{"id":817,"date":"2025-02-23T17:24:42","date_gmt":"2025-02-23T17:24:42","guid":{"rendered":"https:\/\/sites.wsagames.com\/et4g23\/?page_id=817"},"modified":"2025-02-23T18:11:09","modified_gmt":"2025-02-23T18:11:09","slug":"lament","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/et4g23\/lament\/","title":{"rendered":"Lament"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUeDveM0rAj0zbiNk89XtYKad2RUljQQNht7SdWrCgMF2MXwU_iJ0Yd78SERZUO2VfpNs-kYkWSnMduoyhllK0uXq2Q5IDGet-iy4GVWerc8qGDpn0nlPI7iUvXjM5t5RsU9SRohew=nw?key=ZyB8Of47Qqk_ibDBzWafDTKW\" alt=\"\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Here I\u2019m going to be documenting everything about my second project of year 2, where I am taking on the role of the <strong>Technical Designer<\/strong>. For this Project my team and I will be brining to life the roguelite adventure game &#8220;Lament&#8221; by Anna Bonadio.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1011\" height=\"567\" src=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-1.png\" alt=\"\" class=\"wp-image-819\" style=\"width:576px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-1.png 1011w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-1-300x168.png 300w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-1-768x431.png 768w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-1-850x477.png 850w\" sizes=\"(max-width: 1011px) 100vw, 1011px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">As the Technical Designer, it is my job to &#8220;lead&#8221; the project, communicating effectively with my groupmates and ensuring that art and programming side of the project mesh well. However, as the person with the most experience and knowledge with programming and Unity in general, I will also be taking upon the role of <strong>primary programmer<\/strong>, while delegating some programming tasks to our mechanics designer with detailed explanations of what to do and how they could do it.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">The Project Brief<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThis module represents the next step in the development of the Games Design module. You will take forward one of the Game Design Documents (GDD) from the previous module to create a <strong>\u201cVertical Slice\u201d<\/strong> from said GDD and, during the semester, work within a team, to realise its development.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Take an in-depth approach to <strong>understanding<\/strong> and <strong>translating a GDD<\/strong> into production and utilise methods to realise <strong>in-depth research<\/strong> and <strong>professional team work<\/strong> methodologies, to create the related assets dependant on your role within the team.<\/li>\n\n\n\n<li>Weekly Sprints will take place to inform team progress. The teams for each \u201cVertical Slice\u201d will be set up in the form of a small indie game operation.<\/li>\n\n\n\n<li>Your own <strong>role <\/strong>will determine the specific nature of your work, be that translating mechanic ideas into code, or concept art into working 2d or 3d game assets.\u201d<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Here I\u2019m going to be documenting everything about my second project of year 2, where I am taking on the role of the Technical Designer. For this Project my team and I will be brining to life the roguelite adventure game &#8220;Lament&#8221; by Anna Bonadio. As the Technical Designer, it is my job to &#8220;lead&#8221;&#8230;<\/p>\n","protected":false},"author":28,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-817","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Lament - E-Jay Tripoli (Year 2 Archive)<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/sites.wsagames.com\/et4g23\/lament\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Lament - E-Jay Tripoli (Year 2 Archive)\" \/>\n<meta property=\"og:description\" content=\"Here I\u2019m going to be documenting everything about my second project of year 2, where I am taking on the role of the Technical Designer. 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