{"id":2313,"date":"2026-01-12T02:41:50","date_gmt":"2026-01-12T02:41:50","guid":{"rendered":"https:\/\/sites.wsagames.com\/ib8g23\/?p=2313"},"modified":"2026-01-12T02:41:50","modified_gmt":"2026-01-12T02:41:50","slug":"prototype-3","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ib8g23\/2026\/01\/12\/prototype-3\/","title":{"rendered":"Prototype 3"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\">PROTOTYPE<\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">GREYBOX<\/h2>\n\n\n\n<div class=\"wp-block-group alignwide is-nowrap is-layout-flex wp-container-core-group-is-layout-f56f613f wp-block-group-is-layout-flex\">\n<div class=\"wp-block-group is-vertical is-layout-flex wp-container-core-group-is-layout-c020569f wp-block-group-is-layout-flex\">\n<p class=\"wp-block-paragraph\">For the greybox, I needed to make a conical shape to simulate a spiral into Hell. Unfortunately ProBuilder doesn&#8217;t have any cone shapes I could use, so I had to angle multiple flat planes to get a rough approximation. Then I laid down basic slabs to get my parkour. It didn&#8217;t need to be fancy; my main goal was getting a third person movement script, as I&#8217;d never made one before. There were a few errors, but in the end I managed to get it working!<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"1482\" style=\"aspect-ratio: 3036 \/ 1482;\" width=\"3036\" controls src=\"https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2025\/12\/proto-3-2.mp4\"><\/video><\/figure>\n<\/div>\n\n\n\n<figure class=\"wp-block-image size-full wp-container-content-b5b4a46c\"><img fetchpriority=\"high\" decoding=\"async\" width=\"717\" height=\"783\" src=\"https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2025\/12\/image-43.png\" alt=\"\" class=\"wp-image-2420\" style=\"object-fit:cover\" srcset=\"https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2025\/12\/image-43.png 717w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2025\/12\/image-43-275x300.png 275w\" sizes=\"(max-width: 717px) 100vw, 717px\" \/><\/figure>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">MONSTER DESIGN<\/h2>\n\n\n\n<div class=\"wp-block-group alignwide is-vertical is-content-justification-center is-layout-flex wp-container-core-group-is-layout-46ceba7c wp-block-group-is-layout-flex\">\n<p class=\"wp-block-paragraph\">The monster design was primarily realised through moodboards and inspiration, as I gathered ideas on potential movement abilities. I became very enamoured with the idea of a buglike monster, who could fly short distances and use its pincers to both attack and climb. I also enjoyed the idea of a being made of many hands, who had to use these to crawl their way out from hell.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"2151\" height=\"1203\" src=\"https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27.png\" alt=\"\" class=\"wp-image-2570\" srcset=\"https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27.png 2151w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27-300x168.png 300w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27-1024x573.png 1024w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27-768x430.png 768w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27-1536x859.png 1536w, https:\/\/sites.wsagames.com\/ib8g23\/wp-content\/uploads\/sites\/7\/2026\/01\/image-27-2048x1145.png 2048w\" sizes=\"(max-width: 2151px) 100vw, 2151px\" \/><\/figure>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PROTOTYPE GREYBOX For the greybox, I needed to make a conical shape to simulate a spiral into Hell. Unfortunately ProBuilder doesn&#8217;t have any cone shapes I could use, so I had to angle multiple flat planes to get a rough approximation. Then I laid down basic slabs to get my parkour. It didn&#8217;t need to [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[45],"tags":[],"class_list":["post-2313","post","type-post","status-publish","format-standard","hentry","category-y3s1-development"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2313","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/comments?post=2313"}],"version-history":[{"count":7,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2313\/revisions"}],"predecessor-version":[{"id":2573,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2313\/revisions\/2573"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/media?parent=2313"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/categories?post=2313"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/tags?post=2313"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}