{"id":399,"date":"2024-11-10T00:59:11","date_gmt":"2024-11-10T00:59:11","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=399"},"modified":"2024-11-29T20:34:24","modified_gmt":"2024-11-29T20:34:24","slug":"week-7-feedback-time","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2024\/11\/10\/week-7-feedback-time\/","title":{"rendered":"Week 7 &#8211; Feedback Week. . ."},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\">Formative Feedback<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This week is feedback week! I showed Vanissa my game idea and we wrote down some ideas on improving my game. Here is some of the feedback I received.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Conflict between characters (How to show)<\/li>\n\n\n\n<li>Checkpoints between levels are not highlighted on the map<\/li>\n\n\n\n<li>Maybe a Rat view? (special perk, between first person and third)\n<ul class=\"wp-block-list\">\n<li>How do Rats make decisions?<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Different levels of fear, fear levels for each character<\/li>\n\n\n\n<li>Different motivations for characters: hunger, thirst etc, will all lead to the same thing (going into a human house)\n<ul class=\"wp-block-list\">\n<li>What happens at the end? How do you achieve safety? What is safe?<\/li>\n\n\n\n<li>What are the Game Pillars? (Fear Levels of characters, Households, POV of Rat, Safety)&nbsp;<\/li>\n\n\n\n<li>Aesthetic, Mechanics, etc<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">I will be working over the next couple of weeks on how to improve and implement these ideas into my game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Formative Feedback This week is feedback week! I showed Vanissa my game idea and we wrote down some ideas on improving my game. Here is some of the feedback I received. I will be working over the next couple of weeks on how to improve and implement these ideas into my game.<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-399","post","type-post","status-publish","format-standard","hentry","category-weekly-summaries-1"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/399","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=399"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/399\/revisions"}],"predecessor-version":[{"id":482,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/399\/revisions\/482"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=399"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=399"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=399"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}