{"id":643,"date":"2025-11-20T12:04:46","date_gmt":"2025-11-20T12:04:46","guid":{"rendered":"https:\/\/sites.wsagames.com\/stw1g24\/?p=643"},"modified":"2026-01-10T19:55:35","modified_gmt":"2026-01-10T19:55:35","slug":"week-8-reflection","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/stw1g24\/2025\/11\/20\/week-8-reflection\/","title":{"rendered":"Week 8 Reflection"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This week was about Character Design and the practises that work best when creating them. For the lecture on Monday we were given a crash course on what an art bible is and other elements related to art. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Semiotics<\/strong>: study of signs and symbols and how they are used to create and communicate meaning. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Signifier &#8211; physical sign, sounds, images or letters that convey meaning . <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Signified &#8211; Personal interpretation of a signifier. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Art Bible <\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A style guide or rulebook. It that ensures artistic consistency across the project by aligning expectations, and comunicating aesthetic intent. It should evolve over time and help build up the team. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Visual Pillars<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Much like the game design pillars these also communicate the vision for the game by stating aesthetics and  themes that be conveyed in the art and looks of the game. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For example with Desta: The Memories Between<\/p>\n\n\n\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1000\" height=\"562\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/image-25.png\" alt=\"\" class=\"wp-image-657\" style=\"width:432px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/image-25.png 1000w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/image-25-300x169.png 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/image-25-768x432.png 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<ol class=\"wp-block-list\">\n<li>Dreamlike, pastel colours, floating islands camera angle. <\/li>\n\n\n\n<li>Simplicity clear UI, serif typography<\/li>\n\n\n\n<li>Boardgame like, grids space, low-poly, sharp shapes\/edges<\/li>\n<\/ol>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Reference Boards <\/strong><\/p>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-20959078 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/11\/15\/reference-boards\/\">My research<\/a><\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">For the activity in the lecture, we paired up and got given a synopsis of a game idea. We then had to create the visual pillars for it and make a reference board for each pillar.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Our synopsis was:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>In a sprawling desert archive, players act as &#8220;future-keepers&#8221; tasked with recovering fragments of possible futures people abandoned. Each fragment carries emotional weight and clues. By sorting, restoring, or remixing them, players reshape imagined worlds and confront the tension between innovation, fear and hope.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Razor:<\/strong> <em>All mechanics revolve around interpreting, combing, or reimagining fragments, no unrelated systems.<\/em> <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>X-Statement:<\/strong> <em>We build tomorrow from the futures we choose not to forget.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The pillars we came up with were:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Desert, warm colours, sand, lifelessness<\/li>\n\n\n\n<li>Cyberpunk\/medieval mashup<\/li>\n\n\n\n<li>Time is represented through character design<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"570\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-1024x570.jpg\" alt=\"\" class=\"wp-image-653\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-1024x570.jpg 1024w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-300x167.jpg 300w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-768x428.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-1536x856.jpg 1536w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/img_2954-2048x1141.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">These are the reference boards for each pillar. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">On Thursday we had a guest lecturer, Abby. An alumni of WSA and current freelance character designer. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">She covered the three core principles of character design. <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Shape\n<ul class=\"wp-block-list\">\n<li>Association &#8211; what associations do certain shapes have e.g. round = friendly, sharp = scary. <\/li>\n\n\n\n<li>Silhouette &#8211; are they still easily recognisable when only a silhouette.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Colour\n<ul class=\"wp-block-list\">\n<li>Association &#8211; what associations do certain colours have?<\/li>\n\n\n\n<li>Colour theory &#8211; what colours work well together, have good contrast etc.<\/li>\n\n\n\n<li>Progression\/change &#8211; colour can be used to show a characters journey. <\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Narrative \n<ul class=\"wp-block-list\">\n<li>Physical condition &#8211; old, young, beaten up?<\/li>\n\n\n\n<li>Objects of importance &#8211; any items that are integral to their journey?<\/li>\n\n\n\n<li>Scars\/tattoos &#8211; does it make sense for the character to have any, what does it show about who they are?<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">We did an exercise where we created a Venn diagram with each principle and thought of characters that fit in each section.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<p class=\"wp-block-paragraph\">This is my sheet . <\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" width=\"749\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-749x1024.jpg\" alt=\"\" class=\"wp-image-654\" style=\"width:519px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-749x1024.jpg 749w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-219x300.jpg 219w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-768x1050.jpg 768w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-1124x1536.jpg 1124w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-1498x2048.jpg 1498w, https:\/\/sites.wsagames.com\/stw1g24\/wp-content\/uploads\/sites\/62\/2025\/11\/PXL_20251120_151845847-scaled.jpg 1873w\" sizes=\"(max-width: 749px) 100vw, 749px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<p class=\"wp-block-paragraph\">The final task of the day was to create a character using the design principles. this could be related to our projects or just a random character. I decided to take a break and make a different kind of charcter than what will be in my game. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">My character is based off an owl. while I was drawing I tried to keep shape language in mind, incorporating the smooth shapes of their wings and almost heart shaped heads. In my character this translates to a sharp widows peak and large cloak. I also added embellishments to the cloak that are the prints of barn owls. I only had a graphite pencil on me but i did writ down what I envisioned the colours to be, also based off the many muted browns barn owls have. <\/p>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Next steps &#8211;<\/strong><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p class=\"wp-block-paragraph\">I will now take these principles and what I have learned to continue developing my characters. I will also cement my visual design pillars.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/11\/10\/character-development\/\">Character Development<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-f56f613f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/11\/10\/week-7-reflection\/\" data-type=\"post\" data-id=\"476\">&lt; &#8211; Previous Post<\/a><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-text-align-right wp-block-paragraph\"><a href=\"https:\/\/sites.wsagames.com\/stw1g24\/2025\/11\/24\/week-9-reflection\/\" data-type=\"post\" data-id=\"684\">Next Post &#8211; &gt;<\/a><\/p>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week was about Character Design and the practises that work best when creating them. For the lecture on Monday we were given a crash course on what an art bible is and other elements related to art. Semiotics: study of signs and symbols and how they are used to create and communicate meaning. Signifier [&hellip;]<\/p>\n","protected":false},"author":53,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-643","post","type-post","status-publish","format-standard","hentry","category-weeklyupdates"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/643","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/users\/53"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/comments?post=643"}],"version-history":[{"count":7,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/643\/revisions"}],"predecessor-version":[{"id":1151,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/posts\/643\/revisions\/1151"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/media?parent=643"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/categories?post=643"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/stw1g24\/wp-json\/wp\/v2\/tags?post=643"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}