{"id":125,"date":"2026-02-24T21:17:35","date_gmt":"2026-02-24T21:17:35","guid":{"rendered":"https:\/\/sites.wsagames.com\/scopophobia\/?p=125"},"modified":"2026-05-13T00:04:35","modified_gmt":"2026-05-13T00:04:35","slug":"week-3-working-progress","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/scopophobia\/2026\/02\/24\/week-3-working-progress\/","title":{"rendered":"Week 3 working progress"},"content":{"rendered":"\n<p class=\"has-text-align-center wp-block-paragraph\"><strong>The post written by Yushan Yao<\/strong><\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><strong>Lee&#8217;s part written by himself<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Yushan\uff1a<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This week Yushan focuses mainly on the game&#8217;s most important mechanic-NPCs<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>NPC Tracking System\uff1a<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">When the player is close to the NPC and the NPC is facing the player it will track the player and the NPC will be a little slower than the player.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>NPC Patrol System\uff1a<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Yushan has given all NPCs a range of action, within which the NPC will then move, and the NPC will stand in place for 2 seconds after travelling a little distance before moving again.Yushan has set the stay for two seconds in order to simulate the stay that a customer would have when making a purchase.<\/p>\n\n\n\n<figure class=\"wp-block-gallery alignfull has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"610\" data-id=\"165\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-1024x610.png\" alt=\"\" class=\"wp-image-165\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-1024x610.png 1024w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-300x179.png 300w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-768x457.png 768w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-1536x915.png 1536w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/ac2f743f4116e91dca04abd3ddea5786-2048x1220.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"612\" data-id=\"164\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-1024x612.png\" alt=\"\" class=\"wp-image-164\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-1024x612.png 1024w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-300x179.png 300w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-768x459.png 768w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-1536x918.png 1536w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/cc9060999c35a81ef3f9c52b9743ecf9-2048x1224.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"612\" data-id=\"166\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-1024x612.png\" alt=\"\" class=\"wp-image-166\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-1024x612.png 1024w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-300x179.png 300w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-768x459.png 768w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-1536x918.png 1536w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/d603e6874930175c7eb10913c89f832f-2048x1224.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Machanic List\uff1a<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Yushan listed all the mechanics she thinks need to be implemented in the game based on last week&#8217;s USER STORY and CORE GAME LOOP.<\/p>\n\n\n\n<figure class=\"wp-block-image alignwide size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"406\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057-1024x406.png\" alt=\"\" class=\"wp-image-168\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057-1024x406.png 1024w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057-300x119.png 300w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057-768x305.png 768w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057-1536x609.png 1536w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-14-170057.png 1800w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Zixuan Zou:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This week, Leo completed the dialogue content for entering the level, and wrote the settlement dialogues for three different endings: a successful ending, a semi-successful ending, and a complete failure ending. The three endings are distinct in their narrative presentation.<br>Furthermore, Leo made some modifications to the initial dialogue because the translation software failed to accurately convey the intended meaning.<\/p>\n\n\n\n<figure class=\"wp-block-gallery alignwide has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"543\" data-id=\"547\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-23-040425-1024x543-1.png\" alt=\"\" class=\"wp-image-547\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-23-040425-1024x543-1.png 1024w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-23-040425-1024x543-1-300x159.png 300w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-02-23-040425-1024x543-1-768x407.png 768w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Junhwan Lee:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lee made prototypes of the npcs and how they would look like:<\/p>\n\n\n\n<figure class=\"wp-block-gallery alignwide has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"754\" height=\"411\" data-id=\"298\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211019.png\" alt=\"\" class=\"wp-image-298\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211019.png 754w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211019-300x164.png 300w\" sizes=\"(max-width: 754px) 100vw, 754px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"409\" data-id=\"297\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211025.png\" alt=\"\" class=\"wp-image-297\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211025.png 755w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211025-300x163.png 300w\" sizes=\"(max-width: 755px) 100vw, 755px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After getting the greenlight from the team Lee made a basic concept of how the npc would look like in game<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"756\" height=\"426\" src=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211107.png\" alt=\"\" class=\"wp-image-299\" srcset=\"https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211107.png 756w, https:\/\/sites.wsagames.com\/scopophobia\/wp-content\/uploads\/sites\/84\/2026\/02\/\u5c4f\u5e55\u622a\u56fe-2026-03-08-211107-300x169.png 300w\" sizes=\"(max-width: 756px) 100vw, 756px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The post written by Yushan Yao Lee&#8217;s part written by himself Yushan\uff1a This week Yushan focuses mainly on the game&#8217;s most important mechanic-NPCs When the player is close to the NPC and the NPC is facing the player it will track the player and the NPC will be a little slower than the player. Yushan [&hellip;]<\/p>\n","protected":false},"author":56,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-125","post","type-post","status-publish","format-standard","hentry","category-weekly-project-progress"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/posts\/125","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/users\/56"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/comments?post=125"}],"version-history":[{"count":10,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/posts\/125\/revisions"}],"predecessor-version":[{"id":548,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/posts\/125\/revisions\/548"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/media?parent=125"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/categories?post=125"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/scopophobia\/wp-json\/wp\/v2\/tags?post=125"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}