{"id":1332,"date":"2026-01-23T09:29:36","date_gmt":"2026-01-23T09:29:36","guid":{"rendered":"https:\/\/sites.wsagames.com\/jw18g24\/?page_id=1332"},"modified":"2026-01-23T09:52:00","modified_gmt":"2026-01-23T09:52:00","slug":"technical-production-notes","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/jw18g24\/technical-production-notes\/","title":{"rendered":"Technical &amp; production notes"},"content":{"rendered":"\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-20959078 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/structure-progression\/\">&lt; Structure<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/jessica-workman\/\">Home<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/accessibility\/\">Accessibility &gt;<\/a><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Technical &amp; Production Notes<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Tools \/ Engine<br><\/strong>For the concept art, I either hand painted it using gouache or acrylic. I also used pencils and cheap ballpoint pens for brief messy and improvised concepts.<br>For the engine, either Unity or Unreal Engine could work.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Platform constraints<br><\/strong>The controls may be harder to use if PC users do not have a controller handy to use for the game. It would still be playable, just very finicky.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Control mapping<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These controls are based on an Xbox controller layout.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A<\/strong> \u2013 Jump. When held down, larger jump<br><strong>B<\/strong> \u2013 press once for a crawl. When in a grab, press to bite. When held down, pounce (using left stick to highlight the target)<br><strong>Y<\/strong> \u2013 interact. When held down, pick up. If holding an item, hold Y again to drop\/set down.<br><strong>X<\/strong> \u2013 scratch. When in grab, kick<br><strong>Left stick<\/strong> \u2013 move. When pressed, sprint<br><strong>Right stick<\/strong> \u2013 camera move<br><br><strong>Left trigger<\/strong> \u2013 grab<br><strong>Left bumper<\/strong> \u2013 hiss<br><strong>Right trigger<\/strong> &#8211;&nbsp; push object<br><strong>Right bumper<\/strong> \u2013 dash<br><br><strong>3 lines<\/strong> \u2013 pause game, opens menu<br><strong>Squares<\/strong> \u2013 abilities, stats<br><br><strong>Up<\/strong> \u2013 Meow<br><strong>Down<\/strong> \u2013 Hold to add to team (allows Scrabble or another NPC to follow player around), hold again to disband team (stops NPC from following)<br><strong>Left<\/strong> \u2013 Greet<br><strong>Right<\/strong> \u2013 Sit. When held, Curl up. Curling up regenerates health when in a safety zone.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-20959078 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/structure-progression\/\">&lt; Structure<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/jessica-workman\/\">Home<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/jw18g24\/accessibility\/\">Accessibility &gt;<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Technical &amp; Production Notes Tools \/ EngineFor the concept art, I either hand painted it using gouache or acrylic. I also used pencils and cheap ballpoint pens for brief messy and improvised concepts.For the engine, either Unity or Unreal Engine could work. Platform constraintsThe controls may be harder to use if PC users do not [&hellip;]<\/p>\n","protected":false},"author":55,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1332","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1332","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/comments?post=1332"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1332\/revisions"}],"predecessor-version":[{"id":1359,"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/pages\/1332\/revisions\/1359"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jw18g24\/wp-json\/wp\/v2\/media?parent=1332"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}