{"id":2827,"date":"2026-05-21T05:55:20","date_gmt":"2026-05-21T05:55:20","guid":{"rendered":"https:\/\/sites.wsagames.com\/ib8g23\/?p=2827"},"modified":"2026-05-21T05:55:20","modified_gmt":"2026-05-21T05:55:20","slug":"pre-production","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ib8g23\/2026\/05\/21\/pre-production\/","title":{"rendered":"Pre-Production"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Last semester, I created an agile-style development plan, assigned roles based on our strengths, and organized a schedule to help keep the project achievable and efficient.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Our development process should follow an agile workflow, meaning the game will be developed in smaller stages called \u201csprints\u201d (but I tend to refer to them as &#8220;phases&#8221;). This approach will help us stay flexible and solve problems early instead of waiting until the end of development, and will ensure a speedy production with hopefully few setbacks. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Roles were delegated based on individual strengths and learning goals. My role is programmer and puzzle designer. Although this is a role I have never taken on, this project will allow me to develop new technical skills and apply my previous set of skills to this new role. My responsibilities include implementing gameplay mechanics, animations, and designing\/programming puzzles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">My teammate Josh is responsible for 3D environment design, level creation, and texturing. In addition, he will manage several miscellaneous but essential tasks such as UI design, sound implementation, and visual polish. Their role is important in creating the atmosphere, readability, and overall presentation of the game, where I will likely have my hands full as sole programmer. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last semester, I created an agile-style development plan, assigned roles based on our strengths, and organized a schedule to help keep the project achievable and efficient. Our development process should follow an agile workflow, meaning the game will be developed in smaller stages called \u201csprints\u201d (but I tend to refer to them as &#8220;phases&#8221;). This [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2827","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2827","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/comments?post=2827"}],"version-history":[{"count":2,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2827\/revisions"}],"predecessor-version":[{"id":2829,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/2827\/revisions\/2829"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/media?parent=2827"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/categories?post=2827"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/tags?post=2827"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}