{"id":659,"date":"2025-01-05T23:11:13","date_gmt":"2025-01-05T23:11:13","guid":{"rendered":"https:\/\/sites.wsagames.com\/pv2g23\/?p=659"},"modified":"2025-01-05T23:11:13","modified_gmt":"2025-01-05T23:11:13","slug":"lost-souls-audience-members","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/pv2g23\/2025\/01\/05\/lost-souls-audience-members\/","title":{"rendered":"Lost Souls &#8211; &#8220;Audience Members&#8221;"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The lost souls are the audience members in No Entry After Midnight and if they feed on too many human souls\/remains, they go through a transformation into something horrifying. These new manifestations are called &#8220;corrupted lost souls&#8221;. They are sensitive to sound and vibration, but they&#8217;re blind.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Initially, I got inspiration from a character in media called &#8220;No face&#8221; which is a character from<em> Spirited Away<\/em>, a Studio Ghibli film. <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<p class=\"wp-block-paragraph\">I liked this character&#8217;s silhouette and overall simplistic design, it&#8217;s something that I want to implement with the audience members&#8217; concept art. Another thing I want to put in their design are masks. As I did research on 4th wall breaks- which can be found <a href=\"https:\/\/sites.wsagames.com\/pv2g23\/2024\/10\/05\/breaking-the-fourth-wall\/\">here<\/a>&#8211; I feel like it would be fitting to use masks to symbolise the lack of remorse and responsibility the audience members have.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"736\" height=\"690\" src=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-2.png\" alt=\"\" class=\"wp-image-986\" srcset=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-2.png 736w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-2-300x281.png 300w\" sizes=\"(max-width: 736px) 100vw, 736px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Lost souls concept art<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"670\" src=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3-1024x670.png\" alt=\"\" class=\"wp-image-987\" srcset=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3-1024x670.png 1024w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3-300x196.png 300w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3-768x503.png 768w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3-1536x1005.png 1536w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-3.png 1864w\" sizes=\"(max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Displayed above are the concepts of the lost souls that can be found in the audience or carnival at night. The first one shows the state of the soul acting normally, the second one shows the soul in distress, this means the player can do side quests for this soul in exchange for other quest items or currency.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Corrupted lost souls concept art<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"482\" src=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-1024x482.png\" alt=\"\" class=\"wp-image-988\" srcset=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-1024x482.png 1024w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-300x141.png 300w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-768x361.png 768w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-1536x723.png 1536w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image-4-2048x964.png 2048w\" sizes=\"(max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Here, I practiced some silhouette concept art, plotting down ink without thinking too much of it at first and adding onto those ink shapes. Eventually, I came up with three designs as I wanted to get this done relatively quickly.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"975\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-975x1024.png\" alt=\"\" class=\"wp-image-989\" srcset=\"https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-975x1024.png 975w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-286x300.png 286w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-768x806.png 768w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-1463x1536.png 1463w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907-1951x2048.png 1951w, https:\/\/sites.wsagames.com\/pv2g23\/wp-content\/uploads\/sites\/28\/2025\/01\/image_2025-01-05_230830907.png 2048w\" sizes=\"(max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<p class=\"wp-block-paragraph\">Finally, I came up with this crooked design of a corrupted lost soul. I wanted to create a disfigured silhouette with ink or black tar seemingly spilling out of it. Another thing that I painted in was the mask split into two halves, showcasing the happy face and sad face commonly found in theatres.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The lost souls are the audience members in No Entry After Midnight and if they feed on too many human souls\/remains, they go through a transformation into something horrifying. These new manifestations are called &#8220;corrupted lost souls&#8221;. They are sensitive to sound and vibration, but they&#8217;re blind. Initially, I got inspiration from a character in &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sites.wsagames.com\/pv2g23\/2025\/01\/05\/lost-souls-audience-members\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Lost Souls &#8211; &#8220;Audience Members&#8221;&#8221;<\/span><\/a><\/p>\n","protected":false},"author":29,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-659","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/659","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/users\/29"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/comments?post=659"}],"version-history":[{"count":4,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/659\/revisions"}],"predecessor-version":[{"id":990,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/posts\/659\/revisions\/990"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/media?parent=659"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/categories?post=659"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/pv2g23\/wp-json\/wp\/v2\/tags?post=659"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}