{"id":473,"date":"2024-11-21T12:14:05","date_gmt":"2024-11-21T12:14:05","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=473"},"modified":"2025-01-10T18:37:50","modified_gmt":"2025-01-10T18:37:50","slug":"blender-model-pt-1","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2024\/11\/21\/blender-model-pt-1\/","title":{"rendered":"Rat Blender Model"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Blender models are probably one of the hardest parts of putting a design together. In this post, you&#8217;ll see my struggles and triumphs in creating a rat model for the first time.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Conveniently, I have a Rat Plushie, which I will also be using as inspiration for my model. I knew this thing would come in handy for me one day&#8230;<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1920\" height=\"2560\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-scaled.jpg\" alt=\"\" class=\"wp-image-1890\" style=\"width:338px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-scaled.jpg 1920w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-225x300.jpg 225w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-768x1024.jpg 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-1152x1536.jpg 1152w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-1536x2048.jpg 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-300x400.jpg 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/IMG_5177-1-1-edited-850x1133.jpg 850w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/figure>\n<\/div>\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Let&#8217;s get started! \ud83c\udf89<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li>I started by extruding a cube to the shape of my reference, flicking back and forth between the front and side views to ensure I got the shape right. I then subdivided this, deleted half of the mesh with Circle Select, and mirrored it to ensure consistency with the mesh. This is the first time I mirrored a mesh accurately. I used a tutorial of someone creating a rat to help me.<\/li>\n<\/ol>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" width=\"1024\" height=\"529\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-1024x529.png\" alt=\"\" class=\"wp-image-1817\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-1024x529.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-300x155.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-768x396.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-1536x793.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819-850x439.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-223819.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"modeling and texturing a rat in blender 2 8\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/dLF5GMDcjQE?start=623&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">2. I then used the knife tool to make a circular cut to extrude and shrink the mesh inside before extruding up to create identical ears.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"529\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-1024x529.png\" alt=\"\" class=\"wp-image-1819\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-1024x529.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-300x155.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-768x396.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-1536x793.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248-850x439.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224248.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">3. I created the legs by selecting a point and beveling it into a circle. For the feet, I dragged the lower body down, made a bevel point again, and extruded from the bottom part to create the feet. It took me about 45 minutes to get right, but I now understand how to make Rat legs and feet more efficiently. When I was done, I applied the mirror modifier.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"529\" data-id=\"1823\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-1024x529.png\" alt=\"\" class=\"wp-image-1823\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-1024x529.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-300x155.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-768x396.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-1536x793.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854-850x439.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-224854.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"529\" data-id=\"1822\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-1024x529.png\" alt=\"\" class=\"wp-image-1822\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-1024x529.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-300x155.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-768x396.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-1536x793.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808-850x439.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-232808.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">4. For the tail, I just extruded the bottom and slightly scaled down each point to give the illusion that the tail was shrinking at the end.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"681\" height=\"600\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-233430.png\" alt=\"\" class=\"wp-image-1829\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-233430.png 681w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-233430-300x264.png 300w\" sizes=\"(max-width: 681px) 100vw, 681px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"863\" height=\"400\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-235347.png\" alt=\"\" class=\"wp-image-1830\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-235347.png 863w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-235347-300x139.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-235347-768x356.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-30-235347-850x394.png 850w\" sizes=\"(max-width: 863px) 100vw, 863px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">5. Here comes the tricky part &#8212; the dreaded rigging. I had a model, but now I had to add bones. I watched a rigging tutorial that used rigify, but it didn&#8217;t have a preset for Rats, only quadrupled animals. I used this preset as a reference, and I extruded the bones along the rat mesh, making sure to tweak it a little as I went along. When I was done, I parented it with automatic weights for the rig to take effect. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also did some UV unwrapping, another little hell that made me want to give up. However, I prevailed and created something that <em>worked<\/em>.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"529\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-1024x529.png\" alt=\"\" class=\"wp-image-1842\" style=\"width:631px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-1024x529.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-300x155.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-768x396.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-1536x793.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157-850x439.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-000157.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"565\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519-1024x565.png\" alt=\"\" class=\"wp-image-1848\" style=\"width:745px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519-1024x565.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519-300x166.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519-768x424.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519-850x469.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-004519.png 1379w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">6. After checking how many hours I had spent on this model, I found that it had been just under 5 and a half hours. To wrap it up, I wanted to make a texture for the model quickly. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"327\" height=\"143\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024136.png\" alt=\"\" class=\"wp-image-1844\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024136.png 327w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024136-300x131.png 300w\" sizes=\"(max-width: 327px) 100vw, 327px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Texturing in Blender is NOT my forte and I ran into several problems when creating it. My main problem was artefacts in the texture which meant the UV unwrap was &#8220;too close together&#8221;&#8230; or something like that.  Either way, I painted on the texture and used these mishaps to my advantage. As my game was going for a &#8220;low poly&#8221; vibe, I wanted to make PS1-inspired textures.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"663\" height=\"676\" data-id=\"1852\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-023727.png\" alt=\"\" class=\"wp-image-1852\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-023727.png 663w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-023727-294x300.png 294w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-023727-300x306.png 300w\" sizes=\"(max-width: 663px) 100vw, 663px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"734\" height=\"803\" data-id=\"1853\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-022458.png\" alt=\"\" class=\"wp-image-1853\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-022458.png 734w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-022458-274x300.png 274w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-022458-300x328.png 300w\" sizes=\"(max-width: 734px) 100vw, 734px\" \/><\/figure>\n<\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">7. At this stage, my Rat is essentially &#8220;done&#8221;, any changes to the texture will be updated here but I am happy with the model as is. I like the rigging job, it&#8217;s functional and I can pose and make animations with the model. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"638\" height=\"612\" data-id=\"1857\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024630.png\" alt=\"\" class=\"wp-image-1857\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024630.png 638w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024630-300x288.png 300w\" sizes=\"(max-width: 638px) 100vw, 638px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"618\" height=\"671\" data-id=\"1858\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024652.png\" alt=\"\" class=\"wp-image-1858\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024652.png 618w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024652-276x300.png 276w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/Screenshot-2024-12-31-024652-300x326.png 300w\" sizes=\"(max-width: 618px) 100vw, 618px\" \/><\/figure>\n<\/figure>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/0001-0250-ezgif.com-gif-maker.gif\" alt=\"\" class=\"wp-image-2190\" style=\"width:798px;height:auto\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center has-white-color has-very-light-gray-to-cyan-bluish-gray-gradient-background has-text-color has-background has-link-color wp-elements-1 wp-block-paragraph\"><strong>Reflection<\/strong>\/<strong>What I learned<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Rigging is hard. VERY hard, but Rigify is a useful tool to help you with that (especially if you&#8217;re going to make a complex model like an animal or human)<\/li>\n\n\n\n<li>True low-poly is hard. My total amount of polygons came up to 954, 500 was my target aim.<\/li>\n\n\n\n<li>Texturing is HARD. I haven&#8217;t learned to do it &#8220;right&#8221; yet, but I know that&#8217;s my aim in general.<\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"400\" height=\"300\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/11\/makesweet-rvjqtv.gif\" alt=\"\" class=\"wp-image-2182\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><a href=\"https:\/\/makesweet.com\/my\/heart-locket\">Credit<\/a> for GIF generator.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blender models are probably one of the hardest parts of putting a design together. In this post, you&#8217;ll see my struggles and triumphs in creating a rat model for the first time. Conveniently, I have a Rat Plushie, which I will also be using as inspiration for my model. I knew this thing would come&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26,23],"tags":[],"class_list":["post-473","post","type-post","status-publish","format-standard","hentry","category-character-art-3d-modelling-ideation-and-development","category-ideation-and-development"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=473"}],"version-history":[{"count":33,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/473\/revisions"}],"predecessor-version":[{"id":2191,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/473\/revisions\/2191"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}