{"id":746,"date":"2024-12-02T02:12:23","date_gmt":"2024-12-02T02:12:23","guid":{"rendered":"https:\/\/sites.wsagames.com\/ea3g23\/?p=746"},"modified":"2025-01-13T15:52:28","modified_gmt":"2025-01-13T15:52:28","slug":"marketing-promo-material","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ea3g23\/2024\/12\/02\/marketing-promo-material\/","title":{"rendered":"Marketing &amp; Promo Material"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Target audience<\/span><\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"451\" height=\"599\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/image-8.png\" alt=\"\" class=\"wp-image-1556\" style=\"width:152px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/image-8.png 451w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/image-8-226x300.png 226w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/image-8-300x398.png 300w\" sizes=\"(max-width: 451px) 100vw, 451px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I think my main target audience would be PEGI 12+ or 12-25. Players from titles like <em>It Takes Two<\/em>, <em>Fall Guys<\/em>, <em>Splatoon 3<\/em>, <em>Hi-fi Rush<\/em> and <em>The Sims 4<\/em> will also enjoy this game. The main attraction from this audience would be the funky nostalgic graphics, exploration and exciting battles\/encounters. I think the younger target audience will be drawn to the exploration and battles, while the older audience will be drawn to the lore, music and story progression. I&#8217;ve been taking tips from the abovementioned games such as <em>It Takes Two<\/em>, <em>Fall Guys<\/em>, and<em> Splatoon 3<\/em>. For the former, the multiplayer and story progression draw in players. With the latter, <em>Fall Guys<\/em> and<em> Splatoon 3<\/em>, customisation is a key part of their appeal, and the exciting gameplay is what keeps players engaging with the gameplay.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">PC offers increased customisation like modding, which I&#8217;d have to consider the way that community would work alongside base game content. Games such as <em>Stardew Valley<\/em> (SMAPI) and <em>Balder&#8217;s Gate 3 <\/em>have strong mod support with communities either hosted on a site or have a built-in mod player, which has increased ties with their PC player base. Therefore, I&#8217;d consider having a mod hoster built-in or on a site like Nexus.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Console audiences don&#8217;t have access to these mods, so I think I could try and regularly update my game with new exciting content like characters and extra levels which console players would enjoy this feature. If I have some console-exclusive characters\/quests, there may be an incentive to play on a different platform and offer an exciting alternative experience to PC.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Game Cost &amp; Justification of Price<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">As I mentioned in my overview, the Price would be<strong> \u00a315.99<\/strong> taking into account that the amount of content it would have would not be as much as an AAA game. However, the typical small-scale indie game can cost from \u00a30 &#8211; \u00a31,000+. I would want to aim around the <strong>\u00a3100-300<\/strong> range at most.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Early into the game development, I&#8217;d upload a demo version on Itch.io, then when the game is finished, it would be available on Steam (Where I&#8217;d have to pay the upload fee of \u00a379.99 fee), so I&#8217;d need to take that cost into account.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is the break down of what I need to take into consideration: <\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Design (Mindmapping Sites like Miro, Figma etc. paying for membership so I can have more features?)<\/li>\n\n\n\n<li>Programming (Paying for unity?)<\/li>\n\n\n\n<li>Art (New brushes cost around \u00a31-15, sculpting brushes can cost up to ~\u00a315)<\/li>\n\n\n\n<li>Animation (Animation rigger tools up to ~\u00a350)<\/li>\n\n\n\n<li>Production\/Scheduling (Time is money. Realistically, I&#8217;d spend 6-8 hours a day working on a game, so in a year. 56 (hrs per week) x (52 weeks (in a year) &#8211; 18 Vacation weeks (every 3rd week is a week off)) = 1904 hours spent working on the game in a year.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">To justify the price, I think <strong>15.99 <\/strong>is a good price to start at because I want my game to be easy to access but I also want players to find my price point valuable to them. What can they get out of 15.99? Replay value, mods (for PC), and general enjoyment is a big concern for consumers. As stated in a <a href=\"https:\/\/www.reddit.com\/r\/gaming\/comments\/477gl7\/comment\/d0b8s97\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\">Reddit post<\/a>, a gamer states that their metric for games is &#8220;$1 per hour&#8221; If they paid $20 for the game and played at least 20 hours of the game, then they feel they &#8220;got their money worth&#8221;.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While a subjective take on game value, I think it&#8217;s a good basis to work on. The full game will be 15-20 hours of story, but around 40 hours for a complete playthrough with all collectables. From studying how players engage with game content and what they expect to have, I feel that the price tag is even more justified. From my research, it seems players want the price to be worth it, but also want that <em>&#8220;WOW!&#8221;<\/em> factor that keeps them coming back and engaging with the content.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"><span style=\"text-decoration: underline\">Marketing &amp; Promo Material<\/span><\/h2>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">I made a poster to showcase and convey the intended vision of the game. I think this poster would catch the eye of the intended demographic (12+) due to the funky colours, perspective and &#8220;action&#8221; going on. I made two poster colourways, one that&#8217;s brighter and one that&#8217;s darker: the former is more &#8220;quirky&#8221; and the latter is &#8220;imposing&#8221;. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"576\" height=\"792\" data-id=\"2270\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin-2.png\" alt=\"\" class=\"wp-image-2270\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin-2.png 576w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin-2-218x300.png 218w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin-2-300x413.png 300w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"576\" height=\"792\" data-id=\"2271\" src=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin2-1.png\" alt=\"\" class=\"wp-image-2271\" srcset=\"https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin2-1.png 576w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin2-1-218x300.png 218w, https:\/\/sites.wsagames.com\/ea3g23\/wp-content\/uploads\/sites\/2\/2024\/12\/ORPosterFin2-1-300x413.png 300w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><\/figure>\n<\/figure>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-fe48e5de wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button has-custom-width wp-block-button__width-25 is-style-outline is-style-outline--2\"><a class=\"wp-block-button__link has-black-color has-pale-ocean-gradient-background has-text-color has-background has-link-color wp-element-button\" href=\"https:\/\/sites.wsagames.com\/ea3g23\/2025\/01\/12\/one-page-gdd\/\">Click here for a summarised One-page GDD.<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Target audience I think my main target audience would be PEGI 12+ or 12-25. Players from titles like It Takes Two, Fall Guys, Splatoon 3, Hi-fi Rush and The Sims 4 will also enjoy this game. The main attraction from this audience would be the funky nostalgic graphics, exploration and exciting battles\/encounters. I think the&#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[24],"tags":[],"class_list":["post-746","post","type-post","status-publish","format-standard","hentry","category-gdd"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/746","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/comments?post=746"}],"version-history":[{"count":33,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/746\/revisions"}],"predecessor-version":[{"id":2337,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/posts\/746\/revisions\/2337"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/media?parent=746"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/categories?post=746"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ea3g23\/wp-json\/wp\/v2\/tags?post=746"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}