{"id":1314,"date":"2026-01-23T09:22:41","date_gmt":"2026-01-23T09:22:41","guid":{"rendered":"https:\/\/sites.wsagames.com\/jw18g24\/?page_id=1314"},"modified":"2026-01-23T09:54:43","modified_gmt":"2026-01-23T09:54:43","slug":"player-experience","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/jw18g24\/player-experience\/","title":{"rendered":"Player Experience"},"content":{"rendered":"\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-20959078 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/game-overview\/\">&lt; Game Overview<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/jessica-workman\/\">Home<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/core-gameplay\/\">Core Gameplay &gt;<\/a><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Player Experience<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Player motivation<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">People will play this game as a form of escapism and for the immersion that the game provides. They should feel like they\u2019re present in the world of Finding home and spend a good few hours at a time playing as there is always something to do. Despite there being fight scenes in the game, the overarching emotion that players should feel is joy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Player Agency<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">How the player chooses to respond to a threat or another NPC will alter the way that NPC interacts with the player character in the future. For example, if the player decides to scratch a friendly NPC, that NPC will be scared to approach them if their paths collide again. With enough scratches, the NPC may completely avoid the player for a long period of time. The timings would vary between NPCs. This would result in the player not being able to interact with the NPC and use their help. Alternatively, if the player decides to perform a more positive action, such as meowing, it would be easier for the player to befriend the NPC. Majorly hostile enemies such as Animal Snatchers cannot be befriended.<br><br>Another choice that matters is the choice at the end of the game where the player chooses whether to stay as a feral cat in the woods\/forest or to be domesticated in the town. &nbsp;This has an emotional impact on the player as, by this point, they would have interacted with many NPC\u2019s and perhaps would have a strong connection with them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Player journey<\/strong><br>At the beginning of the game, the player is in an introductory room (the start of the narrative and the context as to why the cat escapes in the first place) where they learn how some of the controls work. After the escape, there is a brief cutscene that brings the player to the forest\/woods. This would be where the player starts to put the controls to use, fighting weak enemies first and completing easy missions.<br><br>Mid-game is where the enemies get tougher because they are bigger and stronger. The player learns more skills throughout the game that can aid in defeating the tougher enemies to maintain the players interest in progressing and can also complete harder missions which rewards them with food, skills, companions and safe territory.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">More of the map is opened up as the player character has gained skills to reach said areas which increases the possibility of the player stumbling onto hostile territory.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">End game is where the player has learnt all there is to learn about their skills and has to defeat much tougher animals and people where puzzle-solving would become more useful as the player character is only so strong. This would challenge their critical thinking and include working with the environment to help in combat.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/game-overview\/\">&lt; Game Overview<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/jessica-workman\/\">Home<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/core-gameplay\/\">Core Gameplay &gt;<\/a><\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Player Experience Player motivation People will play this game as a form of escapism and for the immersion that the game provides. They should feel like they\u2019re present in the world of Finding home and spend a good few hours at a time playing as there is always something to do. Despite there being fight [&hellip;]<\/p>\n","protected":false},"author":55,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1314","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1314","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/comments?post=1314"}],"version-history":[{"count":5,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1314\/revisions"}],"predecessor-version":[{"id":1366,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1314\/revisions\/1366"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/media?parent=1314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}