{"id":1721,"date":"2025-03-13T19:48:10","date_gmt":"2025-03-13T19:48:10","guid":{"rendered":"https:\/\/sites.wsagames.com\/hm3g23\/?page_id=1721"},"modified":"2025-03-19T17:48:53","modified_gmt":"2025-03-19T17:48:53","slug":"elder-rat-model","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/hm3g23\/elder-rat-model\/","title":{"rendered":"Elder Rat Model"},"content":{"rendered":"\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"260\" height=\"280\" data-id=\"1724\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-12.png\" alt=\"\" class=\"wp-image-1724\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"236\" height=\"314\" data-id=\"1723\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-11.png\" alt=\"\" class=\"wp-image-1723\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-11.png 236w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-11-225x300.png 225w\" sizes=\"(max-width: 236px) 100vw, 236px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"897\" height=\"706\" data-id=\"1755\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/fat-rat-sitting.png\" alt=\"\" class=\"wp-image-1755\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/fat-rat-sitting.png 897w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/fat-rat-sitting-300x236.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/fat-rat-sitting-768x604.png 768w\" sizes=\"(max-width: 897px) 100vw, 897px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The elder rat isn&#8217;t a character that is included in the GDD, we have chosen to add him as a guide for the player, he will appear in the tutorial and explain everything.  I have envisioned him as a fat rat sitting over his own belly.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"630\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13-1024x630.png\" alt=\"\" class=\"wp-image-1754\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13-1024x630.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13-300x184.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13-768x472.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13-1536x944.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-13.png 1563w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I started with a subdivided cube and a reference image.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"612\" data-id=\"1757\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14-1024x612.png\" alt=\"\" class=\"wp-image-1757\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14-1024x612.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14-300x179.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14-768x459.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14-1536x918.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-14.png 1674w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"744\" data-id=\"1759\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-15-1024x744.png\" alt=\"\" class=\"wp-image-1759\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-15-1024x744.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-15-300x218.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-15-768x558.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-15.png 1094w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I then sculpted the mesh into the desired shape of the rat body which i later extruded its limbs from. During the process I made a mirror modifier to make sure my work is symmetrical.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1018\" height=\"704\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-16.png\" alt=\"\" class=\"wp-image-1760\" style=\"width:626px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-16.png 1018w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-16-300x207.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-16-768x531.png 768w\" sizes=\"(max-width: 1018px) 100vw, 1018px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">The rest was me adding the desired details and making sure the topology flows well.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"725\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-1024x725.png\" alt=\"\" class=\"wp-image-1763\" style=\"width:648px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-1024x725.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-300x212.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-768x543.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-1536x1087.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-19-2048x1449.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">After making some more personal details like a nipped ear and a prosthetic leg I began to UV unwrap it so that i can begin texturing it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"790\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-20-1024x790.png\" alt=\"\" class=\"wp-image-1765\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-20-1024x790.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-20-300x231.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-20-768x592.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-20.png 1457w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I had to UV unwrap a couple of time because there was still more modelled detail i wanted to add like a moustache. After doing that I started the texturing by adding the base colours to each part of the model.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"600\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22-1024x600.png\" alt=\"\" class=\"wp-image-1769\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22-1024x600.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22-300x176.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22-768x450.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22-1536x900.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-22.png 1621w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">At this point I realised that I forgot to make the tail, at this point I didn&#8217;t want to UV unwrap and texture the whole thing again since it would waste time, so I just made a new mesh and made the tail a separate object. This wouldn&#8217;t be too much of a problem since I can parent them and the elder rat wont move from its position. The only problem is that the tail and main body now have separate UV images.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"736\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-23-1024x736.png\" alt=\"\" class=\"wp-image-1771\" style=\"width:704px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-23-1024x736.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-23-300x216.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-23-768x552.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-23.png 1321w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I&#8217;m using a basic Rigify quadruped rig to rig the rat, I don&#8217;t really need most of the bones I&#8217;m putting in the rat but I included them anyways since it would actually be longer to remove them. Having them in there doesn&#8217;t cause any problems. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Added extra bones to the simple quadruped rig by creating new bones and changing their rig type in the bone settings. I did this so that once I generate the rig the extra bones I added also generate with the rest.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"754\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24-1024x754.png\" alt=\"\" class=\"wp-image-1773\" style=\"width:517px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24-1024x754.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24-300x221.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24-768x566.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24-1536x1131.png 1536w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-24.png 1648w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I had to weight pain most of the bones I will be animating which only include the top half of the rat, since the rat will be sitting each time the player encounters them. I&#8217;m going to be animating the moustache and its head, I want to make a talking animation where the moustache wiggles a bit.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"822\" height=\"1233\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-26-edited.png\" alt=\"\" class=\"wp-image-1779\" style=\"width:487px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-26-edited.png 822w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-26-edited-200x300.png 200w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-26-edited-683x1024.png 683w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-26-edited-768x1152.png 768w\" sizes=\"(max-width: 822px) 100vw, 822px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">After positioning him in the desired pose I went back to add the eyes and some more detail overall.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"592\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-27-1024x592.png\" alt=\"\" class=\"wp-image-1781\" style=\"width:664px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-27-1024x592.png 1024w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-27-300x174.png 300w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-27-768x444.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-27.png 1312w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Added an eyepatch by solidifying a plane and using a bezier curve to make the strap.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1003\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-28-1003x1024.png\" alt=\"\" class=\"wp-image-1783\" srcset=\"https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-28-1003x1024.png 1003w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-28-294x300.png 294w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-28-768x784.png 768w, https:\/\/sites.wsagames.com\/hm3g23\/wp-content\/uploads\/sites\/17\/2025\/03\/image-28.png 1265w\" sizes=\"(max-width: 1003px) 100vw, 1003px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After texturing the eyepatch the model was ready for animation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The elder rat isn&#8217;t a character that is included in the GDD, we have chosen to add him as a&hellip;<\/p>\n","protected":false},"author":18,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1721","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1721","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/comments?post=1721"}],"version-history":[{"count":10,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1721\/revisions"}],"predecessor-version":[{"id":1786,"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/pages\/1721\/revisions\/1786"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/hm3g23\/wp-json\/wp\/v2\/media?parent=1721"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}