{"id":5589,"date":"2026-02-11T21:36:02","date_gmt":"2026-02-11T21:36:02","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=5589"},"modified":"2026-03-22T01:58:12","modified_gmt":"2026-03-22T01:58:12","slug":"weeks-1-2-3-unity-blender-learning","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/11\/weeks-1-2-3-unity-blender-learning\/","title":{"rendered":"Sprint 1 &#8211; Unity, Blender &amp; Learning&#8230; \ud83c\udf10"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This is the Garntt chart at the end of the sprint. The click-to-drag code is still not working, so I put it off for now as it isn&#8217;t necessary.  Other than that, everything else is either underway or gone to plan, as seen below.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1469\" height=\"319\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31.png\" alt=\"\" class=\"wp-image-5820\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31.png 1469w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31-300x65.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31-1024x222.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31-768x167.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-31-850x185.png 850w\" sizes=\"(max-width: 1469px) 100vw, 1469px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-dots\" \/>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">Our original plan for the sprints was a period of 2 weeks, but I decided on 3 instead. <\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">I&#8217;ll try to include weekly playtests and &#8220;game feel&#8221; with at least 1 person for each sprint. I also decided to use the Gantt schedule because learning Jira was a bit stressful, so I chose a simpler schedule.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-dots\" \/>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Week 1<\/strong> <strong>(26\/01\/2026 to 1\/02\/2026)<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The first week was a huge learning curve for me. Learning Unity again after not touching it for a few months was really hard. I started by creating the most basic function of the game &#8211; the Edge Pan. This means when the mouse cursor goes to the edge of the screen, it will keep moving towards that side. I found a code on Reddit that was exactly this is and tweaked it until the results were what I wanted.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"560\" style=\"aspect-ratio: 1466 \/ 560;\" width=\"1466\" controls src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screen-Recording-2026-01-23-122115.mp4\"><\/video><\/figure>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">^ This is me emulating the way I wanted the camera to move at first. ^<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" width=\"1024\" height=\"434\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634-1024x434.png\" alt=\"\" class=\"wp-image-5594\" style=\"width:640px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634-1024x434.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634-300x127.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634-768x325.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634-850x360.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-23-152634.png 1096w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<figure class=\"wp-block-video\"><video height=\"470\" style=\"aspect-ratio: 952 \/ 470;\" width=\"952\" controls src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screen-Recording-2026-01-23-141944.mp4\"><\/video><\/figure>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img decoding=\"async\" width=\"1334\" height=\"756\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027.png\" alt=\"\" class=\"wp-image-5782\" style=\"width:713px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027.png 1334w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027-300x170.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027-1024x580.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027-768x435.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-021027-850x482.png 850w\" sizes=\"(max-width: 1334px) 100vw, 1334px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1140\" height=\"612\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25.png\" alt=\"\" class=\"wp-image-5781\" style=\"width:643px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25.png 1140w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25-300x161.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25-1024x550.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25-768x412.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-25-850x456.png 850w\" sizes=\"(max-width: 1140px) 100vw, 1140px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">^ This is the result of the &#8220;first pass&#8221; of this code. ^ <br>Note that the borders did not work yet here, as I was still figuring out how to make them work.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"390\" height=\"856\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-25-180302.png\" alt=\"\" class=\"wp-image-5596\" style=\"width:252px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-25-180302.png 390w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-25-180302-137x300.png 137w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-25-180302-300x658.png 300w\" sizes=\"(max-width: 390px) 100vw, 390px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">^ These were the current settings enabled. ^<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"987\" height=\"832\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-26-155408.png\" alt=\"\" class=\"wp-image-5601\" style=\"width:593px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-26-155408.png 987w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-26-155408-300x253.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-26-155408-768x647.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-01-26-155408-850x717.png 850w\" sizes=\"(max-width: 987px) 100vw, 987px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">^ I would also like to add a function to drag with the right mouse, but this code did not end up working, so I&#8217;d like to continue to find a fix for it or rework it entirely.^<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"926\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1-1024x926.png\" alt=\"\" class=\"wp-image-5603\" style=\"width:574px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1-1024x926.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1-300x271.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1-768x694.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1-850x769.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-03-141420-1.png 1128w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">By the end of the week, I added a drag-and-drop code for some of the 3D objects in the world to be moved around. This code could also be used to move the NPCs for more immersion, as we proposed in our <a href=\"https:\/\/sites.wsagames.com\/ea3g23\/2025\/11\/27\/brainstorming-concepts\/\" data-type=\"post\" data-id=\"4895\">brainstorming<\/a> from semester 1.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Week 2<\/strong> <strong>(2\/02\/2026 &#8211; 8\/02\/2026)<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"544\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-1024x544.png\" alt=\"\" class=\"wp-image-5606\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-1024x544.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-300x159.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-768x408.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-1536x816.png 1536w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132-850x452.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-06-171132.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>I continued with modelling the hand I started from semester 1, refining it by joining the thumb and forefinger and smoothing it out with sculpting tools. This first pass looks alright, but I&#8217;ll have to make the code work in order to continue with it. Jordan advised me not to pay too much attention to this until later on in the production cycle.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"574\" style=\"aspect-ratio: 1024 \/ 574;\" width=\"1024\" controls src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screen-Recording-2026-02-06-155009.mp4\"><\/video><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In the prototype, I added some sketches from Hayley to test how a background would work with the build.<\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"984\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208-1024x984.png\" alt=\"\" class=\"wp-image-5769\" style=\"width:614px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208-1024x984.png 1024w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208-300x288.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208-768x738.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208-850x817.png 850w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screenshot-2026-02-22-014208.png 1061w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li>My drag-and-drop code works, but the cube jitters at times. Sometimes setting the interpolation mode helps with this. Another problem is that it goes through the floor. Ross gave me some advice and said it was due to using transform.position rather than using the rigidbody. &#8220;transform.position&#8221; doesn&#8217;t take physics into note, as a rigidbody does, so I will have to refactor the code accordingly.<\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"862\" height=\"352\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-24.png\" alt=\"\" class=\"wp-image-5775\" style=\"width:706px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-24.png 862w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-24-300x123.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-24-768x314.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-24-850x347.png 850w\" sizes=\"(max-width: 862px) 100vw, 862px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li>Problem code in red. I&#8217;ve learned that transform.position is good for basic movement, but it ignores all collisions, making it terrible for a drag-and-drop code like mine.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Week 3<\/strong> <strong>(9\/02\/2026 &#8211; 15\/02\/2026)<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"642\" style=\"aspect-ratio: 1242 \/ 642;\" width=\"1242\" controls src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/Screen-Recording-2026-02-11-225502.mp4\"><\/video><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>During week 3, I added an NPC to the game. This is a test for interactions between characters and the player. I also pushed the camera back as the close-up angle felt too cramped.<\/li>\n\n\n\n<li>I also changed the platform to green, as the red and white were just to test whether the edge pan code was working. The green is closer to how the ground would look.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><strong><span style=\"text-decoration: underline\">1st Sprint Playtest <\/span><\/strong><\/h2>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">In this playtest, I asked one of my classmates, Rosie, to test out the controls of the game and what she thought of the current aspects. I asked her questions that are relevant to this playtest, and each of the questions will be updated to reflect what the game currently has.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"877\" height=\"126\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-15.png\" alt=\"\" class=\"wp-image-5687\" style=\"width:696px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-15.png 877w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-15-300x43.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-15-768x110.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-15-850x122.png 850w\" sizes=\"(max-width: 877px) 100vw, 877px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"932\" height=\"737\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-10.png\" alt=\"\" class=\"wp-image-5681\" style=\"width:724px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-10.png 932w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-10-300x237.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-10-768x607.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-10-850x672.png 850w\" sizes=\"(max-width: 932px) 100vw, 932px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"902\" height=\"619\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-11.png\" alt=\"\" class=\"wp-image-5682\" style=\"width:726px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-11.png 902w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-11-300x206.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-11-768x527.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-11-850x583.png 850w\" sizes=\"(max-width: 902px) 100vw, 902px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"913\" height=\"629\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-12.png\" alt=\"\" class=\"wp-image-5683\" style=\"width:656px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-12.png 913w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-12-300x207.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-12-768x529.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-12-850x586.png 850w\" sizes=\"(max-width: 913px) 100vw, 913px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"918\" height=\"417\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-13.png\" alt=\"\" class=\"wp-image-5684\" style=\"width:710px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-13.png 918w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-13-300x136.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-13-768x349.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-13-850x386.png 850w\" sizes=\"(max-width: 918px) 100vw, 918px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"627\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-14.png\" alt=\"\" class=\"wp-image-5685\" style=\"width:710px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-14.png 896w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-14-300x210.png 300w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-14-768x537.png 768w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2026\/02\/image-14-850x595.png 850w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><\/figure>\n<\/div>\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-dots\" \/>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\"><strong>Conclusion of the playtest<\/strong> &#8211; <strong>Results Simplified<\/strong><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table class=\"has-fixed-layout\"><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>What I noticed<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>What do they like?<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>What can I improve on?<\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">\u2022 Rosie didn&#8217;t know how or where to move at first<br>\u2022 She was generally confused about the controls<\/td><td class=\"has-text-align-center\" data-align=\"center\">\u2022 She likes the gameplay<br>\u2022 She said she likes the idea of the player controller being hands instead of a cursor<\/td><td class=\"has-text-align-center\" data-align=\"center\">\u2022 Add text saying the controls are in the corner of the screen<br>\u2022  Objectives manual?<br>\u2022  Have NPC interaction coded for next playtest<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Reflection<\/span><\/h2>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">(<strong>Done <\/strong>= \u2705) <strong>| <\/strong>(<strong>Preparing <\/strong>= \ud83d\udfe0) <strong>| <\/strong>(<strong>Not done<\/strong> = \ud83d\udd34)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;m glad about the start I made, but I am already a little behind and stressed as I am learning how to use Unity as well as making a game. I am getting more familiar with coding without using a tutorial already, and I would like to continue to harness this skill. I hope to catch up in future sprints.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-dots\" \/>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\"><strong>Feedback from Adam &amp; Jordan<\/strong> <strong>during Week 2 &amp; 3<\/strong><\/span><\/h3>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">Adam and Jordan have checked on the game&#8217;s progress as I was coding, and from what we talked about, here is what they mentioned:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Get a basic working viable product (aka grey boxing) <\/strong>\u2705<\/li>\n\n\n\n<li>Can the game be played? \ud83d\udfe0 (Kind of, it does not have a win state yet, as that is the endgame. The current win state for playtests will be moving around and talking to the NPCs)<\/li>\n\n\n\n<li><strong>Don&#8217;t worry about the pretty stuff<\/strong> &#8211; Jordan\n<ul class=\"wp-block-list\">\n<li>Aka the hands, I was focusing on them quite a lot last week, which diverted some attention from the coding.<\/li>\n\n\n\n<li>I also wanted the edge pan to be smooth, but it isn&#8217;t necessary for the product to still be good.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Scoping plans?<\/strong> &#8211; Adam\n<ul class=\"wp-block-list\">\n<li>I plan to possibly take away one minigame, since I am learning coding from scratch, it may be hard to do 3 minigames.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-fe48e5de wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button has-custom-width wp-block-button__width-50 is-style-fill\"><a class=\"wp-block-button__link has-cool-to-warm-spectrum-gradient-background has-background has-large-font-size has-custom-font-size wp-element-button\" href=\"https:\/\/sites.wsagames.com\/ea3g23\/2026\/02\/16\/sprint-2-more-development-schedules-unity\/\"><strong>Next Sprint<\/strong><\/a><\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is the Garntt chart at the end of the sprint. The click-to-drag code is still not working, so I put it off for now as it isn&#8217;t necessary. Other than that, everything else is either underway or gone to plan, as seen below. Our original plan for the sprints was a period of 2&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[53],"tags":[],"class_list":["post-5589","post","type-post","status-publish","format-standard","hentry","category-devlogs"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/5589","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=5589"}],"version-history":[{"count":66,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/5589\/revisions"}],"predecessor-version":[{"id":5946,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/5589\/revisions\/5946"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=5589"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=5589"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=5589"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}