{"id":236,"date":"2026-01-06T12:25:39","date_gmt":"2026-01-06T12:25:39","guid":{"rendered":"https:\/\/sites.wsagames.com\/er7g24\/?p=236"},"modified":"2026-01-11T18:20:10","modified_gmt":"2026-01-11T18:20:10","slug":"1-12-25-mockup-development-movement-blog-11","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/er7g24\/2026\/01\/06\/1-12-25-mockup-development-movement-blog-11\/","title":{"rendered":"1\/12\/25 &#8211; MOCKUP DEVELOPMENT &#8211; MOVEMENT BLOG #11"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">I wanted to have a clearer outline of my visuals. I had a few ideas for what I wanted the UI to resemble. My inspiration for this was the inventory in the horror-survival game The Forest. Instead of the usual grid alignment, the items are organically placed as if you were really looking on a table with all your stuff on it. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/image-1024x576.png\" alt=\"\" class=\"wp-image-237\" srcset=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/image-1024x576.png 1024w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/image-300x169.png 300w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/image-768x432.png 768w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/image.png 1280w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I thought this was really cool, so I took this idea and integrated it with the map as well for simplicity&#8217;s sake. Within the game, the player searches for map fragments to find out where they are for rescue. In the meantime, a hand drawn map suffices. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180-1024x576.png\" alt=\"\" class=\"wp-image-238\" srcset=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180-1024x576.png 1024w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180-300x169.png 300w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180-768x432.png 768w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180-1536x864.png 1536w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2180.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The player cards would display the reputation as well for the player to check their progress. Places that Tyler hasn&#8217;t explored show up as a red question mark. To select things for use, there would be a ghostly white outline as well as its name on thr bottom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There&#8217;s also a clock, but on second thought I don&#8217;t think it&#8217;s a necessary addition to the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also drew up references of the characters in the full body. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177-1024x576.png\" alt=\"\" class=\"wp-image-239\" srcset=\"https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177-1024x576.png 1024w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177-300x169.png 300w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177-768x432.png 768w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177-1536x864.png 1536w, https:\/\/sites.wsagames.com\/er7g24\/wp-content\/uploads\/sites\/59\/2026\/01\/2177.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I tried to keep up the shape language and give them their own distinct colour palletes. Marcus is earthy tones, Sierra is pastel and Tyler is neon.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After this, I want to move onto completing the main GDD, to give myself as much time as possible to fill out all the necessary details as well as experimenting with certain ideas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I wanted to have a clearer outline of my visuals. I had a few ideas for what I wanted the UI to resemble. My inspiration for this was the inventory in the horror-survival game The Forest. Instead of the usual grid alignment, the items are organically placed as if you were really looking on a [&hellip;]<\/p>\n","protected":false},"author":50,"featured_media":238,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23,12],"tags":[],"class_list":["post-236","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ideation","category-semester-1"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/posts\/236","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/users\/50"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/comments?post=236"}],"version-history":[{"count":2,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/posts\/236\/revisions"}],"predecessor-version":[{"id":242,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/posts\/236\/revisions\/242"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/media\/238"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/media?parent=236"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/categories?post=236"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/er7g24\/wp-json\/wp\/v2\/tags?post=236"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}