{"id":1227,"date":"2025-01-13T01:24:54","date_gmt":"2025-01-13T01:24:54","guid":{"rendered":"https:\/\/sites.wsagames.com\/pv2g23\/?p=1227"},"modified":"2025-01-13T01:38:33","modified_gmt":"2025-01-13T01:38:33","slug":"before-the-deadline","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/pv2g23\/2025\/01\/13\/before-the-deadline\/","title":{"rendered":"Before the Deadline&#8230;"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Now that the deadline is less than 24 hours away, I want to close this project by reflecting what I have accomplished over the course of 13 weeks.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">One thing I want to mention is that my goal for this project was space out work evenly throughout my week so I don&#8217;t get burned out easily. I found out the way I can efficiently work on this project was to allocate enough time for me. Self care is also very important to me as it boosts my motivation to work on a certain task and it gets it done efficiently. Unfortunately, I am someone who finds it hard to work under the wrong circumstances, so maximising and planning my day in advance really helped me out. In this project, I pushed my boundaries in terms of how much a single person could produce, creating 7 characters in a month served to be a difficult task, but pulled through in the end.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, as a personal goal, I feel like there were aspects in my art development I could&#8217;ve had the chance to hone, but was too intimidated by the scale of the task to even begin trying. For example, I could&#8217;ve drawn out some of the environments in greater detail. Although the art style I have chosen for this project allowed me to do things in a more simplified manner, there are plenty of games out there that can have simple art styles and environments but still make the it look cluttered- in a good way. Even though looking at what other people can produce can sometimes be daunting, it also serves as motivation for me that if indie developers can make games of a vast scale, surely I can. If given the opportunity to conduct my own project again, I want to be given the chance to explore environment design and further hone my character designs in a way where they catch a player&#8217;s eye.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Regarding <strong>my major and minor foci<\/strong> which can be found <a href=\"https:\/\/sites.wsagames.com\/pv2g23\/2024\/11\/12\/major-and-minor-focuses\/\" data-type=\"post\" data-id=\"300\">here<\/a>, I feel like I have covered them completely. I have further developed my skills as a character designer, doing research for a character&#8217;s background and made multiple iterations on a single costume. In regards for mechanics, I was a bit nervous choosing this as my minor focus. Admittedly, I don&#8217;t like being &#8220;bad&#8221; at something, which is quite a silly statement considering that starting from square 1 is the only way you can go up. I have talked about mechanics briefly on my game reviews and expanded on what stealth and sanity does to a player. Additionally, I have come up with the idea that the player must play minigames at the end of each day to get currency. These minigames vary in what keyboard buttons to use.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In conclusion, this project was very beneficial to me and my personal growth, I have also learned that although some tasks can be daunting, it&#8217;s imperative that I do them, or else how else can I grow?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now that the deadline is less than 24 hours away, I want to close this project by reflecting what I have accomplished over the course of 13 weeks. One thing I want to mention is that my goal for this project was space out work evenly throughout my week so I don&#8217;t get burned out &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sites.wsagames.com\/pv2g23\/2025\/01\/13\/before-the-deadline\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Before the Deadline&#8230;&#8221;<\/span><\/a><\/p>\n","protected":false},"author":29,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1227","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/1227","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/users\/29"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/comments?post=1227"}],"version-history":[{"count":3,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/1227\/revisions"}],"predecessor-version":[{"id":1232,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/1227\/revisions\/1232"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/media?parent=1227"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/categories?post=1227"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/tags?post=1227"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}