{"id":3564,"date":"2025-11-03T11:11:39","date_gmt":"2025-11-03T11:11:39","guid":{"rendered":"https:\/\/sites.wsagames.com\/rl5g23\/?p=3564"},"modified":"2025-11-03T12:29:57","modified_gmt":"2025-11-03T12:29:57","slug":"lesson-6-%e2%99%a1","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/rl5g23\/2025\/11\/03\/lesson-6-%e2%99%a1\/","title":{"rendered":"Lesson 6\u00a0\u2661"},"content":{"rendered":"\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h6 class=\"wp-block-heading has-text-align-center has-background-color has-primary-background-color has-text-color has-background has-link-color wp-elements-1\">Game Poems : Jordan<\/h6>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Exploring serious topics within games<\/li>\n\n\n\n<li>How do you showcase these serious topics within games<\/li>\n\n\n\n<li>How could you deliver a message from a game<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">During lesson I watched my classmates playing simple but effective games showcasing more <mark style=\"background-color:#111\" class=\"has-inline-color has-primary-color\">serious topics<\/mark>. <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Gametrekking Omnibus: \n<ul class=\"wp-block-list\">\n<li>1. Grandmother : A quick and simple interactive point &amp; click games where you go to a grave sit to clean your grandmothers site.<\/li>\n\n\n\n<li>2.<\/li>\n\n\n\n<li><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-2 wp-block-paragraph\">How do we talk about making good videogames?<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Narrative : Telling good stories<\/li>\n\n\n\n<li>Gameplay : Crafting fun, balanced gameplay<\/li>\n<\/ol>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-3 wp-block-paragraph\">What is poem?<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Game poems are short<\/li>\n\n\n\n<li>Game poems juxtapose signified meaning with material meaning<\/li>\n\n\n\n<li>Game poems are bound to metaphor and ambiguous imagery<\/li>\n\n\n\n<li>Game poems are hyperbolic<\/li>\n\n\n\n<li>Game poems are subjective<\/li>\n\n\n\n<li>Game poems make use of poetic address<\/li>\n<\/ol>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-4 wp-block-paragraph\">How can game poems be accessible and inviting?<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Poems are short, you can express your game any way. Whether it&#8217;s short or simple.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-5 wp-block-paragraph\">Why care about game poems?<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Maybe you want to be a poet whose medium is videogames.<\/li>\n<\/ol>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-6 wp-block-paragraph\">Can poetry lens help make a better video game?<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Deeper meaning towards the player<\/li>\n\n\n\n<li>Different interpretations for different players<\/li>\n\n\n\n<li>Power of ambiguity <\/li>\n\n\n\n<li>Rather than telling everyone about the experience, they can figure it out themselves.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-7 wp-block-paragraph\">What make poetry powerful?<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">&#8220;Poetry lifts the veil form the hidden beauty of the world, and makes familiar object be as if they were not familiar&#8221; &#8211; Percy Shelley<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-primary-color has-text-color has-link-color wp-elements-8 wp-block-paragraph\">Lessons from poetry :<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Embrace ambiguity\n<ul class=\"wp-block-list\">\n<li>The player can have a different interpretation of the ending, that can be just as impactful from typical ending.<\/li>\n\n\n\n<li>Moral ambiguity<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Reimagine &#8220;fun gameplay&#8221;\n<ul class=\"wp-block-list\">\n<li>Poetry offers a different perspective on &#8220;play&#8221;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<details class=\"wp-block-details has-primary-color has-text-color has-link-color wp-elements-9 is-layout-flow wp-block-details-is-layout-flow\"><summary>Respect the poetic process<\/summary>\n<p class=\"wp-block-paragraph\">Takeaway : Meaning a good game might be hard in way that you don&#8217;t expect &amp; Incorporate what you learn on the journey.<\/p>\n<\/details>\n\n\n\n<p class=\"has-text-align-center has-primary-color has-text-color has-link-color wp-elements-10 wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game Poems : Jordan During lesson I watched my classmates playing simple but effective games showcasing more serious topics. How do we talk about making good videogames? What is poem? How can game poems be accessible and inviting? Why care about game poems? Can poetry lens help make a better video game? What make poetry [&hellip;]<\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3564","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3564","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/comments?post=3564"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3564\/revisions"}],"predecessor-version":[{"id":3571,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3564\/revisions\/3571"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/media?parent=3564"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/categories?post=3564"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/tags?post=3564"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}