{"id":1112,"date":"2025-02-10T13:13:35","date_gmt":"2025-02-10T13:13:35","guid":{"rendered":"https:\/\/sites.wsagames.com\/hm3g23\/?page_id=1112"},"modified":"2025-02-19T18:18:26","modified_gmt":"2025-02-19T18:18:26","slug":"rat-model","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/hm3g23\/rat-model\/","title":{"rendered":"Rat Model"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">Moodboards:<\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Cartoon style:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"704\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-1024x704.png\" alt=\"\" class=\"wp-image-1149\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-1024x704.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-300x206.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-768x528.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-1536x1056.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-9-2048x1409.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Low poly:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" width=\"1024\" height=\"767\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited-1024x767.png\" alt=\"\" class=\"wp-image-1145\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited-1024x767.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited-300x225.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited-768x576.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited-1536x1151.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-8-edited.png 2044w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Rat Features:<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Low Poly Topology:<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">rat images, rat paws , rat postures, low poly rat, intended art style<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">Modelling:<\/span><\/h2>\n\n\n\n<div class=\"wp-block-group is-vertical is-layout-flex wp-container-core-group-is-layout-4fc3f8e1 wp-block-group-is-layout-flex\">\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"964\" height=\"454\" data-id=\"1132\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-4.png\" alt=\"\" class=\"wp-image-1132\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-4.png 964w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-4-300x141.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-4-768x362.png 768w\" sizes=\"(max-width: 964px) 100vw, 964px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"671\" height=\"351\" data-id=\"1135\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-5.png\" alt=\"\" class=\"wp-image-1135\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-5.png 671w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-5-300x157.png 300w\" sizes=\"(max-width: 671px) 100vw, 671px\" \/><\/figure>\n<\/figure>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"858\" height=\"501\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-6.png\" alt=\"\" class=\"wp-image-1137\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-6.png 858w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-6-300x175.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-6-768x448.png 768w\" sizes=\"(max-width: 858px) 100vw, 858px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After a group meeting and having a discussion about the model, my team members and I decided on a couple changes I should make to the model:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Round the ears and make them stick out a bit more<\/li>\n\n\n\n<li>Thicken the legs<\/li>\n\n\n\n<li>Add thighs by adding volume to the side of body<\/li>\n\n\n\n<li>Get rid of eyes<\/li>\n\n\n\n<li>Make the face a bit sharper<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"802\" height=\"423\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-11.png\" alt=\"\" class=\"wp-image-1162\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-11.png 802w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-11-300x158.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-11-768x405.png 768w\" sizes=\"(max-width: 802px) 100vw, 802px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is the improved version.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">UV Editing:<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This was my first time UV unwrapping a model on blender so I used a Youtube tutorial by &#8216;On Mars 3D&#8217;.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Blender 4.0: How to UV Unwrap Anything\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/XleO7DBm1Us?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" data-id=\"1191\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-15-1024x512.png\" alt=\"\" class=\"wp-image-1191\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-15-1024x512.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-15-300x150.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-15-768x384.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-15.png 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"656\" height=\"417\" data-id=\"1187\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-13.png\" alt=\"\" class=\"wp-image-1187\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-13.png 656w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-13-300x191.png 300w\" sizes=\"(max-width: 656px) 100vw, 656px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I began UV  unwrapping it after marking the seams on my model, I&#8217;m using a UV checker texture to check the distortion on the texture. As you can see above the first attempt was really messy with different sizes on each art of the model.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"591\" height=\"360\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-14.png\" alt=\"\" class=\"wp-image-1189\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-14.png 591w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-14-300x183.png 300w\" sizes=\"(max-width: 591px) 100vw, 591px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I managed to fix the distorted texture by unwrapping the unwrapped selection with minimal stretch option in the UV editor. Its not perfect but since we are going to do a very simple texture paint over it, it doesn&#8217;t matter too much.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">Texture Paint:<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Google images:<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"1222\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19-1024x576.png\" alt=\"\" class=\"wp-image-1222\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19-1024x576.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19-300x169.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19-768x432.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19-1536x864.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-19.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"500\" data-id=\"1220\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-18.png\" alt=\"\" class=\"wp-image-1220\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-18.png 500w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-18-300x300.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-18-150x150.png 150w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-18-100x100.png 100w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Inspiration for the texture paint I will do on the rat model, the team is aiming for a low detailed rat since we want the game to look like a nitendo ds game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I found a website for the sun and moon Pok\u00e9mon game showing the 3d models and textures on a UV image:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.models-resource.com\/3ds\/pokemonsunmoon\/model\/18938\/\"> https:\/\/www.models-resource.com\/3ds\/pokemonsunmoon\/model\/18938\/<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;m hoping to create something like this.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Really simple YouTube tutorial to begin the texture paint:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Texture Painting - Quick Start Guide - Blender\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/WjS_zNQNVlw?start=3&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"734\" height=\"479\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-17.png\" alt=\"\" class=\"wp-image-1196\" style=\"width:515px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-17.png 734w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-17-300x196.png 300w\" sizes=\"(max-width: 734px) 100vw, 734px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Began painting over the model with texture paint<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"642\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-22-1024x642.png\" alt=\"\" class=\"wp-image-1228\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-22-1024x642.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-22-300x188.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-22-768x482.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-22.png 1218w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After going back to the cartoon styled images I collected for reference I chose to change the skin tone to a more realistic pink. Along with that I added some more detail with darker skin tone,  textured some white tone\/ fur where the skin and fur meet and made the nose a little sharper.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I managed to save the UV image of my texture like how it was displayed on the Pok\u00e9mon website I found.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap.png\" alt=\"\" class=\"wp-image-1265\" style=\"width:325px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap-300x300.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap-150x150.png 150w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap-768x768.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/base-rat-uv-unwrap-100x100.png 100w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">This is essentially a blueprint texture for the 3d model, I did this encase we have trouble exporting the textures into unity.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">Cell Shading:<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I wanted to add cell shading to just preview how it will possibly look in our game slice, however I will not be exporting it into unity since unity has its own cell shading package. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For the cell shading I used this YouTube video below to help:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Basic Blender Toon \/ Cel Shader Tutorial 2D Grease Pencil + 3D Modelling\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/hBztmFHkNQo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">All I have to really do is add two nodes to my principled BSDF, a shader to RGB and a colour ramp to control the sharp shading.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"584\" height=\"303\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-24.png\" alt=\"\" class=\"wp-image-1234\" style=\"width:397px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-24.png 584w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-24-300x156.png 300w\" sizes=\"(max-width: 584px) 100vw, 584px\" \/><\/figure>\n<\/div>\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"853\" height=\"436\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-23.png\" alt=\"\" class=\"wp-image-1232\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-23.png 853w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-23-300x153.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-23-768x393.png 768w\" sizes=\"(max-width: 853px) 100vw, 853px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">It has a cartoonish feel and looks good but I was having trouble with my textured paint material since the cell shading completely covered the textured paint removing some of the detail. It isn&#8217;t too big of an issue since this was just an experiment to see how it could possibly look.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I came back to this later and managed to create a better cell shading texture. I also lowered the resolution for the UV image to give it a more pix-elated look.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"583\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-49-1024x583.png\" alt=\"\" class=\"wp-image-1399\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-49-1024x583.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-49-300x171.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-49-768x437.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-49.png 1189w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I managed to fix this with an emission node, there are still some problems with the shading not working on areas like the nose but apart from that it looks really good and gives the team a chance to preview what our final game asset could possible look like.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"text-decoration: underline\">Rigging:<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">All that&#8217;s left to complete the model is to add an armature so that I can later create animations, this process is normally called rigging.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;m going to be using Rigify, an addon on blender that generates armatures for certain models like humans cats and dogs. There isn&#8217;t one for rats so I will have to choose the one with the most similar anatomy to a rat.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Dog anatomy:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"672\" height=\"434\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-26.png\" alt=\"\" class=\"wp-image-1250\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-26.png 672w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-26-300x194.png 300w\" sizes=\"(max-width: 672px) 100vw, 672px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Cat anatomy:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"792\" height=\"528\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-25-edited.png\" alt=\"\" class=\"wp-image-1251\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-25-edited.png 792w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-25-edited-300x200.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-25-edited-768x512.png 768w\" sizes=\"(max-width: 792px) 100vw, 792px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Rat anatomy:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"240\" height=\"240\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-27.png\" alt=\"\" class=\"wp-image-1254\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-27.png 240w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-27-150x150.png 150w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-27-100x100.png 100w\" sizes=\"(max-width: 240px) 100vw, 240px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Both the dog and the cat have very similar skeletal structure so it doesn&#8217;t matter too much which one I pick. I&#8217;m going to go with the cat armature and restructure it to resemble the rats skeleton, I will be using the image above as reference.  <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Modified armature:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"982\" height=\"505\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-28.png\" alt=\"\" class=\"wp-image-1256\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-28.png 982w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-28-300x154.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-28-768x395.png 768w\" sizes=\"(max-width: 982px) 100vw, 982px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I modified the cat armature to resemble a rats skeletal structure to allow for good movement later on.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Generated rig:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"727\" height=\"455\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-30.png\" alt=\"\" class=\"wp-image-1259\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-30.png 727w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-30-300x188.png 300w\" sizes=\"(max-width: 727px) 100vw, 727px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Creating a functional rig that can manipulate the model well enough is the final step for this character model. It is now ready for animation and then finally exporting it into our game on unity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I had to come back to the rig since we were having problems with the animation on Unity. It turns out that rigify didnt work well with Unity so we found an add on that lets you regenerate a different rig for your model. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"336\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50-1024x336.png\" alt=\"\" class=\"wp-image-1403\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50-1024x336.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50-300x99.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50-768x252.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50-1536x505.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/02\/image-50.png 1762w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After using this everything was alright.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Moodboards: Cartoon style: Low poly: Rat Features: Low Poly Topology: rat images, rat paws , rat postures, low poly rat,&hellip;<\/p>\n","protected":false},"author":18,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1112","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1112","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/comments?post=1112"}],"version-history":[{"count":45,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1112\/revisions"}],"predecessor-version":[{"id":1416,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1112\/revisions\/1416"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/media?parent=1112"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}