{"id":248,"date":"2025-10-22T16:46:58","date_gmt":"2025-10-22T16:46:58","guid":{"rendered":"https:\/\/sites.wsagames.com\/stw1g24\/?p=248"},"modified":"2026-01-10T19:58:39","modified_gmt":"2026-01-10T19:58:39","slug":"week-4-reflection","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/stw1g24\/2025\/10\/22\/week-4-reflection\/","title":{"rendered":"Week 4 Reflection"},"content":{"rendered":"\n<p class=\"has-medium-font-size wp-block-paragraph\">This week we had a guest lecture from Oguz Orkun Doma about level design. I greatly enjoyed this lecture as I had never given much thought to level design before especially in such an in depth way and I learned a lot. <\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>What is Level Design?<\/strong><\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">Practical definition<\/p>\n\n\n\n<ul class=\"wp-block-list has-medium-font-size\">\n<li>creation of spaces, missions, stages, or scenarios<\/li>\n\n\n\n<li>structuring the game flow, moment-to-moment challenges and the path through<\/li>\n<\/ul>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">In summary it is the creation of bounded experiences or challenges in a larger game. The way it is represented on screen can vary wildly however. There are many different ways to represent a space.<\/p>\n\n\n\n<ul class=\"wp-block-list has-medium-font-size\">\n<li>Text Based<\/li>\n\n\n\n<li>Fixed 2D<\/li>\n\n\n\n<li>Wrap around<\/li>\n\n\n\n<li>Side Scrolling 2D<\/li>\n\n\n\n<li>Parallax Scrolling &#8211; <em>This one caught my eye as it uses layers to give the impression of depth and it works well in point-and-click games.<\/em><\/li>\n\n\n\n<li>Isomteric Projection <\/li>\n\n\n\n<li>Ray Casting 3D<\/li>\n\n\n\n<li>3D Space<\/li>\n<\/ul>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Core Principles of Level Design<\/strong><\/p>\n\n\n\n<ol class=\"wp-block-list has-medium-font-size\">\n<li>Flow &#8211; the players journey<\/li>\n\n\n\n<li>Affordances &#8211; defining what&#8217;s possible<\/li>\n\n\n\n<li>Guidance &#8211; use of Cues<\/li>\n\n\n\n<li>Spatiel Orientation &#8211; the environment<\/li>\n\n\n\n<li>Gating and keys &#8211; structuring progression<\/li>\n\n\n\n<li>Difficulty curves &#8211; balancing challenge and flow<\/li>\n<\/ol>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Activity<\/strong><\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">The lecture also had an activity where we used <strong>narrative action bubbles <\/strong>to create a level of a made up game. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"990\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-990x1024.png\" alt=\"\" class=\"wp-image-249\" style=\"width:737px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-990x1024.png 990w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-290x300.png 290w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-768x795.png 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-300x310.png 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2-850x880.png 850w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/image-2.png 1440w\" sizes=\"(max-width: 990px) 100vw, 990px\" \/><\/figure>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">This is a narrative action flow chart map, it breaks the level down into a manageable focussed experience.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">I worked in a pair and we decided to adapt the season 2 finale of a tv show called <em>Dexter <\/em>into a level. It consists of the ex-girlfriend of the main character looking for him in the woods and stumbling across a cabin where a hostage is being held, in this game version the player is the ex and they have the ability of discovering evidence that the MC is a serial killer. The final choice is whether or not to release the hostage or protect the MC. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"596\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-1024x596.jpg\" alt=\"\" class=\"wp-image-251\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-1024x596.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-300x175.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-768x447.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-1536x894.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-2048x1191.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112637892.MP_-850x495.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">Once we had done that activity the lecturer moved onto level design procedures introducing concepts such as blockmesh, environment art and spatial layouts.  We were then tasked with expanding on the game world by breaking down three areas into elements and gameplay elements.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"649\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-1024x649.jpg\" alt=\"\" class=\"wp-image-250\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-1024x649.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-300x190.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-768x487.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-1536x974.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-2048x1299.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251020_112630104.MP_-850x539.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">This activity was helpful as it got me thinking more about my game world and how best to bring it to life easily and quickly so I can iterate different ideas smoothly.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">The workshop for this week was about building game worlds. We were assigned to groups of three and given a world building excersise sheet. <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-media-text is-stacked-on-mobile\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"662\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-1024x662.jpg\" alt=\"\" class=\"wp-image-336 size-full\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-1024x662.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-300x194.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-768x497.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-1536x993.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-2048x1324.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153013759.MP_-1-850x550.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-medium-font-size wp-block-paragraph\">We began with the starting area, choosing the options of <strong>the gulf of sorrow<\/strong> and <strong>a land devastated by magic<\/strong>.<\/p>\n<\/div><\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"615\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-1024x615.jpg\" alt=\"\" class=\"wp-image-335 size-full\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-1024x615.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-300x180.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-768x461.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-1536x923.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-2048x1230.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153008352.MP_-1-850x511.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-medium-font-size wp-block-paragraph\">Our next choice was where to situate our world we chose, between the <strong>fallow fields of the Harrow<\/strong> to the <strong>Gates of Hell. <\/strong><\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">Our characters are disciples on a mission.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"564\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-1024x564.jpg\" alt=\"\" class=\"wp-image-334 size-full\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-1024x564.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-300x165.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-768x423.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-1536x846.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-2048x1129.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_153002180.MP_-1-850x468.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-medium-font-size wp-block-paragraph\">We then started adding in what the worlds lifestyle is like, magic <strong>outlawed<\/strong>, danger is <strong>menacing<\/strong>, and life is <strong>a grueling affair<\/strong>.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">It is similar to the <strong>dark realms in the witcher<\/strong>.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"568\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-1024x568.jpg\" alt=\"\" class=\"wp-image-333 size-full\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-1024x568.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-300x166.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-768x426.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-1536x851.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-2048x1135.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152954624.MP-1-1-850x471.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-medium-font-size wp-block-paragraph\">We then added stakes to the world as the people belive <strong>the saviour is coming <\/strong>but <strong>madness is growing<\/strong>.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">This helped us to decide that our player character would either help the disciples find the saviour or they are the savior.<\/p>\n<\/div><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"704\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-1024x704.jpg\" alt=\"\" class=\"wp-image-330\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-1024x704.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-300x206.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-768x528.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-1536x1056.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-2048x1408.jpg 2048w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/10\/PXL_20251023_152944642.MP-1-850x584.jpg 850w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">This is the final world that we created. Our game mechanics would revolve around the player being able to absorb magic and stop its harmful effects. <\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">Overall, this workshop was very helpful and was a good way to get the creative ball rolling. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Next Steps &#8211; <\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I will take forward the flowcharts, and conduct research into how I want my screen to look. <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/10\/16\/week-3-reflection\/\" data-type=\"post\" data-id=\"216\">&lt; &#8211; Previous Post<\/a><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-text-align-right wp-block-paragraph\"><a href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/10\/30\/week-5-reflection\/\" data-type=\"post\" data-id=\"338\">Next Post &#8211; &gt;<\/a><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>This week we had a guest lecture from Oguz Orkun Doma about level design. I greatly enjoyed this lecture as I had never given much thought to level design before especially in such an in depth way and I learned a lot. What is Level Design? Practical definition In summary it is the creation of [&hellip;]<\/p>\n","protected":false},"author":53,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-248","post","type-post","status-publish","format-standard","hentry","category-weeklyupdates"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/248","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/users\/53"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/comments?post=248"}],"version-history":[{"count":7,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/248\/revisions"}],"predecessor-version":[{"id":1155,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/248\/revisions\/1155"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/media?parent=248"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/categories?post=248"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/tags?post=248"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}