\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-718x1024.png\" alt=\"\" class=\"wp-image-340\" style=\"width:471px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-718x1024.png 718w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-210x300.png 210w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-768x1096.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-1076x1536.png 1076w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-300x428.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min-850x1213.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/1-min.png 1152w\" sizes=\"(max-width: 718px) 100vw, 718px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The first lesson of week 4 with Vanissa made us focus on blocking out shapes to make a recognisable silhouette for our character. I made one of a Cat NPC and a Rat character. I made sure to focus on angular shapes, especially since the characters are meant to be sharp and polygonal. I most prefer the cat shape, I like how it mostly represents the vision that I was going for with the NPC (with will be elaborated on below).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">My overall goals for the characters are:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Polygonal<\/li>\n\n\n\n<li>Low Poly<\/li>\n\n\n\n<li>Nostalgic<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">This lesson definitely brought me one step closer to that!<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Focalising A Character<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">On the same day, we were given a task to come up with a character in our game using a template. Using the template, I created a character named &#8220;Prissy&#8221;, an uptight spoilt cat who escapes her house to start actively pursuing the player throughout several points in the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">She is hairless with a slim frame and has a very elegant vibe to her. I want her to have a definite &#8220;main antagonist&#8221; vibe while still keeping the quirky charm of the game. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img decoding=\"async\" width=\"855\" height=\"221\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/image-19.png\" alt=\"\" class=\"wp-image-362\" style=\"width:629px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/image-19.png 855w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/image-19-300x78.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/image-19-768x199.png 768w\" sizes=\"(max-width: 855px) 100vw, 855px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The word &#8220;Prissy&#8221; means fussy, respectable or prudish, which I feel is the opposite of her actual personality, but the front she puts up for her owner and other animals. I hope this drawing captures that!<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" width=\"699\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-699x1024.png\" alt=\"\" class=\"wp-image-342\" style=\"width:441px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-699x1024.png 699w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-205x300.png 205w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-768x1125.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-1049x1536.png 1049w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-300x439.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min-850x1245.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/3-min.png 1135w\" sizes=\"(max-width: 699px) 100vw, 699px\" \/><\/figure>\n<\/div>\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">After School Jam with Emma<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I attended an MA Game Jam created by Emma (our old Lecturer from year 1) and the game we had to make was a short Twine Game based on an experience. I think the premise of this Jam related to some of the idea generation themes we explored in class, i.e. &#8220;make a game idea based on an experience&#8221;.  We chose a game based on an experience based on a party. The goal of the game is to leave after you find it kind of boring. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You can talk with the different types of people at the party, such as the ones I drew a &#8220;Weeb&#8221; Girl and a &#8220;Popular&#8221; girl. All the characters are archetypes of people you can find at the party. The Weeb girl would be slightly offputting (and maybe a bit charming), maybe ranting to you about her latest manga or anime obsession. The Popular girl would be friendly but maybe keep getting interrupted by other people who want to talk to her, making any convos with her impossible. Either way, any archetype would have qualities that would make you want to leave a party in real life.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It was a fun experience doing this workshop\/jam with Emma and her MA students!<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"707\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-707x1024.png\" alt=\"\" class=\"wp-image-341\" style=\"width:467px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-707x1024.png 707w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-207x300.png 207w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-768x1112.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-1061x1536.png 1061w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-300x434.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min-850x1231.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/2-min.png 1147w\" sizes=\"(max-width: 707px) 100vw, 707px\" \/><\/figure>\n<\/div>\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">jAKEDetonator Pt.2<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">jAKE&#8217;s lesson was mainly focused on making a scene out of ripped paper, collage. I enjoyed Jake&#8217;s lesson, he told us more about how to experiment with styles and the evolution of animation. While Jake did his usual fun ramble, our main task was the collage. I wanted the scene to focus on how some of the human NPCs would react to you.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As a rat, many people would react to you in a terrified way. This scene is a woman dropping her drink after seeing you on the street. Birds are flying away, presumably because of her scream or her commotion. The landscape is a vast city, based on London (where I come from) and this landscape heavily inspires me with the game.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"704\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-704x1024.png\" alt=\"\" class=\"wp-image-343\" style=\"width:454px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-704x1024.png 704w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-206x300.png 206w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-768x1117.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-1056x1536.png 1056w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-300x436.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min-850x1236.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/10\/4-min.png 1139w\" sizes=\"(max-width: 704px) 100vw, 704px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">That&#8217;s all for Week 4, thanks for reading!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shape block outs! The first lesson of week 4 with Vanissa made us focus on blocking out shapes to make a recognisable silhouette for our character. I made one of a Cat NPC and a Rat character. I made sure to focus on angular shapes, especially since the characters are meant to be sharp and&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-320","post","type-post","status-publish","format-standard","hentry","category-weekly-summaries-1"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/320","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=320"}],"version-history":[{"count":12,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/320\/revisions"}],"predecessor-version":[{"id":974,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/320\/revisions\/974"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=320"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=320"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=320"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}