Sprint 2 Playtest + Bug fixing
Not too long after the Sprint 1 playtest, I developed the second level and had people playtest it for feedback. This was thanks to the planning I did for level 2 and the prefabs I had made for the levels’ obstacles. This playtest was directed more towards level 2 and what players thought when playing … Continue reading Sprint 2 Playtest + Bug fixing
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed