{"id":367,"date":"2024-12-05T01:12:10","date_gmt":"2024-12-05T01:12:10","guid":{"rendered":"https:\/\/sites.wsagames.com\/ib8g23\/?p=367"},"modified":"2024-12-05T01:13:34","modified_gmt":"2024-12-05T01:13:34","slug":"moodboard","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ib8g23\/2024\/12\/05\/moodboard\/","title":{"rendered":"Moodboard"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The character I want to design is the antagonist &#8211; the Watcher of the panopticon who scrutinises every move, that the player will eventually kill. I had 3 principle ideas for this: a standard prison wardon, a TV-headed demon, and a moth creature with false eyes; each embody a certain aspect of my game.<\/p>\n\n\n\n<figure class=\"wp-block-table has-small-font-size\"><table class=\"has-fixed-layout\"><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Traditional Prison Warden<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Moth Creature<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>TV Demon<\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>STRENGTHS<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; Smart, menacing uniform<br>&#8211; Realistic style fits with the rest of the game<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; False eye design fits into overall game theme <br>&#8211; Unique <\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; TV head fits theme of the game<br>&#8211; Can be rendered realistic to fit with the realism of the overall game style<br>&#8211; Unique <\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>WEAKNESSES<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; Most &#8220;boring&#8221; option<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; Moth + technology don&#8217;t necessarily go together<br>&#8211; Too whimsical? <\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211; Like the moth creature, may be too fantastical even in a realistic style<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">My two strongest contenders were that of the traditional prison warden and the TV-Headed demon. Unfortunately while I liked the idea of false eyes, I just can&#8217;t see a moth creature fitting the harsh, cyberpunk environment. And instead of trying to pick between the two finalists, I&#8217;m going to try and combine their strengths <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The character I want to design is the antagonist &#8211; the Watcher of the panopticon who scrutinises every move, that the player will eventually kill. I had 3 principle ideas for this: a standard prison wardon, a TV-headed demon, and a moth creature with false eyes; each embody a certain aspect of my game. Traditional [&hellip;]<\/p>\n","protected":false},"author":8,"featured_media":369,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17,16],"tags":[],"class_list":["post-367","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-character-design","category-ideation"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/367","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/comments?post=367"}],"version-history":[{"count":4,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/367\/revisions"}],"predecessor-version":[{"id":373,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/posts\/367\/revisions\/373"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/media\/369"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/media?parent=367"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/categories?post=367"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ib8g23\/wp-json\/wp\/v2\/tags?post=367"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}