{"id":827,"date":"2025-02-23T18:28:08","date_gmt":"2025-02-23T18:28:08","guid":{"rendered":"https:\/\/sites.wsagames.com\/et4g23\/?p=827"},"modified":"2025-02-27T23:37:21","modified_gmt":"2025-02-27T23:37:21","slug":"week-1-introduction","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/et4g23\/2025\/02\/23\/week-1-introduction\/","title":{"rendered":"Initial Plan"},"content":{"rendered":"\n<p>Our first week into this semester, we were shown what groups we would be put in for this project, what roles we would be assigned to and what games we would have to bring to life.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1011\" height=\"567\" src=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-2.png\" alt=\"\" class=\"wp-image-828\" style=\"width:647px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-2.png 1011w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-2-300x168.png 300w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-2-768x431.png 768w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-2-850x477.png 850w\" sizes=\"(max-width: 1011px) 100vw, 1011px\" \/><\/figure><\/div>\n\n\n<p>For this introductory lesson we met as a group for the first time and discussed our roles and our plans for this project. However, our Mechanics Designer Aysa Atalay and our World Designer Joshua Bates weren&#8217;t present at the time.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Our Plan<\/h2>\n\n\n\n<p>As the project brief stated, we must create a &#8220;Vertical Slice&#8221; of Lament, essentially a smaller part of the overall game. The way I&#8217;d like to think about it is a small demo\/ early access version (Similar to when Team Cherry released an early version of Hollow Knight&#8217;s Forgotten Crossroads).<\/p>\n\n\n\n<p>After some initial research of Anna&#8217;s GDD we decided to cut the games scope by only choosing to develop the &#8216;Depression Realm&#8217; and &#8216;Limbo&#8217;, the starter area containing the Tree of Sorrow. As only one of the areas will be available during our verticle slice, the player isn&#8217;t able to collect enough Terra Souls in order to unlock the other weapons in the game &#8211; only the sword will be available to the player.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">My Plan<\/h2>\n\n\n\n<p>The following is a plan of what I hope to achieve by the end of this project, this plan will change and alter throughout development &#8211; removing unnecessary components and adding aspects that were overlooked at the time; or programming tasks that our mechanics designer needs help with.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"601\" height=\"397\" src=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-3.png\" alt=\"\" class=\"wp-image-831\" srcset=\"https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-3.png 601w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-3-300x198.png 300w, https:\/\/sites.wsagames.com\/et4g23\/wp-content\/uploads\/sites\/27\/2025\/02\/image-3-350x230.png 350w\" sizes=\"(max-width: 601px) 100vw, 601px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Our first week into this semester, we were shown what groups we would be put in for this project, what roles we would be assigned to and what games we would have to bring to life. For this introductory lesson we met as a group for the first time and discussed our roles and our&#8230;<\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-827","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Initial Plan - E-Jay Tripoli (Year 2 Archive)<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/sites.wsagames.com\/et4g23\/2025\/02\/23\/week-1-introduction\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Initial Plan - E-Jay Tripoli (Year 2 Archive)\" \/>\n<meta property=\"og:description\" content=\"Our first week into this semester, we were shown what groups we would be put in for this project, what roles we would be assigned to and what games we would have to bring to life. 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