{"id":1599,"date":"2025-01-11T19:23:53","date_gmt":"2025-01-11T19:23:53","guid":{"rendered":"https:\/\/sites.wsagames.com\/gp2n23\/?page_id=1599"},"modified":"2025-01-12T21:23:28","modified_gmt":"2025-01-12T21:23:28","slug":"secondary-research","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/gp2n23\/secondary-research\/","title":{"rendered":"Primary Research"},"content":{"rendered":"\n<p class=\"has-text-align-center wp-block-paragraph\"><em>Inspirations from different films<\/em> \/ art and games<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8216;Smile&#8217; (film 2022 psychological supernatural horror)<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"555\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-20-1024x555.png\" alt=\"\" class=\"wp-image-1821\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-20-1024x555.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-20-300x163.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-20-768x417.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-20.png 1226w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">How I can illustrate it in my game:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The protagonist would be becoming more and more insane as the game goes on illusions unware of what&#8217;s real or not.<\/li>\n\n\n\n<li>Could be psychological thriller with gore.<\/li>\n\n\n\n<li>During the process of the character in the scene, a short mini game would be played as your character would get a flash back into their life and cause of death infinite mini game of the deceased individual smiling that always ends in defeat likewise the ending of Smile.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Gris (Video-game 2018)<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"601\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-22-1024x601.png\" alt=\"\" class=\"wp-image-1827\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-22-1024x601.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-22-300x176.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-22-768x451.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-22.png 1197w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">How I can illustrate it in my game:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>My game could have a mini game where the player would need to complete obstacle courses, possibly the character would have an insanity meter with the screen changing colour the higher it is.<\/li>\n\n\n\n<li>Could grasp the themes of untreated mental health problems and possibly use humour to illustrate how to deal with it, for example mediate during combat to lower it \/ chug a beer.<\/li>\n\n\n\n<li>The controls would feel heavier as the insanity meter would go up movement would be slower.<\/li>\n\n\n\n<li>Maybe could try integrating artistic gameplay into my game, like having the world not trying to be realistic looking but carry a metaphor like in Gris through the use of it&#8217;s colour and music.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Paul Gustav Fischer\u2019s painting The Last Train<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"534\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-23-1024x534.png\" alt=\"\" class=\"wp-image-1829\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-23-1024x534.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-23-300x156.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-23-768x400.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-23.png 1237w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">How I can illustrate it in my game:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>After my character would clean the crime scene a mini game with the deceased individual would be played where it would end with the player loosing always and progressively get more challenging. This would be a metaphor of the protagonist getting transported to the victim&#8217;s previous life and how it ended with their demise.<\/li>\n\n\n\n<li>The colour pallets in the painting (blue and gold) interest me and I plan to attempt to use them in my game or the variation of warm and cold colours combined.<\/li>\n\n\n\n<li>The colours and objectives could light up contrasting to the dark blue background.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-black-color has-text-color has-link-color wp-elements-1 wp-block-paragraph\"><strong>Behemous studious<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"468\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2-1024x468.png\" alt=\"\" class=\"wp-image-203\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2-1024x468.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2-300x137.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2-768x351.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2-1536x703.png 1536w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-2.png 1749w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"487\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-5-1024x487.png\" alt=\"\" class=\"wp-image-210\" style=\"width:619px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-5-1024x487.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-5-300x143.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-5-768x365.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2024\/12\/image-5.png 1207w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The cute art style contradicting to the gameplay and narrations create this unique dark humour in Behemous studious which I hope to achieve with mine with my character designs and music, even though it tackles serious themes. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A notable game which I believe follows a similar premise<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"617\" src=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5-1024x617.png\" alt=\"\" class=\"wp-image-1279\" srcset=\"https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5-1024x617.png 1024w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5-300x181.png 300w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5-768x463.png 768w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5-1536x925.png 1536w, https:\/\/sites.wsagames.com\/gp2n23\/wp-content\/uploads\/sites\/20\/2025\/01\/image-5.png 1640w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">What this game is missing:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A round character protagonist<\/li>\n\n\n\n<li>In depth narrative tackling serious themes<\/li>\n\n\n\n<li>Enough freedom to experimentation with the gameplay mechanics and too familiarity for the player (not introducing too much new)<\/li>\n\n\n\n<li>Looking at what both games do not have could help me conceptualise what I could include in my game from playing them.<\/li>\n\n\n\n<li>The Character, narrative and the vacuum cleaner could all progress throughout the game.<\/li>\n<\/ul>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-white-color has-text-color has-link-color wp-element-button\" href=\"https:\/\/sites.wsagames.com\/gp2n23\/h\/\">Initial concepts<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-white-color has-text-color has-link-color wp-element-button\" href=\"https:\/\/sites.wsagames.com\/gp2n23\/primary-research\/\">Secondary Research<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Inspirations from different films \/ art and games &#8216;Smile&#8217; (film 2022 psychological supernatural horror) How I can illustrate it in&hellip;<\/p>\n","protected":false},"author":21,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1599","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/pages\/1599","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/users\/21"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/comments?post=1599"}],"version-history":[{"count":14,"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/pages\/1599\/revisions"}],"predecessor-version":[{"id":2224,"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/pages\/1599\/revisions\/2224"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/gp2n23\/wp-json\/wp\/v2\/media?parent=1599"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}