{"id":123,"date":"2026-01-05T08:02:45","date_gmt":"2026-01-05T08:02:45","guid":{"rendered":"https:\/\/sites.wsagames.com\/jy3c23\/?p=123"},"modified":"2026-01-09T16:22:28","modified_gmt":"2026-01-09T16:22:28","slug":"concept-overview","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/jy3c23\/2026\/01\/05\/concept-overview\/","title":{"rendered":"Game Overview"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Game&#8217;s name<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ephemeral Bloom<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Platforms<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Nintendo Switch<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><strong>Playtime<\/strong><\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">\u2022 Session length: 20\u201340 minutes<br>\u2022 Experience type: Session-based, replayable<br>\u2022 Completion: Open-ended (no fixed ending)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Game Analysis<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">This project takes the form of an exploratory game that prioritizes atmosphere and rhythm and presence over challenge and competition. The central experience is slow movement through strange, dreamlike urban spaces where the player works with sound, light and other environmental detail to recollect fragments of memory. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The evidence of progress is seen not in the mastery of the skill, nor winning but the ability to be still, to watch, and to feel. The game changes the notion of loneliness and it is not isolation, but freedom. It is also a space where players can reconnect with themselves without stress.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The development now focuses on emotional pacing and sensory design, offering a place for non-goal-oriented exploration and the world and mechanics can be flexible.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game is suitable for PEGI 12 audiences due to its non-violent, non-horror content and emotionally gentle tone.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Mission Statement<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">My goal with this project is to create a calm reflective gaming experience, giving players an opportunity to slow down and engage with a quiet emotional space. Instead of steering players towards a predetermined endpoint, the game encourages us to inhabit the present to notice passing beauty, everyday details, and minor emotional shifts. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">By means of tender engagement and audiovisual effects, the game is meant to create a space for reflection, self-connection and emotional rest.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Target Audience<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">This project is aimed at players of video games with a more <strong>\u2018slow-paced\u2019<\/strong> reflective gameplay style, as compared to the more common competitive or challenge style. Geared towards audiences who enjoy exploration and<strong> narrative-driven experiences <\/strong>where atmosphere, emotional tone, and environmental storytelling have great importance. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The main target audience is young adults and creatives. <strong>Players aged 12+<\/strong> who are comfortable with ambiguity and open-ended play. Essentially, these players use games not as spaces for mastery or rewards for progression: <strong>they turn to games to engage quietly, to reflect emotionally and to interpret personally.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game&#8217;s name Ephemeral Bloom Platforms Nintendo Switch Playtime \u2022 Session length: 20\u201340 minutes\u2022 Experience type: Session-based, replayable\u2022 Completion: Open-ended (no fixed ending) Game Analysis This project takes the form of an exploratory game that prioritizes atmosphere and rhythm and presence over challenge and competition. The central experience is slow movement through strange, dreamlike urban spaces [&hellip;]<\/p>\n","protected":false},"author":57,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-123","post","type-post","status-publish","format-standard","hentry","category-gdd"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/123","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/users\/57"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/comments?post=123"}],"version-history":[{"count":5,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/123\/revisions"}],"predecessor-version":[{"id":315,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/123\/revisions\/315"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/media?parent=123"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/categories?post=123"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/tags?post=123"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}