{"id":568,"date":"2025-01-12T23:16:00","date_gmt":"2025-01-12T23:16:00","guid":{"rendered":"https:\/\/sites.wsagames.com\/jr22g22\/?page_id=568"},"modified":"2025-01-13T01:03:38","modified_gmt":"2025-01-13T01:03:38","slug":"sound-effects","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/jr22g22\/sound-effects\/","title":{"rendered":"Sound Effects"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.youtube.com\/watch?v=89_WG5PiTpo\" target=\"_blank\" rel=\"noreferrer noopener\">Video Game Sound Design<\/a>\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Video Game Sound Design\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/89_WG5PiTpo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This video goes into a lot more detail and depth about sound design than I need and want for this game but what it does do is highlight the importance of sound design.&nbsp;&#8220;When sound design is being done incredibly well it is meant to fade into the background and not stand out&#8221;&nbsp;This quote was the biggest takeaway from this video, I&#8217;ve got some ideas on the type of sounds I think will work well for my game. Its 2D and I don\u2019t want it being realistic audio but I don\u2019t want it cartoony, so what is the middle point?&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hollow knight I think captures the middle ground. The sound effects are subtle, blend into the background. For the player walking sound affects they\u2019ve added a rustling sound yet have made sure to remember the stone floor so has subtle thuds every step \/ jump.&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After looking at this, what do I need to do for Doctor Water. I need to make it so that the sound won&#8217;t stand out in the game and each sound affect matches and makes sense. In doing this I need to make sure each running sound affect, use of a weapon sounds correct. Like Hollow knight with the rustling I need to account for the different areas the player will be running, for example the player will be running in a city, desert, mountain and fishing town. Also what is important is making sure the main features which are the special weapons sound like they look, so the water weapons won&#8217;t make regular sounds but more of a splash, and each splash will be different depending on the weapons power, use etc.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Londinium&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EYHjX1dOrrVDtKMx_yaTomUB5C4mcvAK1IEkVA7GiRYX9A\" target=\"_blank\" rel=\"noreferrer noopener\">running-on-metal-74791 (2).mp3<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nefera&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EYHwRIBLRIdArENt0sooXcsBrpyMXIKvbPw_nBSeFj8hyw\" target=\"_blank\" rel=\"noreferrer noopener\">running-in-grass-6237.mp3<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cambodia&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EUaU-IrV9QhIu22Gl7VcyOABOOAvKIX7VfhwLMkRSEgKmQ\" target=\"_blank\" rel=\"noreferrer noopener\">footsteps-running-wood-sneakers-consistently-close-79973.mp3<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Andes&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EckDb8GMvgZLnua8SV6owtcBbu6ozYEKaXKjL7mmTgwFnw\" target=\"_blank\" rel=\"noreferrer noopener\">walking-on-snow-268442.mp3<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Weapon Sound affects&nbsp;<\/strong>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sword&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EacFhblXPedDvcgkI-T_j04BpGijcMOQT41DUz6F93mAIA\" target=\"_blank\" rel=\"noreferrer noopener\">water-splash-type-1-265469.mp3<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Slingshot&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EXJ91cZ26HtJj1osBHLpNQ0B2mhxI-QYaz0-6Hz9c1Z1yQ\" target=\"_blank\" rel=\"noreferrer noopener\">splash-fx.wav<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Fishing Rod&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EVdEpFJ6imNMtE6VMJeMFi8BH5m59ZHH9BtSi1JOuR7Rcw\" target=\"_blank\" rel=\"noreferrer noopener\">water-splash-minecraft-sound-fx.wav<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Snow Launcher&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sotonac-my.sharepoint.com\/:u:\/g\/personal\/jr22g22_soton_ac_uk\/EQ3mAQYSUdhLsxq5d6MtWUQBUjcoRXND2Xhg7XIbP_Cjag\" target=\"_blank\" rel=\"noreferrer noopener\">snowball-hit-02-279698 (1).mp3<\/a>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Video Game Sound Design\u00a0 This video goes into a lot more detail and depth about sound design than I need and want for this game but what it does do is highlight the importance of sound design.&nbsp;&#8220;When sound design is being done incredibly well it is meant to fade into the background and not stand [&hellip;]<\/p>\n","protected":false},"author":23,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-568","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - 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