{"id":930,"date":"2025-10-23T20:44:04","date_gmt":"2025-10-23T19:44:04","guid":{"rendered":"https:\/\/sites.wsagames.com\/ob6g23\/?p=930"},"modified":"2025-12-02T20:44:50","modified_gmt":"2025-12-02T20:44:50","slug":"olivia-gregory","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/ob6g23\/2025\/10\/23\/olivia-gregory\/","title":{"rendered":"Olivia Gregory"},"content":{"rendered":"\n<ul class=\"wp-block-list\">\n<li>https:\/\/oliviakgregory.wixsite.com\/artwork<\/li>\n\n\n\n<li>Data Researcher at Games Job Live, Freelance Artist and Creative Programmes Coordinator at Chapel Arts Studios (CAS)<\/li>\n\n\n\n<li>listen to peers about there journey<\/li>\n\n\n\n<li>you might not get into the industry straight away<\/li>\n\n\n\n<li>made simply safe board game (food safety)<\/li>\n\n\n\n<li>masters during working<\/li>\n\n\n\n<li>consider mentorship<\/li>\n\n\n\n<li>curate your portfolio, don&#8217;t just throw everything at it<\/li>\n\n\n\n<li>into games sprint course<\/li>\n\n\n\n<li>&#8216;game artist&#8217; is tow vague<\/li>\n\n\n\n<li>don&#8217;t try to find your &#8216;style&#8217; but your &#8216;thing&#8217; i.e. disability representation<\/li>\n\n\n\n<li>Loish on Instagram &#8211; artist, concept art is not rendered, a lot will be rejected<\/li>\n\n\n\n<li>go to life drawing classes<\/li>\n\n\n\n<li>doesn&#8217;t have to look real, but believable<\/li>\n\n\n\n<li>TURNAROUNDS<\/li>\n\n\n\n<li>poses\/expressions is more important for animations than games<\/li>\n\n\n\n<li>texture callouts is more important for 3D art<\/li>\n\n\n\n<li>concept art needs to convey information<\/li>\n\n\n\n<li>show what they would look like on a finished composition<\/li>\n\n\n\n<li>don&#8217;t just do a ton of colour variations on the same design<\/li>\n\n\n\n<li>can be messy as long as it gives information<\/li>\n\n\n\n<li>look at other portfolios<\/li>\n\n\n\n<li>use references<br>ENVIRONMENT<\/li>\n\n\n\n<li>perspective<\/li>\n\n\n\n<li>process\/iterations<\/li>\n\n\n\n<li>orthographic and isometrics<\/li>\n\n\n\n<li>full keys (only a couple, keep clean)<\/li>\n\n\n\n<li>layouts (clean linework of background)<\/li>\n\n\n\n<li>how characters interact with environment<\/li>\n\n\n\n<li>different seasons or times of day, dependant on what the project asks for<\/li>\n\n\n\n<li>props and UI\n<ul class=\"wp-block-list\">\n<li>tends to be a props and environment artist, hundred of iterations of the same thing<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>show process in portfolio<\/li>\n\n\n\n<li>curate portfolio<\/li>\n\n\n\n<li>technical skills and fundamentals<\/li>\n\n\n\n<li>show what you want to do<\/li>\n\n\n\n<li>shop work in pipeline<\/li>\n\n\n\n<li>be clear in what you do and what you want to apply for<\/li>\n\n\n\n<li>working with other people is important<\/li>\n\n\n\n<li>photoshop is industry standard<\/li>\n\n\n\n<li>CV shouldn&#8217;t be over 1page long, but should list achievements, study, etc, snappy<\/li>\n\n\n\n<li>don&#8217;t try to learn skills you don&#8217;t enjoy unless necessary<\/li>\n\n\n\n<li>fanart isn&#8217;t bad but it can&#8217;t be plagiarism, bring something new to the table (AU?)<\/li>\n\n\n\n<li>more generalist in indie vs AAA is more specialised<\/li>\n\n\n\n<li>volunteer work can get your foot in the door<\/li>\n\n\n\n<li>NETWORKING &#8211; be present online and at events\n<ul class=\"wp-block-list\">\n<li>develop Brighton &#8211; volunteering = free ticket, excuse to talk to people<\/li>\n\n\n\n<li>reach out to people on LinkedIn, good to find out about jobs<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>companies still want real artists<\/li>\n\n\n\n<li>side-jobs etc, freelance<\/li>\n\n\n\n<li>Final Major Projects &#8211; get on with teammates<\/li>\n\n\n\n<li>put work on your blogs<\/li>\n\n\n\n<li>scope down &#8211; minimum viable product plan time, front load it<\/li>\n\n\n\n<li>limit break &#8211; mentor<\/li>\n\n\n\n<li>job boards for indie work<\/li>\n\n\n\n<li>cycles in the industry<\/li>\n\n\n\n<li>FMP is an example of your work in a pipeline<\/li>\n\n\n\n<li>could get a mentor in May<\/li>\n\n\n\n<li>develop skill you want to showcase in FMP<\/li>\n\n\n\n<li>Schoolism<\/li>\n\n\n\n<li>pick up what works for you<\/li>\n\n\n\n<li>say yes to opportunities<\/li>\n\n\n\n<li>don&#8217;t treat other artists as competition<\/li>\n\n\n\n<li>creativity can be practised, idea first, not tacked on after<\/li>\n\n\n\n<li>experiment, talk, enjoy the process<\/li>\n\n\n\n<li>paratextuality<\/li>\n\n\n\n<li>use lots of references, make sure your ideas fit in your key words<\/li>\n\n\n\n<li>look at traditional artworks in games<\/li>\n\n\n\n<li>can add a personal section to a portfolio<\/li>\n\n\n\n<li>a portfolio is never finished<\/li>\n\n\n\n<li>make sure you are visible online and in person<\/li>\n\n\n\n<li>advocate for yourself and be confident<\/li>\n\n\n\n<li>freelance WSA session<\/li>\n\n\n\n<li>strict time-keeping, enjoy what you do<\/li>\n\n\n\n<li>don&#8217;t just do finished artwork for portfolio<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,19,16],"tags":[],"class_list":["post-930","post","type-post","status-publish","format-standard","hentry","category-professional-contexts","category-semester-1-year-3","category-year-3"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/posts\/930","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/comments?post=930"}],"version-history":[{"count":1,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/posts\/930\/revisions"}],"predecessor-version":[{"id":931,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/posts\/930\/revisions\/931"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/media?parent=930"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/categories?post=930"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/ob6g23\/wp-json\/wp\/v2\/tags?post=930"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}