{"id":15,"date":"2026-09-24T23:36:57","date_gmt":"2026-09-24T23:36:57","guid":{"rendered":"https:\/\/sites.wsagames.com\/sm8g25\/?page_id=15"},"modified":"2026-09-25T00:12:55","modified_gmt":"2026-09-25T00:12:55","slug":"game-concepts","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/sm8g25\/game-concepts\/","title":{"rendered":"Game Concepts"},"content":{"rendered":"<article style=\"font-family:Arial,sans-serif;color:#202b32;line-height:1.7;max-width:1100px;margin:auto\"><section style=\"background:#202b32;color:#fff;padding:40px;border-radius:18px\"><p style=\"letter-spacing:3px;font-size:13px\">SIHAN MA \u00b7 GAME DESIGN \u00b7 WEEK 1<\/p><h2 style=\"font-size:46px;line-height:1.1;color:#fff\">Three ideas.<br>Three ways to play.<\/h2><p style=\"font-size:23px\">Explore a landscape. Optimise a system. Command a force.<\/p><p>Three early development proposals, expanded from the original game-possibility worksheets. Each project explores a different kind of player decision.<\/p><p style=\"font-size:14px\">CONCEPT STAGE \u00b7 THREE GAME IDEAS<\/p><\/section><section style=\"padding:28px 0\"><h2>Choose a project<\/h2><div style=\"display:flex;flex-wrap:wrap;gap:18px\"><section style=\"flex:1 1 240px;background:#e8eee4;padding:22px;border-radius:12px\"><img decoding=\"async\" src=\"https:\/\/images.unsplash.com\/photo-1660756018872-6070f3b44110?auto=format&amp;fit=crop&amp;w=900&amp;q=80\" alt=\"Real Jeep on a mountain forest road\" style=\"width:100%;height:180px;object-fit:cover;border-radius:8px\" \/><p style=\"font-size:12px\">01 \/ EXPLORATION<\/p><h3>Trailbound<\/h3><p>Choose a jeep or off-road truck. Reach lookout tower save points while managing terrain, drivetrain mode and fuel.<\/p><p><strong>The choice:<\/strong><br>Risk the shortcut or take the longer trail?<\/p><p><a href=\"https:\/\/sites.wsagames.com\/sm8g25\/trailbound\/\">Explore Trailbound \u2192<\/a><\/p><p style=\"font-size:11px\">Photo: Matthew Lancaster \/ Unsplash. Full credit on project page.<\/p><\/section><section style=\"flex:1 1 240px;background:#f5e8cc;padding:22px;border-radius:12px\"><img decoding=\"async\" src=\"https:\/\/szyyzdh.com\/UpLoad\/201810\/2018102653281961.JPG\" alt=\"Real conveyor line and industrial machines\" style=\"width:100%;height:180px;object-fit:cover;border-radius:8px\" \/><p style=\"font-size:12px\">02 \/ AUTOMATION PUZZLE<\/p><h3>Factory Flow<\/h3><p>Connect machines and conveyor belts. Complete an order inside a limited workshop.<\/p><p><strong>The choice:<\/strong>Build powered production lines and meet increasingly complex orders within two-to-five-minute deadlines.<br>Can the factory produce every component before the deadline?<\/p><p><a href=\"https:\/\/sites.wsagames.com\/sm8g25\/factory-flow\/\">Explore Factory Flow \u2192<\/a><\/p><p style=\"font-size:11px\">Photo: Suzhou Yongyang Automation. Full credit on project page.<\/p><\/section><section style=\"flex:1 1 240px;background:#e2eaf2;padding:22px;border-radius:12px\"><img decoding=\"async\" src=\"https:\/\/api.army.mil\/e2\/c\/-images\/2010\/10\/14\/88532\/army.mil-88532-2010-10-14-031043.jpg\" alt=\"Real military vehicle yards and maintenance buildings\" style=\"width:100%;height:180px;object-fit:cover;border-radius:8px\" \/><p style=\"font-size:12px\">03 \/ REAL-TIME STRATEGY<\/p><h3>Frontline Command<\/h3><p>Gather resources, build a base and lead a small fictional force.<\/p><p><strong>The choice:<\/strong><br>Invest in defence, information or an advance?<\/p><p><a href=\"https:\/\/sites.wsagames.com\/sm8g25\/frontline-command\/\">Explore Frontline Command \u2192<\/a><\/p><p style=\"font-size:11px\">Photo: U.S. Army \/ Europe District. Full credit on project page.<\/p><\/section><\/div><\/section><section style=\"background:#f2f3f3;padding:28px;border-radius:12px\"><h2>Core design focus<\/h2><p><strong>Trailbound:<\/strong> Do changing road surfaces, drivetrain modes and fuel use make the 30\u201340 minute journey engaging?<\/p><p><strong>Factory Flow:<\/strong> Timed orders, visible manufacturing cycles, power limits and increasingly complex but readable production lines.<\/p><p><strong>Frontline Command:<\/strong> Can a small set of units support more than one effective plan?<\/p><\/section><p style=\"font-size:13px;margin-top:28px\">These pages present planned game concepts, not finished or playable builds. Imagery is mainly real-world photography, supported by one existing-game screenshot per project. Sources are credited beside the images. No AI-generated images are used.<\/p><\/article>","protected":false},"excerpt":{"rendered":"<p>SIHAN MA \u00b7 GAME DESIGN \u00b7 WEEK 1 Three ideas.Three ways to play. Explore a landscape. Optimise a system. Command a force. Three early development proposals, expanded from the original game-possibility worksheets. Each project explores a different kind of player decision. CONCEPT STAGE \u00b7 THREE GAME IDEAS Choose a project 01 \/ EXPLORATION Trailbound Choose [&hellip;]<\/p>\n","protected":false},"author":76,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-15","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/pages\/15","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/users\/76"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":4,"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/pages\/15\/revisions"}],"predecessor-version":[{"id":23,"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/pages\/15\/revisions\/23"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/sm8g25\/wp-json\/wp\/v2\/media?parent=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}