{"version":"1.0","provider_name":"E-Jay Tripoli (Year 2 Archive)","provider_url":"https:\/\/sites.wsagames.com\/et4g23","author_name":"et4g23","author_url":"https:\/\/sites.wsagames.com\/et4g23\/author\/et4g23\/","title":"Dungeon Bug Fixing - E-Jay Tripoli (Year 2 Archive)","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"WbVRVfl5aA\"><a href=\"https:\/\/sites.wsagames.com\/et4g23\/2025\/05\/09\/dungeon-bug-fixing\/\">Dungeon Bug Fixing<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/sites.wsagames.com\/et4g23\/2025\/05\/09\/dungeon-bug-fixing\/embed\/#?secret=WbVRVfl5aA\" width=\"600\" height=\"338\" title=\"&#8220;Dungeon Bug Fixing&#8221; &#8212; E-Jay Tripoli (Year 2 Archive)\" data-secret=\"WbVRVfl5aA\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","description":"As the procedurally generated dungeons are a complex and crucial aspect of the game, they are bound to be minor and major bugs throughout development, this post will document any findings and fixings of said bugs. This first visual bug would be caused by the RoomManager gameobject&#8217;s collider being too small, as the RoomManager would...","thumbnail_url":"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/05\/image-2.png"}