{"id":1610,"date":"2025-03-15T17:59:30","date_gmt":"2025-03-15T17:59:30","guid":{"rendered":"https:\/\/sites.wsagames.com\/rf2g23\/?p=1610"},"modified":"2025-03-16T16:06:48","modified_gmt":"2025-03-16T16:06:48","slug":"survivor-camp-survey-2","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/rf2g23\/2025\/03\/15\/survivor-camp-survey-2\/","title":{"rendered":"Survivor camp survey"},"content":{"rendered":"\n<p class=\"has-text-align-center wp-block-paragraph\" style=\"font-size:clamp(50.171px, 3.136rem + ((1vw - 3.2px) * 3.114), 100px);\">\u22c5\u2500\u22b1\u2727\u2727\u2727\u22b0\u2500\u22c5<\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\" style=\"font-size:clamp(21.536px, 1.346rem + ((1vw - 3.2px) * 0.841), 35px);\"><strong>Questions and Results:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Following my formative feedback meeting, I created a survey to gather both internal and external opinions of my artwork.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-rosie-flanagan wp-block-embed-rosie-flanagan\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"LnyJNVUBll\"><a href=\"https:\/\/sites.wsagames.com\/rf2g23\/2025\/03\/15\/survivor-camp-survey-questions\/\">Survivor camp survey &#8211; questions<\/a><\/blockquote><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8220;Survivor camp survey &#8211; questions&#8221; &#8212; \u22c5\u273f\u22c5 Rosie Flanagan \u22c5\u273f\u22c5\" src=\"https:\/\/sites.wsagames.com\/rf2g23\/2025\/03\/15\/survivor-camp-survey-questions\/embed\/#?secret=HeB2UFZAuA#?secret=LnyJNVUBll\" data-secret=\"LnyJNVUBll\" width=\"500\" height=\"282\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-rosie-flanagan wp-block-embed-rosie-flanagan\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"4LybL3rzJT\"><a href=\"https:\/\/sites.wsagames.com\/rf2g23\/2025\/03\/14\/survivor-camp-survey\/\">Survivor camp survey &#8211; results<\/a><\/blockquote><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8220;Survivor camp survey &#8211; results&#8221; &#8212; \u22c5\u273f\u22c5 Rosie Flanagan \u22c5\u273f\u22c5\" src=\"https:\/\/sites.wsagames.com\/rf2g23\/2025\/03\/14\/survivor-camp-survey\/embed\/#?secret=sQGvxq82Ny#?secret=4LybL3rzJT\" data-secret=\"4LybL3rzJT\" width=\"500\" height=\"282\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\" style=\"font-size:clamp(39.963px, 2.498rem + ((1vw - 3.2px) * 2.19), 75px);\">\u22c5\u2500\u22b1\u2727\u2727\u2727\u22b0\u2500\u22c5<\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\" style=\"font-size:clamp(21.536px, 1.346rem + ((1vw - 3.2px) * 0.841), 35px);\"><strong>Conclusions:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>What was effective:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Even with minimal exposition, responders were able to identify the environment as post apocalyptic, using descriptive words such as <strong>desolate<\/strong>, <strong>barren<\/strong>, or <strong>wasteland<\/strong>.<\/li>\n\n\n\n<li>Responders were able to correctly identify multiple functions of the base with minimal exposition. These functions included<strong> safety and shelter<\/strong>, a <strong>reclaimed home base<\/strong>, and <strong>separation from surroundings<\/strong>.<\/li>\n\n\n\n<li>Responders liked the <strong>colours<\/strong>, <strong>textures<\/strong>, <strong>materials<\/strong> and <strong>style<\/strong> of the guarded fence.<\/li>\n\n\n\n<li><strong>6\/16 responders <\/strong>were able to <strong>correctly identify the launch pad <\/strong>before it was revealed to be one.<\/li>\n\n\n\n<li>Responders agreed that <strong>once the context had been revealed they could clearly see that it was a launch site<\/strong>. Therefor having clear exposition before players are introduced to the environment might help them understand the surroundings and context more easily.<\/li>\n\n\n\n<li>7 responders agreed <strong>the environment looked like a post apocalyptic Florida<\/strong> without any extra comments or suggestions.<\/li>\n\n\n\n<li>Lots of responders agreed<strong> the environment looked post apocalyptic<\/strong> but had suggestions to make it look more like Florida.<\/li>\n\n\n\n<li>10 responders <strong>liked the launch pad design<\/strong> and thought it was <strong>accurate<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>What needs to be changed \/ implemented:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Many responders <strong>incorrectly identified the water as snow<\/strong>, which changed their perception of the environment significantly. As Florida would be flooded in a post apocalyptic event such as this, it is imperative to me that the waters appearance is obvious.<\/li>\n\n\n\n<li>Many responders <strong>struggled to understand the scale of objects<\/strong> in the artwork, especially the<strong> bollards and fence<\/strong>. The scale of the bollards needs to be reduced and the fence potentially enlarged. However this issue may be resolved when more objects are added to the camp, providing a better reference for the scale.<\/li>\n\n\n\n<li>Responders thought the guarded fence looked <strong>too thin <\/strong>and <strong>flimsy<\/strong>, and that it needed<strong> more guard towers around the perimeters<\/strong>. To make the camp feel realistic to players, this is definitely something to consider.<\/li>\n\n\n\n<li>Responders thought the gate and guard towers would benefit from <strong>contrasting with the fence more<\/strong>, so that they would be easier to identify.<\/li>\n\n\n\n<li>With minimal exposition, many responders were <strong>not able to correctly identify the launch pad<\/strong>, several believing it to be a <strong>radio tower<\/strong> or an <strong>underground bunker<\/strong>. The design of the launchpad could be more detailed so players can identify it easily in the future.<\/li>\n\n\n\n<li>Responders suggested to add more <strong>debris<\/strong>,<strong> nuclear waste<\/strong>, <strong>marshes <\/strong>and <strong>swampland <\/strong>to help the environment look more like a post apocalyptic Florida.<\/li>\n\n\n\n<li>Responders thought <strong>the launchpad would benefit from more details<\/strong>, such as <strong>soot from jet propulsion<\/strong>, <strong>wires<\/strong> or <strong>metal arms to hold the rocket<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Useful comments from responders:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>\u201cThe tower in the middle is<strong> a brighter red<\/strong> to presumably<strong> help inhabitants find it when they are lost<\/strong>.&#8221;<\/li>\n\n\n\n<li>\u201cAdd <strong>more contrast or shadows<\/strong> (like from the structure in the middle to <strong>show how much the sun is beating down<\/strong>).\u201d<\/li>\n\n\n\n<li>\u201cI feel <strong>more debris and unnatural colours <\/strong>may help to facilitate a post apocalyptic wasteland.\u201d<\/li>\n\n\n\n<li>\u201cCould be a bit<strong> darker and more miserable looking<\/strong>; maybe make the edges of the snow ashier\/muddier. But <strong>keep the red bright<\/strong>\u201d<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">These comments were useful and gave me ideas of things to implement to make the artwork more effective:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Make the launch pad a saturated bright red.<\/li>\n\n\n\n<li>Darken the environment. <\/li>\n\n\n\n<li>Add more shadows to show the sun beating down.<\/li>\n\n\n\n<li>Add more debris and unnatural colours.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Next objectives:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I think it will be really important to implement the changes I&#8217;ve listed in my design, however as we only have a short time left before the playtest, I will stick to my current objective of completing the resource camps, so the environment feels more full and the players objectives are clearer. If I have time before the playtest I will try to implement as many of these changes as I can, but if not then it can wait till after the playtest for now.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also think introducing some context about the environment to the player at the start of the playtest \/ vertical slice will help the player understand the world better from the beginning.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>This survey has helped me achieve the following learning outcome:<\/strong> A2 experimental methods to advance your discipline-specific ideas.<\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\" style=\"font-size:clamp(50.171px, 3.136rem + ((1vw - 3.2px) * 3.114), 100px);\">\u22c5\u2500\u22b1\u2727\u2727\u2727\u22b0\u2500\u22c5<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u22c5\u2500\u22b1\u2727\u2727\u2727\u22b0\u2500\u22c5 Questions and Results: Following my formative feedback meeting, I created a survey to gather both internal and external opinions of my artwork. \u22c5\u2500\u22b1\u2727\u2727\u2727\u22b0\u2500\u22c5 Conclusions: What was effective: What needs to be changed \/ implemented: Useful comments from responders: These comments were useful and gave me ideas of things to implement to make the artwork [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1610","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/posts\/1610","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/comments?post=1610"}],"version-history":[{"count":5,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/posts\/1610\/revisions"}],"predecessor-version":[{"id":1629,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/posts\/1610\/revisions\/1629"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/media?parent=1610"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/categories?post=1610"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rf2g23\/wp-json\/wp\/v2\/tags?post=1610"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}