{"id":6038,"date":"2026-03-04T06:00:27","date_gmt":"2026-03-04T06:00:27","guid":{"rendered":"https:\/\/sites.wsagames.com\/hl1d23\/?p=6038"},"modified":"2026-05-11T08:36:49","modified_gmt":"2026-05-11T08:36:49","slug":"camera-system-and-depth-of-field","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/hl1d23\/camera-system-and-depth-of-field\/","title":{"rendered":"Camera System and Depth of Field"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"6038\" class=\"elementor elementor-6038\" data-elementor-post-type=\"post\">\n\t\t\t\t<div class=\"elementor-element elementor-element-b5f6009 e-flex e-con-boxed e-con e-parent\" data-id=\"b5f6009\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-c46885c e-con-full e-flex e-con e-child\" data-id=\"c46885c\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-805a797 elementor-widget elementor-widget-heading\" data-id=\"805a797\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Camera System and Pixelated Visual Style<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9f87aaa elementor-widget elementor-widget-heading\" data-id=\"9f87aaa\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Fixed Third-Person Camera Follow<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-c533926 e-con-full e-flex e-con e-child\" data-id=\"c533926\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-42026b3 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"42026b3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The camera setup is built around a CameraRig object. It contains two main child objects:<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d136aed elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"d136aed\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"387\" height=\"284\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-21-40.png\" class=\"attachment-full size-full wp-image-6743\" alt=\"\" srcset=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-21-40.png 387w, https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-21-40-300x220.png 300w\" sizes=\"100vw\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-896ea5c elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"896ea5c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Main Camera is the actual Unity Camera that renders the scene. It also contains a CinemachineBrain, which receives the output from the active Cinemachine virtual camera and applies it to the real camera.<\/p><p>CinemachineCamera defines what the camera follows and how it follows the target. Its TrackingTarget is set to the Player, so the virtual camera follows the player during gameplay.<\/p><p data-start=\"5328\" data-end=\"5509\">This means the camera stays at a fixed offset above and behind the player.<br data-start=\"5402\" data-end=\"5405\" \/>The damping values also make the movement slightly smoother instead of snapping instantly to the player.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-633762e elementor-widget elementor-widget-image\" data-id=\"633762e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"479\" height=\"459\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-33-44.png\" class=\"attachment-large size-large wp-image-6748\" alt=\"\" srcset=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-33-44.png 479w, https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/Snipaste_2026-05-11_09-33-44-300x287.png 300w\" sizes=\"100vw\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a9a48e1 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"a9a48e1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p data-start=\"5511\" data-end=\"5530\">The basic logic is:<\/p><p>Player moves<br \/>|<br \/>CinemachineCamera tracks Player<br \/>|<br \/>CinemachineFollow applies a fixed offset<br \/>|<br \/>CinemachineBrain drives Main Camera<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2b05a2f elementor-widget elementor-widget-heading\" data-id=\"2b05a2f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Depth of Field Configuration<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-92dc3a9 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"92dc3a9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Focus Distance: 10<br \/>Aperture: 5.6<br \/>Focal Length: 50<br \/>Gaussian Start: 10<br \/>Gaussian End: 30<br \/>Gaussian Max Radius: 1<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9182490 elementor-widget elementor-widget-heading\" data-id=\"9182490\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">Pixelated Visual Style<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b98d53d elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"b98d53d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The pixelated visual style is not created through a URP Renderer Feature. Instead, it is handled by a third-party plugin called Stylizer, which is attached to the Main Camera.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-419b4b9 elementor-widget elementor-widget-video\" data-id=\"419b4b9\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/youtu.be\\\/1ShSYfo08Zs&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b164c17 elementor-arrows-position-inside elementor-pagination-position-outside elementor-widget elementor-widget-image-carousel\" data-id=\"b164c17\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;slides_to_show&quot;:&quot;1&quot;,&quot;autoplay_speed&quot;:&quot;3000&quot;,&quot;navigation&quot;:&quot;both&quot;,&quot;autoplay&quot;:&quot;yes&quot;,&quot;pause_on_hover&quot;:&quot;yes&quot;,&quot;pause_on_interaction&quot;:&quot;yes&quot;,&quot;infinite&quot;:&quot;yes&quot;,&quot;effect&quot;:&quot;slide&quot;,&quot;speed&quot;:500}\" data-widget_type=\"image-carousel.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-image-carousel-wrapper swiper\" role=\"region\" aria-roledescription=\"carousel\" aria-label=\"Image Carousel\" dir=\"ltr\">\n\t\t\t<div class=\"elementor-image-carousel swiper-wrapper swiper-image-stretch\" aria-live=\"off\">\n\t\t\t\t\t\t\t\t<div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"1 of 3\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/795d31fa661f8c807a89a947b2ff22d9.png\" alt=\"Pixel Scale - 0.01\" \/><figcaption class=\"elementor-image-carousel-caption\">Pixel Scale - 0.01<\/figcaption><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"2 of 3\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/32b33984655dc738a04e916a5932d682.png\" alt=\"Pixel Scale - 0.049\" \/><figcaption class=\"elementor-image-carousel-caption\">Pixel Scale - 0.049<\/figcaption><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"3 of 3\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/6ba677262c9bc3a5cda8b60669985df3.png\" alt=\"Pixel Scale - 0.196\" \/><figcaption class=\"elementor-image-carousel-caption\">Pixel Scale - 0.196<\/figcaption><\/figure><\/div>\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-prev\" role=\"button\" tabindex=\"0\">\n\t\t\t\t\t\t<svg aria-hidden=\"true\" class=\"e-font-icon-svg e-eicon-chevron-left\" viewBox=\"0 0 1000 1000\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M646 125C629 125 613 133 604 142L308 442C296 454 292 471 292 487 292 504 296 521 308 533L604 854C617 867 629 875 646 875 663 875 679 871 692 858 704 846 713 829 713 812 713 796 708 779 692 767L438 487 692 225C700 217 708 204 708 187 708 171 704 154 692 142 675 129 663 125 646 125Z\"><\/path><\/svg>\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-next\" role=\"button\" tabindex=\"0\">\n\t\t\t\t\t\t<svg aria-hidden=\"true\" class=\"e-font-icon-svg e-eicon-chevron-right\" viewBox=\"0 0 1000 1000\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M696 533C708 521 713 504 713 487 713 471 708 454 696 446L400 146C388 133 375 125 354 125 338 125 325 129 313 142 300 154 292 171 292 187 292 204 296 221 308 233L563 492 304 771C292 783 288 800 288 817 288 833 296 850 308 863 321 871 338 875 354 875 371 875 388 867 400 854L696 533Z\"><\/path><\/svg>\t\t\t\t\t<\/div>\n\t\t\t\t\n\t\t\t\t\t\t\t\t\t<div class=\"swiper-pagination\"><\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-42f2381 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"42f2381\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p data-start=\"326\" data-end=\"673\">For the visual style, I wanted the game to feel closer to the look of <em data-start=\"396\" data-end=\"415\">Octopath Traveler<\/em>, where 3D environments are combined with pixelated post-processing. To achieve this, I spent a lot of time adjusting the camera, depth of field, and Stylizer plugin settings, including the camera angle, follow distance, pixelation strength, and depth range.<\/p><p data-start=\"675\" data-end=\"1052\">Although these changes may look like simple parameter adjustments, they directly affect the atmosphere of the scene. If the pixelation is too strong, the scene loses too much detail. If the depth of field is too heavy, the image becomes too blurry.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-278ed67 elementor-arrows-position-inside elementor-pagination-position-outside elementor-widget elementor-widget-image-carousel\" data-id=\"278ed67\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;slides_to_show&quot;:&quot;1&quot;,&quot;autoplay_speed&quot;:&quot;3000&quot;,&quot;navigation&quot;:&quot;both&quot;,&quot;autoplay&quot;:&quot;yes&quot;,&quot;pause_on_hover&quot;:&quot;yes&quot;,&quot;pause_on_interaction&quot;:&quot;yes&quot;,&quot;infinite&quot;:&quot;yes&quot;,&quot;effect&quot;:&quot;slide&quot;,&quot;speed&quot;:500}\" data-widget_type=\"image-carousel.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-image-carousel-wrapper swiper\" role=\"region\" aria-roledescription=\"carousel\" aria-label=\"Image Carousel\" dir=\"ltr\">\n\t\t\t<div class=\"elementor-image-carousel swiper-wrapper swiper-image-stretch\" aria-live=\"off\">\n\t\t\t\t\t\t\t\t<div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"1 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/0f7534c83e193e3de5f25ecfd7211301.png\" alt=\"0f7534c83e193e3de5f25ecfd7211301\" \/><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"2 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/77be6bb571eae8c5f9962c0d8095dfb6.png\" alt=\"77be6bb571eae8c5f9962c0d8095dfb6\" \/><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"3 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/699a3a82368aecd83be5bf695d103cd1.jpg\" alt=\"699a3a82368aecd83be5bf695d103cd1\" \/><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"4 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/4253f4d91504607d5d1e4e59a76ee818.jpg\" alt=\"4253f4d91504607d5d1e4e59a76ee818\" \/><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"5 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/9a1441318535f607c35550246cf5bc09.jpg\" alt=\"9a1441318535f607c35550246cf5bc09\" \/><\/figure><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"6 of 6\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/sites.wsagames.com\/hl1d23\/wp-content\/uploads\/sites\/53\/2026\/03\/5a5fd4798d24d7a849e8d6b6d363899a.jpg\" alt=\"5a5fd4798d24d7a849e8d6b6d363899a\" \/><\/figure><\/div>\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-prev\" role=\"button\" tabindex=\"0\">\n\t\t\t\t\t\t<svg aria-hidden=\"true\" class=\"e-font-icon-svg e-eicon-chevron-left\" viewBox=\"0 0 1000 1000\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M646 125C629 125 613 133 604 142L308 442C296 454 292 471 292 487 292 504 296 521 308 533L604 854C617 867 629 875 646 875 663 875 679 871 692 858 704 846 713 829 713 812 713 796 708 779 692 767L438 487 692 225C700 217 708 204 708 187 708 171 704 154 692 142 675 129 663 125 646 125Z\"><\/path><\/svg>\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-next\" role=\"button\" tabindex=\"0\">\n\t\t\t\t\t\t<svg aria-hidden=\"true\" class=\"e-font-icon-svg e-eicon-chevron-right\" viewBox=\"0 0 1000 1000\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><path d=\"M696 533C708 521 713 504 713 487 713 471 708 454 696 446L400 146C388 133 375 125 354 125 338 125 325 129 313 142 300 154 292 171 292 187 292 204 296 221 308 233L563 492 304 771C292 783 288 800 288 817 288 833 296 850 308 863 321 871 338 875 354 875 371 875 388 867 400 854L696 533Z\"><\/path><\/svg>\t\t\t\t\t<\/div>\n\t\t\t\t\n\t\t\t\t\t\t\t\t\t<div class=\"swiper-pagination\"><\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Camera System and Pixelated Visual Style Fixed Third-Person Camera Follow The camera setup is built around a CameraRig object. It contains two main child objects: Main Camera is the actual Unity Camera that renders the scene. It also contains a CinemachineBrain, which receives the output from the active Cinemachine virtual camera and applies it to &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sites.wsagames.com\/hl1d23\/camera-system-and-depth-of-field\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Camera System and Depth of Field&#8221;<\/span><\/a><\/p>\n","protected":false},"author":44,"featured_media":6191,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36],"tags":[],"class_list":["post-6038","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-y2_s2_development"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/posts\/6038","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/users\/44"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/comments?post=6038"}],"version-history":[{"count":13,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/posts\/6038\/revisions"}],"predecessor-version":[{"id":6757,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/posts\/6038\/revisions\/6757"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/media\/6191"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/media?parent=6038"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/categories?post=6038"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/hl1d23\/wp-json\/wp\/v2\/tags?post=6038"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}