{"id":342,"date":"2024-12-02T22:48:56","date_gmt":"2024-12-02T22:48:56","guid":{"rendered":"https:\/\/sites.wsagames.com\/ib8g23\/?p=342"},"modified":"2024-12-02T22:48:56","modified_gmt":"2024-12-02T22:48:56","slug":"essential-experience","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ib8g23\/2024\/12\/02\/essential-experience\/","title":{"rendered":"Essential Experience"},"content":{"rendered":"\n<p class=\"has-white-color has-text-color has-link-color wp-elements-1 wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I am making a stealth-survival horror akin to Metal Gear Solid and Five Nights at Freddy&#8217;s, and therefore the game has to have a high risk and high reward to simulate the correct player response, as well as a threatening atmosphere and a ceaseless threat. <\/p>\n\n\n\n<p class=\"has-white-color has-midnight-gradient-background has-text-color has-background has-link-color wp-elements-2 wp-block-paragraph\"><strong>My Essential Experience:<\/strong> I want my players to devolve slowly into paranoia, through a pervasive and consistant sense of being under attack. Through the first phase of gameplay, this is accomplished through the awareness of being watched, and in the second phase a sensation of helplessness.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am making a stealth-survival horror akin to Metal Gear Solid and Five Nights at Freddy&#8217;s, and therefore the game has to have a high risk and high reward to simulate the correct player response, as well as a threatening atmosphere and a ceaseless threat. My Essential Experience: I want my players to devolve slowly [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-342","post","type-post","status-publish","format-standard","hentry","category-ideation"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/342","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/comments?post=342"}],"version-history":[{"count":2,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/342\/revisions"}],"predecessor-version":[{"id":349,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/342\/revisions\/349"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/media?parent=342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/categories?post=342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/tags?post=342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}