{"id":72,"date":"2024-10-03T14:28:00","date_gmt":"2024-10-03T14:28:00","guid":{"rendered":"https:\/\/sites.wsagames.com\/jr16g23\/?page_id=72"},"modified":"2024-10-25T14:06:20","modified_gmt":"2024-10-25T14:06:20","slug":"week-3","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/jr16g23\/week-3\/","title":{"rendered":"Week 3"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Articulating my essential experience:<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Behaviours and Experiences<\/strong>&#8211; I would like players to feel <strong>exposed<\/strong> and <strong>alone<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Exposed<\/strong>&#8211;  When people are exposed they have lack of support around them and are in an open environment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Alone<\/strong>&#8211; Limited interaction with others.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why do I want to make a game based on anxiety?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Anxiety is something I have to face daily and to be able to express this into a game using key game mechanics would be really meaningful to me<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Wheel of Emotions<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"500\" height=\"439\" src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-18.png\" alt=\"\" class=\"wp-image-141\" style=\"width:450px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-18.png 500w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-18-300x263.png 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">If I were to put my sentence &#8220;exposed and alone&#8221; on this wheel I would place it between fear and sadness.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Choosing an Art Style<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2022 Photorealism or Fantasy Realism<br>\u2022 Pixel art<br>\u2022 Mixed Media art<br>\u2022 Cel shading<br>\u2022 Hand-painted, freehand<br>\u2022 Minimalist<br>\u2022 Anime<br>\u2022 Cartoon<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"978\" height=\"445\" src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-19.png\" alt=\"\" class=\"wp-image-149\" srcset=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-19.png 978w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-19-300x137.png 300w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-19-768x349.png 768w\" sizes=\"(max-width: 978px) 100vw, 978px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Based on my games research I would like to lean more towards surrealism and dark fantasy. My favourite art style out of the games I&#8217;ve looked at is <em>Fran Bow<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"700\" height=\"394\" src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-20.png\" alt=\"\" class=\"wp-image-151\" style=\"width:615px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-20.png 700w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-20-300x169.png 300w\" sizes=\"(max-width: 700px) 100vw, 700px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Fran Bow<\/em> features hand drawn illustrations in a child-like haunting aesthetic with the environment being in a dream-like state.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The art style in <em>Fran Bow<\/em> seems very similar to Tim Burton. Tim Burton is a unique artist who uses surrealism and a dark gothic aesthetic.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"997\" height=\"623\" src=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-21.png\" alt=\"\" class=\"wp-image-156\" style=\"width:353px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-21.png 997w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-21-300x187.png 300w, https:\/\/sites.wsagames.com\/jr16g23\/wp-content\/uploads\/sites\/23\/2024\/10\/image-21-768x480.png 768w\" sizes=\"(max-width: 997px) 100vw, 997px\" \/><figcaption class=\"wp-element-caption\">Tim Burton Films<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In comparison to Fran Bow I can see a lot of similarities.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Articulating my essential experience: Behaviours and Experiences&#8211; I would like players to feel exposed and alone Exposed&#8211; When people are exposed they have lack of support around them and are in an open environment. Alone&#8211; Limited interaction with others. Why do I want to make a game based on anxiety? Anxiety is something I have [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-72","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/72","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/comments?post=72"}],"version-history":[{"count":12,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/72\/revisions"}],"predecessor-version":[{"id":159,"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/pages\/72\/revisions\/159"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jr16g23\/wp-json\/wp\/v2\/media?parent=72"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}