{"id":351,"date":"2025-11-17T10:45:59","date_gmt":"2025-11-17T10:45:59","guid":{"rendered":"https:\/\/sites.wsagames.com\/eo1u24\/?page_id=351"},"modified":"2026-01-10T14:58:47","modified_gmt":"2026-01-10T14:58:47","slug":"reviewed-games","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/eo1u24\/reviewed-games\/","title":{"rendered":"Reviewed Games"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"OCTOPATH TRAVELER Gameplay Trailer (2019)\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/ZQD9h8gUXb0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Octopath Traveler<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>really like the POV and how perspective is handled &gt; foreground and background are blurred while the middle ground is at the focus of the player<\/li>\n\n\n\n<li>2D character sprites on a 3D plane <\/li>\n\n\n\n<li><em>minimalistic UI <\/em>which I find suitable for my game as well<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Terra Nil - Reveal Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/F8eYqNNxICE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Terra Nil<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Iisometric graphics &#8211; POV is a little too high up<\/li>\n\n\n\n<li>different biomes are handles nicely &#8211; have their own distinctive features like landscape and vegetation<\/li>\n\n\n\n<li>blocky &#8211; good for strategy games, but <em>not<\/em> what I am looking for in my game<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"I Was a Teenage Exocolonist - Launch Trailer | PS5 &amp; PS4 Games\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/BSo4Stpe6mo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>I Was a Teenage Exocolonist<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>probably <em>the best <\/em>example of my preferred POV so far; the sky and horizon is not in the picture, the camera is looking slightly from above<\/li>\n\n\n\n<li>3D plane with 2D sprites for objects and creatures<\/li>\n\n\n\n<li>card-based battles &#8211; can be one of the mechanics (battle aspect excluded)<\/li>\n\n\n\n<li>NPC interactions are presented in a visual novel format &#8211; <em>not<\/em> what I would like to see in my game<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Sea of Stars - Launch Trailer | PS5 &amp; PS4 Games\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/iJL0-lDuJn8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Sea of Stars<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>POV is as good as in IWTE, but everything is 2D<\/li>\n\n\n\n<li>perspective depiction is similar to Octopath Traveller, but on as blurred<\/li>\n\n\n\n<li><em>fixed&nbsp;isometric view&nbsp;using two-dimensional&nbsp;pixel art<\/em><\/li>\n\n\n\n<li><em>the characters can freely run, swim, and climb the terrain as if it were a fully three-dimensional world<\/em> &gt; that sounds quite interesting<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Neva | Gameplay Trailer | Coming 2024\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/IRG8m0jBGEA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Neva<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>2D scroller game, <em>not<\/em> the POV I would like to see in the game<\/li>\n\n\n\n<li>art style is very flowy and soft, something I find very aesthetically pleasing<\/li>\n\n\n\n<li>has animated cutscenes, some zoomed in and have more detail, some are combined with the environment <\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"GRIS - Launch Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/xtWnBHG6dis?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Gris<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>2D scroller game<\/li>\n\n\n\n<li>very stylised visuals, following simple geometric shaped and lines. <\/li>\n\n\n\n<li>main character&#8217;s design resembles Hornet from Hollow Knight: Silksong, both are simple yet very dynamic.<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Hollow Knight: Silksong - Release Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/6XGeJwsUP9c?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p class=\"has-x-large-font-size wp-block-paragraph\" style=\"font-style:normal;font-weight:600\"><strong>Hollow Knight: Silksong<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>2D platformer game<\/li>\n\n\n\n<li>love how both Hollow Knight franchise and Neva\/Gris handle visual depth of the background. <\/li>\n\n\n\n<li>also has animated cutscenes, both environmental and full action shots; in my game, I would consider adding only environmental cutscenes. <\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Octopath Traveler Terra Nil I Was a Teenage Exocolonist Sea of Stars Neva Gris Hollow Knight: Silksong<\/p>\n","protected":false},"author":48,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-no-title","meta":{"footnotes":""},"class_list":["post-351","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/pages\/351","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/users\/48"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/comments?post=351"}],"version-history":[{"count":15,"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/pages\/351\/revisions"}],"predecessor-version":[{"id":831,"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/pages\/351\/revisions\/831"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/eo1u24\/wp-json\/wp\/v2\/media?parent=351"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}