{"id":1205,"date":"2025-02-09T19:48:41","date_gmt":"2025-02-09T19:48:41","guid":{"rendered":"https:\/\/sites.wsagames.com\/rl5g23\/?p=1205"},"modified":"2025-05-14T22:51:51","modified_gmt":"2025-05-14T22:51:51","slug":"enemy-3","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/rl5g23\/2025\/02\/09\/enemy-3\/","title":{"rendered":"Enemy 3 &#8211; Trinity"},"content":{"rendered":"\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p>This is one of the many enemy concepts that wasn&#8217;t implemented in the game because we didn&#8217;t have time to implement it so we cut it out.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"has-text-align-center\"><strong>Mood board<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/mail.google.com\/mail\/u\/0?ui=2&amp;ik=023b86091c&amp;attid=0.1&amp;permmsgid=msg-a:r-8053139055671529996&amp;th=196d0fe129003b12&amp;view=fimg&amp;disp=thd&amp;attbid=ANGjdJ-_tochxATDp3duX9UILTlxJiFrelNVUyWTX0nO5MM3hP-VDgQn9DqkzDUfeDKIWt6HKH8ef67sXg50Xg6taUxMWbQao7CBsrw6ukbp-c-d9JGLrxeBLr7u-0Q&amp;ats=2524608000000&amp;sz=w1910-h982\" alt=\"Displaying Untitled96_20250514235022.png\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUdPaA6CoBCCOzLeTd9wzZt8M2N7X_oQ8kXlpOKBqFseNhhpyYXoW2uF8IrovXyqMjqR3SWwAESWOjqMK65q_2a_rf-mGvfuMCWf3PXEB26bA4w6QnuZU9Ep-11cebi4zNLMRU7H6g=s2048?key=cImkN6caP2FTZ9BCfwYRkBmk\" alt=\"\" \/><\/figure>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-medium-font-size\">3rd enemy:  Trinty<\/p>\n\n\n\n<p class=\"has-medium-font-size\">concept: A three-headed opponent melting together, displaying three separate feelings, symbolizing conflicting emotions. Trinity&#8217;s body is uneven and filled with little red faces with bright eyes.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-medium-font-size\">Shape : three heads, glowing eyes, large sharp claws and uneven legs<\/li>\n\n\n\n<li class=\"has-medium-font-size\">texture : Slimy-like texture<\/li>\n\n\n\n<li class=\"has-medium-font-size\">colour : dark blue\/purple, greys and red tones<\/li>\n\n\n\n<li class=\"has-medium-font-size\">motion : unstable movement but still a little fast<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUcircNruiFUbuMXTXn0aZ7QV0x0b2uof6XJTZwlxjiqwMewxUOFXqC0EsqTBI-pTYk_KOMrzek2hO9wgLDiJs_4nSKICMr-BxrdvhneIpS8rs6RzO1zkYivOR7kYSt7sXduk2Vp=s2048?key=cImkN6caP2FTZ9BCfwYRkBmk\" alt=\"\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/slidesz\/AGV_vUd4So4XqjhXRJRYLjRUnuf39FXhAz-MTwoivZc6PPxcdXVOMwvuq3N5YIe63ma08uC4mKCPjuNmyfaVRKr1Afq_NyzZMSkvOq7E1kBVGMLFU19bnTix5deGRRYUtWAnpH_posVHiw=s2048?key=cImkN6caP2FTZ9BCfwYRkBmk\" alt=\"\" style=\"width:162px;height:auto\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>This is the pixelized version of Trinity<\/p>\n\n\n\n<p>1st iteration<\/p>\n\n\n\n<p>canvas size : 20 x 32<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>This was the pixelated version of how I imagined Trinity, It took me 14 minutes to complete and I used the Resprite app. I&#8217;m happy with the overall look even though I wasn&#8217;t able to get the distinct faces I wanted, it still has scary look and looks like id fit in the depression realm environment.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p>Survey : These are the questions I sent out to get peer feedback with the final pixelated design of Trinity.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"677\" height=\"126\" src=\"https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-38.png\" alt=\"\" class=\"wp-image-2685\" srcset=\"https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-38.png 677w, https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-38-300x56.png 300w\" sizes=\"(max-width: 677px) 100vw, 677px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"917\" height=\"523\" src=\"https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-42.png\" alt=\"\" class=\"wp-image-2739\" srcset=\"https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-42.png 917w, https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-42-300x171.png 300w, https:\/\/sites.wsagames.com\/rl5g23\/wp-content\/uploads\/sites\/15\/2025\/02\/image-42-768x438.png 768w\" sizes=\"(max-width: 917px) 100vw, 917px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"has-text-align-center\">By the time, I was going to make animations or another iteration for Trinity we realized that there wasn&#8217;t enough time to implement all the enemies, so I decided not to go further anymore with this design. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is one of the many enemy concepts that wasn&#8217;t implemented in the game because we didn&#8217;t have time to implement it so we cut it out. Mood board 3rd enemy: Trinty concept: A three-headed opponent melting together, displaying three separate feelings, symbolizing conflicting emotions. Trinity&#8217;s body is uneven and filled with little red faces [&hellip;]<\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1205","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/1205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/comments?post=1205"}],"version-history":[{"count":20,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/1205\/revisions"}],"predecessor-version":[{"id":2752,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/1205\/revisions\/2752"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/media?parent=1205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/categories?post=1205"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/tags?post=1205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}