{"id":2905,"date":"2026-01-10T15:11:06","date_gmt":"2026-01-10T15:11:06","guid":{"rendered":"https:\/\/sites.wsagames.com\/ms22g23\/?page_id=2905"},"modified":"2026-01-12T01:09:14","modified_gmt":"2026-01-12T01:09:14","slug":"unwanted-research","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/ms22g23\/unwanted-research\/","title":{"rendered":"Unwanted Research"},"content":{"rendered":"\n<h1 class=\"wp-block-heading has-text-align-center\">Unwanted Twine Prototype<\/h1>\n\n\n\n<p>Below I present a short video of a prototype of <em>Unwanted <\/em>made in Twine.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video controls src=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Unwanted-Prototype.mp4\"><\/video><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"611\" src=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-1024x611.png\" alt=\"\" class=\"wp-image-2909\" srcset=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-1024x611.png 1024w, https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-300x179.png 300w, https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-768x458.png 768w, https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-1536x916.png 1536w, https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/twine-screenshot-2048x1222.png 2048w\" sizes=\"(max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Game Concept Research<\/h2>\n\n\n\n<p>The file below shows my research into how I wanted the players to feel through my game and what design elements I should include to achieve that.<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Game-About-Time.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of Game About Time.\"><\/object><a id=\"wp-block-file--media-3d9c30eb-ae68-4c35-b38e-b3e3314bbecd\" href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Game-About-Time.pdf\">Game About Time<\/a><a href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Game-About-Time.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-3d9c30eb-ae68-4c35-b38e-b3e3314bbecd\">Download<\/a><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\"> Nostalgic Art Style Research<\/h2>\n\n\n\n<p>The aim for the game was to be heavily narrative-focused. Overall, I wanted the experience to be nostalgic and reflective, therefore I researched games with a nostalgic-feeling art style, that would further deepen the immersion into <em>Unwanted<\/em>.<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Nostalgic-Art-Style-Research.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of Nostalgic Art Style Research.\"><\/object><a id=\"wp-block-file--media-c8761ab3-d822-4d6c-8fda-d256194691ff\" href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Nostalgic-Art-Style-Research.pdf\">Nostalgic Art Style Research<\/a><a href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Nostalgic-Art-Style-Research.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-c8761ab3-d822-4d6c-8fda-d256194691ff\">Download<\/a><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Market Research<\/h2>\n\n\n\n<p>Here I&#8217;m also including market research and competitor analysis I have conducted with <em>Unwanted<\/em> in mind.<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Unwanted-Market-Research-3.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of Unwanted Market Research.\"><\/object><a id=\"wp-block-file--media-f590bc0c-007f-4e08-b1a4-128b6be18d08\" href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Unwanted-Market-Research-3.pdf\">Unwanted Market Research<\/a><a href=\"https:\/\/sites.wsagames.com\/ms22g23\/wp-content\/uploads\/sites\/26\/2026\/01\/Unwanted-Market-Research-3.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-f590bc0c-007f-4e08-b1a4-128b6be18d08\">Download<\/a><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-right is-layout-flex wp-container-core-buttons-is-layout-765c4724 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/ms22g23\/phase-iv\/\">Phase IV \u2192<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Unwanted Twine Prototype Below I present a short video of a prototype of Unwanted made in Twine. Game Concept Research The file below shows my research into how I wanted the players to feel through my game and what design elements I should include to achieve that. Nostalgic Art Style Research The aim for the &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sites.wsagames.com\/ms22g23\/unwanted-research\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Unwanted Research&#8221;<\/span><\/a><\/p>\n","protected":false},"author":27,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2905","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/pages\/2905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/comments?post=2905"}],"version-history":[{"count":9,"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/pages\/2905\/revisions"}],"predecessor-version":[{"id":3262,"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/pages\/2905\/revisions\/3262"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ms22g23\/wp-json\/wp\/v2\/media?parent=2905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}