{"id":3897,"date":"2025-12-15T01:27:39","date_gmt":"2025-12-15T01:27:39","guid":{"rendered":"https:\/\/sites.wsagames.com\/rl5g23\/?p=3897"},"modified":"2026-01-09T17:33:30","modified_gmt":"2026-01-09T17:33:30","slug":"project-proposal","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/rl5g23\/2025\/12\/15\/project-proposal\/","title":{"rendered":"Project Proposal"},"content":{"rendered":"\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20)\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">User Experience (UX):<\/mark><\/p>\n\n\n\n<p class=\"wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20)\"><br><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">The Mechanics:<\/mark> Keys (A,D) for movements and (Q,E) for decisions or left mouse clicks<\/p>\n\n\n\n<p class=\"wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20)\"><br><mark style=\"color:#f78da7\" class=\"has-inline-color\">The Experience: <\/mark>The players should feel curiosity and confusion first about their character as they wake up without a backstory, but as the story progresses, maybe get a feeling that there\u2019s more than just a goal of \u2018getting back home\u2019. I want players to feel like their choices matter and their actions will determine the ending they get, hopefully making them think more about the consequences of the choices they make. The overall game should be slower-paced to focus more on the character, mood and difficulty the player will face later in the game. By keeping the mechanics minimal and mainly story-focused, I\u2019m hoping that it will be emotionally compelling for the player.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20)\"><br><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Win\/fail state: <\/mark><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-5fb07882 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Audience: <\/mark>The game will most likely feature a few violent situations and is aimed at players who prefer story-driven and choice-based games, especially teenagers \/ young adults. I believe it\u2019s also suitable for new players because the game is simple and approachable, and there aren\u2019t many mechanics involved.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/pegi.info\/sites\/default\/files\/inline-images\/age-16-black.jpg\" alt=\"PEGI 16\" style=\"width:211px;height:auto\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Competitors:<\/mark><br>Compare how your work with other games in this space.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Critical Analysis:<\/mark><br>An indication of the critical and analytical frameworks and key research sources for the project includes.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h6 class=\"wp-block-heading has-text-align-center has-pale-pink-color has-text-color has-link-color has-system-monospace-font-family wp-elements-1\" style=\"margin-top:var(--wp--preset--spacing--40);margin-bottom:var(--wp--preset--spacing--40)\">Content<\/h6>\n\n\n\n<p class=\"has-text-align-left wp-block-paragraph\" style=\"padding-top:0;padding-bottom:0\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Components:<\/mark> A detailed discussion and list of the actual components you will be producing. Based on your research so far what do you think your final deliverables (end of semester 2) could be<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Functional Specs:<\/mark><br>Technical, software, hardware for development and concepts for distribution of project.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Project Structure:<\/mark><br>Include your proposed methodologies for the project such as Agile, SCRUMM, Lean UX, Kanban. Use diagrams where appropriate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><mark style=\"background-color:#111;color:#f78da7\" class=\"has-inline-color\">Schedule<\/mark><br>A week-by-week summary of what you hope to achieve by the end of each week. Gannt chart is a very good idea.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p class=\"wp-block-paragraph\">Suggested types of links in the scaffold document to the rest of your blog that would form a \u201cDesign Appendix\u201d allowing deep dives into previous research and ideation.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Presentations:<br>Various and specify finalised appropriate presentations covering, key concepts such as mechanics, colours, typography, language, texture, feel. Include an edited review of sketchbooks, notebooks, initial research, initial concepts, mood boards, artwork, concept visuals and prototype details.<br><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sketchbooks \/ Notebooks<br>Including research materials, inspirations, influences, URL\u2019s, bibliography,<br>brainstorming, drawings, sketches, screens etc. this is your general creative process.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Concepts<br>Concepts of preliminary designs for visual aspects of your project. Examples of screen layouts, characters, graphics, mood boards and colours etc in digital formats.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prototypes:<\/p>\n\n\n\n<p class=\"has-text-align-center has-pale-pink-color has-text-color has-link-color wp-elements-2 wp-block-paragraph\"><a href=\"https:\/\/sites.wsagames.com\/rl5g23\/2025\/11\/03\/prototype-2\/\">Click here to look at the prototypes made for game idea 3<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Create and list self-contained functional components and early prototypes you made Development screencasts \/ podcasts Video and\/or screenshots with audio narration for key components of your project.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>User Experience (UX): The Mechanics: Keys (A,D) for movements and (Q,E) for decisions or left mouse clicks The Experience: The players should feel curiosity and confusion first about their character as they wake up without a backstory, but as the story progresses, maybe get a feeling that there\u2019s more than just a goal of \u2018getting [&hellip;]<\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3897","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/comments?post=3897"}],"version-history":[{"count":13,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3897\/revisions"}],"predecessor-version":[{"id":4258,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/posts\/3897\/revisions\/4258"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/media?parent=3897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/categories?post=3897"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rl5g23\/wp-json\/wp\/v2\/tags?post=3897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}