{"id":477,"date":"2024-12-11T21:02:42","date_gmt":"2024-12-11T21:02:42","guid":{"rendered":"https:\/\/sites.wsagames.com\/jr16g23\/?page_id=477"},"modified":"2024-12-31T16:40:48","modified_gmt":"2024-12-31T16:40:48","slug":"sound","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/jr16g23\/sound\/","title":{"rendered":"Sound"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Audio:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To make my game more immersive I did some research into what audio\/sound effects would be most suited for my game which will give the essential experience I want players to feel. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Walking sound effect:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Footsteps in puddles - Sound effect\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/1yjE0XJNdoY?start=3&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">When walking around and exploring the environment, audio like this will play. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Heartbeat:<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Heartbeat sound\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/gJpT_wHZeF8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fast heartbeat:<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Fast Heart Beat - Sound Effect\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/I9E2jshhEiE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Background underwater ambiance:<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-audio\"><audio controls src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/12\/Untitled-video-Made-with-Clipchamp-2-1.mp3\"><\/audio><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is what the background noise will sound like throughout the game. This is from a video I took whilst snorkeling which I converted to an MP3 file. I then altered the equaliser settings in <em>Media Play<\/em>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Settings Used:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"500\" height=\"405\" src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/12\/image-9.png\" alt=\"\" class=\"wp-image-542\" srcset=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/12\/image-9.png 500w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/12\/image-9-300x243.png 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Website used to convert video to MP3: <a href=\"https:\/\/www.freeconvert.com\/convert\/video-to-mp3\">https:\/\/www.freeconvert.com\/convert\/video-to-mp3<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Audio: To make my game more immersive I did some research into what audio\/sound effects would be most suited for my game which will give the essential experience I want players to feel. Walking sound effect: When walking around and exploring the environment, audio like this will play. Heartbeat: Fast heartbeat: Background underwater ambiance: This [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-477","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/477","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/comments?post=477"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/477\/revisions"}],"predecessor-version":[{"id":543,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/477\/revisions\/543"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/media?parent=477"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}