{"id":1008,"date":"2024-12-03T20:31:24","date_gmt":"2024-12-03T20:31:24","guid":{"rendered":"https:\/\/sites.wsagames.com\/rp11g23\/?p=1008"},"modified":"2025-01-13T15:06:54","modified_gmt":"2025-01-13T15:06:54","slug":"art-direction","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/rp11g23\/2024\/12\/03\/art-direction\/","title":{"rendered":"Art Direction"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Environment Art<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The artistic goal is for the player to feel like they are looking at a 50s stylised commercial advertisement &#8211; a mixture of retro and flat design. Each environment will have a bold, imaginative, monochrome\/limited colour palette and slightly exaggerated props with cartoonish shapes. Like 2000s\/early cartoons (e.g. The Powerpuff Girls, Foster&#8217;s Home for Imaginary Friends, etc), backgrounds are two-dimensional with softer\/minimal lineart to make the characters stand out. Any interactable items may be bolder or brighter, encouraging exploration and making it clear to the player that they can interact with it. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"543\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-1024x543.png\" alt=\"\" class=\"wp-image-1023\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-1024x543.png 1024w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-300x159.png 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-768x407.png 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-1536x815.png 1536w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min-850x451.png 850w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Screenshot-2024-12-03-212901-min.png 1908w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Environment colour palettes and general style<\/figcaption><\/figure>\n\n\n\n<div style=\"height:26px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">As the game progresses, with the horror unfolding as the main character discovers it, the art will reflect this. The focus is on Genevieve\u2019s desperation for fame and the darker side of Hollywood. The colour palette of the background will also reflect her mood and the environment. Unease can be created through: the colour palette having a darker tone and less saturated as well as the visuals becoming more gloomy as the main character\u2019s psyche unravels.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-79fb870f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image alignright size-large is-resized\"><img decoding=\"async\" width=\"814\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-814x1024.avif\" alt=\"\" class=\"wp-image-1033\" style=\"width:255px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-814x1024.avif 814w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-238x300.avif 238w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-768x967.avif 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-1220x1536.avif 1220w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-300x378.avif 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart-850x1070.avif 850w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Colour-Psychology-Chart.avif 1222w\" sizes=\"(max-width: 814px) 100vw, 814px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">E.g. The bottom two images on the right side of the moodboard show colour palettes changing from inviting and bright to sombre.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">E.g. John&#8217;s office at the start of the game will be brighter yet still feel oppressive, starting to fully lean into a darker colour palette as the game progresses, uncovering his true colours. &nbsp;&nbsp;<\/p>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Character Designs<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I wanted the character art to be reminiscent of fashion illustrations: exaggerated long limbs and thin torsos but still anatomically accurate. Each character will have their own 3\/4 view pose\/idle animation that evokes their personality and makes them distinguishable from each other. Genevieve and Angelie&#8217;s character designs (on the right) should be opposite but still mirror each other in some way. The main female characters should have extravagant hairstyles and their beauty should look almost caricature-like. In contrast, for John&#8217;s character, imperfections are encouraged. Although he is canonically good-looking, adding subtle wrinkles and creases will show his age as well as reference the lax standards for men, especially in his position.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-79fb870f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"733\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1-1024x733.png\" alt=\"\" class=\"wp-image-1141\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1-1024x733.png 1024w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1-300x215.png 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1-768x550.png 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1-850x609.png 850w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Rough-Character-Art-Moodboard-1.png 1357w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-1024x1024.png\" alt=\"\" class=\"wp-image-1705\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-1024x1024.png 1024w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-300x300.png 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-150x150.png 150w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-768x768.png 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-1536x1536.png 1536w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-2048x2048.png 2048w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/Untitled10_20250108174529-edited-1-850x850.png 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Character concept art demonstrating scale<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"521\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-1024x521.jpeg\" alt=\"\" class=\"wp-image-2051\" style=\"width:615px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-1024x521.jpeg 1024w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-300x153.jpeg 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-768x390.jpeg 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-1536x781.jpeg 1536w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1-850x432.jpeg 850w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled13_20250113025022-1.jpeg 1963w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Sketches of hairstyles for both main characters and NPCs<\/figcaption><\/figure>\n\n\n\n<div style=\"height:26px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Although the artists I had researched inspired the starting point of my concept art, I was heavily inspired by Arthur De Pins and Shane Glines. While looking at art on Pinterest, I found some of Arthur De Pins artwork for his comic <em>Zombillenium<\/em> (2009) as well as some standalone work. His style is characterised by mostly flat colours and minimal lineart but with enough shading and detail to make it legible. Shane Glines&#8217; character designs have exaggerated silhouettes and features. <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-79fb870f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"933\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/image-1-edited.jpeg\" alt=\"The Art of Arthur de Pins\" class=\"wp-image-1711\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/image-1-edited.jpeg 700w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/image-1-edited-225x300.jpeg 225w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/image-1-edited-300x400.jpeg 300w\" sizes=\"(max-width: 700px) 100vw, 700px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"578\" height=\"770\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/arthurdepins41-edited.jpg\" alt=\"\" class=\"wp-image-1710\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/arthurdepins41-edited.jpg 578w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/arthurdepins41-edited-225x300.jpg 225w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/arthurdepins41-edited-300x400.jpg 300w\" sizes=\"(max-width: 578px) 100vw, 578px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"449\" height=\"599\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/43da92218e2713fa633865c124a6a3ce-edited.png\" alt=\"\" class=\"wp-image-1713\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/43da92218e2713fa633865c124a6a3ce-edited.png 449w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/43da92218e2713fa633865c124a6a3ce-edited-225x300.png 225w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2025\/01\/43da92218e2713fa633865c124a6a3ce-edited-300x400.png 300w\" sizes=\"(max-width: 449px) 100vw, 449px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Logo Design<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I looked at the logos for <em>Sally Face<\/em> and <em>Fran Bow<\/em> as they are also point-and-click games. They incorporated the art style into the logos and were able to evoke the vibe of the games.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-79fb870f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"392\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/81d022defdfcce4ac36af017425b6a72.png\" alt=\"\" class=\"wp-image-2115\" style=\"width:339px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/81d022defdfcce4ac36af017425b6a72.png 1000w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/81d022defdfcce4ac36af017425b6a72-300x118.png 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/81d022defdfcce4ac36af017425b6a72-768x301.png 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/81d022defdfcce4ac36af017425b6a72-850x333.png 850w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"543\" height=\"176\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/FranBow_Logo.png\" alt=\"\" class=\"wp-image-2116\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/FranBow_Logo.png 543w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/FranBow_Logo-300x97.png 300w\" sizes=\"(max-width: 543px) 100vw, 543px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">For my logo, I thought of putting her name in lights but her name would&#8217;ve been to long and repetitive. I wanted to keep it on the simpler side and since the title of the game was the main character&#8217;s name, I also thought that making it look like a signature would be interesting. While experimenting with some scrapped concept art, I made a silhouette of her and wanted to incorporate it by replacing the &#8220;I&#8221; (bottom right) but found that it looked a bit hard to read and the font was more reminiscent of Art Deco which was more 1920s to 30s. I tried different styles, using an ink blot on the &#8220;I&#8221; to suggest something sinister but ultimately decided on the top right as it was clean, very obviously a signature, and the sharpness also linked into the hidden horror aspect of my game.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-1024x576.png\" alt=\"\" class=\"wp-image-2112\" srcset=\"https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-1024x576.png 1024w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-300x169.png 300w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-768x432.png 768w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-1536x864.png 1536w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-2048x1152.png 2048w, https:\/\/sites.wsagames.com\/rp11g23\/wp-content\/uploads\/sites\/19\/2024\/12\/Untitled35_20250113145744-850x478.png 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Environment Art The artistic goal is for the player to feel like they are looking at a 50s stylised commercial advertisement &#8211; a mixture of retro and flat design. Each environment will have a bold, imaginative, monochrome\/limited colour palette and slightly exaggerated props with cartoonish shapes. Like 2000s\/early cartoons (e.g. The Powerpuff Girls, Foster&#8217;s Home [&hellip;]<\/p>\n","protected":false},"author":20,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-1008","post","type-post","status-publish","format-standard","hentry","category-ideation-development"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/posts\/1008","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/comments?post=1008"}],"version-history":[{"count":66,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/posts\/1008\/revisions"}],"predecessor-version":[{"id":2121,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/posts\/1008\/revisions\/2121"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/media?parent=1008"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/categories?post=1008"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/rp11g23\/wp-json\/wp\/v2\/tags?post=1008"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}