{"id":423,"date":"2026-03-09T13:15:30","date_gmt":"2026-03-09T13:15:30","guid":{"rendered":"https:\/\/sites.wsagames.com\/mfm2g24\/?page_id=423"},"modified":"2026-05-14T12:22:39","modified_gmt":"2026-05-14T12:22:39","slug":"week-2-2","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/mfm2g24\/week-2-2\/","title":{"rendered":"\/Week 2"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This week we also came up with a leaf mechanic which would cover up the text. This came from a conversation we had about how people with ASD may struggle to fucus when there\u2019s a lot going on, and also how they can struggle to feel engaged in conversations about things they don\u2019t care about.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, we then had a conflict regarding the mechanic. <strong>Nam said that he didn\u2019t believe the mechanic conveyed the narrative and wasn\u2019t well representative of ASD because it was fully reliant on the dialogue.<\/strong> <strong>Cindy, Fiona and I disagreed<\/strong> <strong>as we believed<\/strong> the experience of trying to form a socially acceptable answer within the timeframe and being afraid of making mistakes that could cause you a friendship <strong>does convey the narrative of living with ASD and SAD<\/strong>, and saying they don\u2019t was ridiculous to us even if it\u2019s not conveyed the best was it could be. It was hard for me to understand where this opinion came from since we hadn\u2019t yet done much research and the GDD is made by someone with ASD, so it felt like it was disqualifying that experience, and when I&#8217;d bring up anything relating to autism I was met with confusion or was shut down, which made me believe he didn&#8217;t really know about ASD.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even if it wasn\u2019t a very strong mechanic idea on its own, removing the dialogue would fundamentally change the \u201cfriend making\u201d part of the gamet that makes you feel the anxiety of &#8220;messing up&#8221; when talking to a character you want to befriend, turning it into just a puzzle game following a linear direction instead of multiple possible endings. He also brough up that the mechanic of trying to get the NPCs to like you is kind of like a dating simulator, which even though there is definitely similarities between making platonic and romantic connections with people, people with ASD and SAD tend to perform people-pleasing tendencies and experience <em><u><a href=\"https:\/\/sites.wsagames.com\/mfm2g24\/autism-and-rejection-sensitive-dysphoria-rsd\/\" data-type=\"page\" data-id=\"664\">rejection hypersensitivity dysphoria<\/a><\/u><\/em>, making them very afraid of rejection. They will change themselves to not be rejected (which isn\u2019t great, but I was thinking that character development could be explored through the 5-day narrative where the MC would learn they don\u2019t have to change themselves.) and romance has nothing to do with it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At home, I played around with the artstyle bofore receiving character descriptions. I began working on the Character designs after Cindy wrote detailed descriptions of them on Tuesday, which I was grateful for as it made the process so much smoother for me. I managed to made Tyler and Olivia come to reality by the end of this week, so they\u2019d be ready to input on Monday.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"677\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188-677x1024.jpeg\" alt=\"\" class=\"wp-image-431\" srcset=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188-677x1024.jpeg 677w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188-198x300.jpeg 198w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188-768x1161.jpeg 768w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188-1016x1536.jpeg 1016w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/IMG_4188.jpeg 1158w\" sizes=\"(max-width: 677px) 100vw, 677px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"724\" src=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-1024x724.png\" alt=\"\" class=\"wp-image-424\" srcset=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-1024x724.png 1024w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-300x212.png 300w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-768x543.png 768w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-1536x1086.png 1536w, https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/artstyle-and-character-designs-2048x1448.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Over the weekend I also began brainstorming some user stories following the class activity where we had already began thinking of some.<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/player-stories-tasks.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of player stories + tasks.\"><\/object><a id=\"wp-block-file--media-62a86d0a-9398-471e-ba75-9f01af9fa96a\" href=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/player-stories-tasks.pdf\">player stories + tasks<\/a><a href=\"https:\/\/sites.wsagames.com\/mfm2g24\/wp-content\/uploads\/sites\/56\/2026\/03\/player-stories-tasks.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-62a86d0a-9398-471e-ba75-9f01af9fa96a\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>This week we also came up with a leaf mechanic which would cover up the text. This came from a conversation we had about how people with ASD may struggle to fucus when there\u2019s a lot going on, and also how they can struggle to feel engaged in conversations about things they don\u2019t care about. [&hellip;]<\/p>\n","protected":false},"author":47,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-423","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/pages\/423","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/users\/47"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/comments?post=423"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/pages\/423\/revisions"}],"predecessor-version":[{"id":705,"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/pages\/423\/revisions\/705"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/mfm2g24\/wp-json\/wp\/v2\/media?parent=423"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}