{"id":574,"date":"2026-05-15T14:24:35","date_gmt":"2026-05-15T14:24:35","guid":{"rendered":"https:\/\/sites.wsagames.com\/et4g23-yr3\/?p=574"},"modified":"2026-05-21T04:15:37","modified_gmt":"2026-05-21T04:15:37","slug":"learning-outcomes","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/learning-outcomes\/","title":{"rendered":"Learning Outcomes"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This post will dive into the learning outcomes, analysing what each of them are asking of me and then showing instances of these learning outcomes in my Semester 2 work:<br><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>Learning Outcomes<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\">Explanation + Example<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>A1<\/strong><br>how to creatively integrate and employ a range of research approaches and technologies to realise your ideas<\/td><td class=\"has-text-align-center\" data-align=\"center\">Show that you used research, references, experimentation, and technology creatively to develop your game ideas.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/17\/planning-cutscenes\/\">Cutscene research<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/16\/planning-researching-village-scene\/\">Village scene research<\/a><br><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>A2<\/strong><br>industry processes, roles, and methods of games development and design thinking<\/td><td class=\"has-text-align-center\" data-align=\"center\">Demonstrate understanding of how the games industry works, including development pipelines, team roles, workflows, and design methods.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/greyboxing-levels\/\">Utilizing greyboxing<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/version-control\/\">Utilizing version control<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>A3<\/strong><br>how to promote a game to a public audience through social media and online<\/td><td class=\"has-text-align-center\" data-align=\"center\">Show that you can market and present your game professionally through social media, websites, trailers, devlogs, or public showcases.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/social-media\/\">Social Media + Marketing<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>B1<\/strong><br>generate outcomes independently or collaboratively<\/td><td class=\"has-text-align-center\" data-align=\"center\">Successfully create a finished outcome either independently or as part of a team.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/final-asset-implementation\/\">Generating animations collaboratively<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/16\/planning-researching-village-scene\/\">Generating 2D assets collaborativcely<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>B2<\/strong><br>apply methods of enquiry and reflection to critically evaluate your ideas<\/td><td class=\"has-text-align-center\" data-align=\"center\">Reflect on your work critically by analysing what worked, what didn\u2019t, and how your ideas developed over time.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/19\/sprint-4-playtest\/\">Playtest reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/sprint-1-playtest\/\">Playtest reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/planning-obstacles-and-abilities\/\">Ability unlock evaluation<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>B3<\/strong><br>challenge the technical boundaries of your discipline<\/td><td class=\"has-text-align-center\" data-align=\"center\">Push your technical skills beyond basic requirements by attempting ambitious systems, mechanics, visuals, or workflows.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/18\/village-dialogue\/\">Using Unity&#8217;s timeline to create an in-game animation<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/17\/accessibility\/\">Creating controller-supported UI menus + customizable keybinds<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/16\/planning-researching-village-scene\/\">Developing parallax using an orthographic camera<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>B4<\/strong><br>show independent judgments and self-critique in the selection of materials, tools, techniques and processes<\/td><td class=\"has-text-align-center\" data-align=\"center\">Make clear and justified decisions about the tools, software, techniques, and processes you chose to use.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/player-manager\/\">Justifying and analysing the use of a singleton<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>B5<\/strong><br>question, review and evaluate personal strengths within industry roles and practices<\/td><td class=\"has-text-align-center\" data-align=\"center\">Evaluate your own strengths, weaknesses, and role within a professional games development context.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/21\/sprint-1-reflection\/\">Sprint 1 reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/21\/sprint-2-reflection\/\">Sprint 2 reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/21\/sprint-3-reflection\/\">Sprint 3 reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/21\/sprint-4-reflection\/\">Sprint 4 reflection<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/21\/final-reflection\/\">Final reflection<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>C1<\/strong><br>where appropriate demonstrate interpersonal skills and the ability to work collaboratively<\/td><td class=\"has-text-align-center\" data-align=\"center\">Demonstrate teamwork, communication, and collaboration skills where relevant.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/final-asset-implementation\/\">Collaborating on player animations<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/16\/planning-researching-village-scene\/\">Collaborating on 2D assets<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/comic-style-cutscenes\/\">Collaborating on comic-style cutscene animations<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>C2<\/strong><br>manage your time effectively as an independent learner<\/td><td class=\"has-text-align-center\" data-align=\"center\">Show good organisation, planning, deadlines, and self-management throughout the project.<br>Separating development into sprints: <a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/category\/semester-2\/sprint-1\/\">1<\/a>, <a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/category\/semester-2\/sprint-2\/\">2<\/a>, <a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/category\/semester-2\/sprint-3\/\">3<\/a>, <a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/category\/semester-2\/sprint-4\/\">4<\/a> &amp; <a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/category\/semester-2\/sprint-5\/\">5<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/01\/09\/teamwork-and-workflow\/\">Using a Gantt Chart<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>C3<\/strong><br>demonstrate innovation in the application of knowledge to practice<\/td><td class=\"has-text-align-center\" data-align=\"center\">Apply your knowledge creatively and innovatively to solve problems or create unique features.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/player-manager\/\">Using singletons<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/17\/accessibility\/\">Developing customizable keybinds<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>D1<\/strong><br>undertake and evaluate user testing of games prototypes<\/td><td class=\"has-text-align-center\" data-align=\"center\">Conduct playtesting\/user testing and evaluate the feedback to improve the game.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/sprint-1-playtest\/\">Sprint 1 playtest<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/sprint-2-playtest-bug-fixing\/\">Sprint 2 playtest<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/19\/sprint-4-playtest\/\">Sprint 4 playtest<\/a><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>D2<\/strong><br>design and develop games products and methodologies appropriate to the contemporary games industry<\/td><td class=\"has-text-align-center\" data-align=\"center\">Create a game product and development process that matches modern industry standards and practices.<br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/02\/16\/tile-sets-and-tile-maps\/\">Developing and using tilesets<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/15\/player-manager\/\">Using singletons<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/17\/accessibility\/\">Developing more accessible player inputs<\/a><br><a href=\"https:\/\/sites.wsagames.com\/et4g23-yr3\/2026\/05\/20\/version-control\/\">Using version control<\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The examples provided aren&#8217;t the only instances of meeting these learning outcomes, just specific occurrences I wanted to highlight.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This post will dive into the learning outcomes, analysing what each of them are asking of me and then showing instances of these learning outcomes in my Semester 2 work: Learning Outcomes Explanation + Example A1how to creatively integrate and employ a range of research approaches and technologies to realise your ideas Show that you [&hellip;]<\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-574","post","type-post","status-publish","format-standard","hentry","category-semester-2"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/posts\/574","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/comments?post=574"}],"version-history":[{"count":7,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/posts\/574\/revisions"}],"predecessor-version":[{"id":1098,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/posts\/574\/revisions\/1098"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/media?parent=574"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/categories?post=574"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/et4g23-yr3\/wp-json\/wp\/v2\/tags?post=574"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}