{"id":662,"date":"2026-05-13T21:53:34","date_gmt":"2026-05-13T21:53:34","guid":{"rendered":"https:\/\/sites.wsagames.com\/jy3c23\/?p=662"},"modified":"2026-05-14T02:59:54","modified_gmt":"2026-05-14T02:59:54","slug":"week-12-reflection","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/jy3c23\/2026\/05\/13\/week-12-reflection\/","title":{"rendered":"Week 12 &#8211; Reflection"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This week was mainly spent organising the development work from the entire semester, and reviewing the journey of <em>Soul Keeper<\/em> from its initial concept to the final playable version.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, our team members also collaborated on the final retrospective page, summarising everyone\u2019s thoughts on teamwork, the development process and the project outcome.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/soulkeeper\/2026\/05\/11\/team-retrospective\/\">View Team Retrospectives<\/a><\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Overall, Soul Keeper was a fairly comprehensive game development project in which I was fully involved.Although there were many aspects of the process that I wasn\u2019t particularly skilled at, I feel I now have a much clearer understanding of world design, development workflows, and collaborative design than I did before. I\u2019m also beginning to realise which skills I\u2019d like to continue developing in the future.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week was mainly spent organising the development work from the entire semester, and reviewing the journey of Soul Keeper from its initial concept to the final playable version. At the same time, our team members also collaborated on the final retrospective page, summarising everyone\u2019s thoughts on teamwork, the development process and the project outcome. [&hellip;]<\/p>\n","protected":false},"author":57,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-662","post","type-post","status-publish","format-standard","hentry","category-weekly-updates-2"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/662","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/users\/57"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/comments?post=662"}],"version-history":[{"count":3,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/662\/revisions"}],"predecessor-version":[{"id":672,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/posts\/662\/revisions\/672"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/media?parent=662"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/categories?post=662"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/jy3c23\/wp-json\/wp\/v2\/tags?post=662"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}