{"id":111,"date":"2025-12-08T03:49:16","date_gmt":"2025-12-08T03:49:16","guid":{"rendered":"https:\/\/sites.wsagames.com\/xz16u24\/?p=111"},"modified":"2026-01-06T10:48:23","modified_gmt":"2026-01-06T10:48:23","slug":"week7","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/xz16u24\/2025\/12\/08\/week7\/","title":{"rendered":"Week7"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"389\" height=\"653\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-36.png\" alt=\"\" class=\"wp-image-112\" style=\"width:214px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-36.png 389w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-36-179x300.png 179w\" sizes=\"(max-width: 389px) 100vw, 389px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"396\" height=\"661\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-37.png\" alt=\"\" class=\"wp-image-113\" style=\"width:214px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-37.png 396w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-37-180x300.png 180w\" sizes=\"(max-width: 396px) 100vw, 396px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Initially I rendered all the garments in cool tones, but upon completion I found it rather difficult to distinguish between the outer and inner layers, and the overall effect appeared too sombre. Consequently, I changed the lining to warm colours.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"311\" height=\"399\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-38.png\" alt=\"\" class=\"wp-image-114\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-38.png 311w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-38-234x300.png 234w\" sizes=\"(max-width: 311px) 100vw, 311px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"606\" height=\"431\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-39.png\" alt=\"\" class=\"wp-image-115\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-39.png 606w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-39-300x213.png 300w\" sizes=\"(max-width: 606px) 100vw, 606px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve also devised a few in-game levels. The mechanics in this draft draw inspiration from Minesweeper, where players must navigate to a safe zone while avoiding \u201clandmines\u201d\u2014stepping on one will teleport them back to the starting point. With each step taken, an NPC will inform the player of the number of mines within an eight-square grid centred on their position.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"563\" height=\"390\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-40.png\" alt=\"\" class=\"wp-image-116\" style=\"width:436px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-40.png 563w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-40-300x208.png 300w\" sizes=\"(max-width: 563px) 100vw, 563px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Rather than a puzzle, this is an interactive scenario. All the player needs to do is connect the wires. This interaction serves as a bridge, providing the opportunity for players to enter the secret room.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"594\" height=\"415\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-41.png\" alt=\"\" class=\"wp-image-117\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-41.png 594w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-41-300x210.png 300w\" sizes=\"(max-width: 594px) 100vw, 594px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"617\" height=\"429\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-42.png\" alt=\"\" class=\"wp-image-118\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-42.png 617w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-42-300x209.png 300w\" sizes=\"(max-width: 617px) 100vw, 617px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I designed two sets of UI: one for interacting with NPCs outside the escape room, and another for use during the escape itself. The primary change involves relocating the inventory to a more ergonomic position for easier operation.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"490\" height=\"194\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-43.png\" alt=\"\" class=\"wp-image-119\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-43.png 490w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-43-300x119.png 300w\" sizes=\"(max-width: 490px) 100vw, 490px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"505\" height=\"141\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-44.png\" alt=\"\" class=\"wp-image-120\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-44.png 505w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-44-300x84.png 300w\" sizes=\"(max-width: 505px) 100vw, 505px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cSTRINGLIGHT\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"241\" height=\"351\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-45.png\" alt=\"\" class=\"wp-image-121\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-45.png 241w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-45-206x300.png 206w\" sizes=\"(max-width: 241px) 100vw, 241px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">These are the codes I intend to use for the escape room. I also asked friends whether encountering these in-game might prove too challenging (the chat logs are in Chinese and inconvenient to display). Their feedback led me to abandon placing key clues within the background audio. I&#8217;ve also added some puzzles that don&#8217;t require decoding, such as arranging objects into specific shapes to unlock mechanisms.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"850\" height=\"573\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image.jpg\" alt=\"\" class=\"wp-image-122\" style=\"width:421px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image.jpg 850w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-300x202.jpg 300w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-768x518.jpg 768w\" sizes=\"(max-width: 850px) 100vw, 850px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve used the game Gogh to roughly construct the layout of the escape room.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">(The rough scene setup is intended to facilitate the insertion of corresponding puzzles when writing the game flow.)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"507\" height=\"317\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-46.png\" alt=\"\" class=\"wp-image-123\" style=\"width:424px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-46.png 507w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-46-300x188.png 300w\" sizes=\"(max-width: 507px) 100vw, 507px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"573\" height=\"363\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-47.png\" alt=\"\" class=\"wp-image-124\" style=\"width:423px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-47.png 573w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-47-300x190.png 300w\" sizes=\"(max-width: 573px) 100vw, 573px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"659\" height=\"438\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-48.png\" alt=\"\" class=\"wp-image-125\" style=\"width:415px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-48.png 659w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-48-300x199.png 300w\" sizes=\"(max-width: 659px) 100vw, 659px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"542\" height=\"340\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-49.png\" alt=\"\" class=\"wp-image-126\" style=\"width:416px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-49.png 542w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-49-300x188.png 300w\" sizes=\"(max-width: 542px) 100vw, 542px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"579\" height=\"366\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-50.png\" alt=\"\" class=\"wp-image-127\" style=\"width:424px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-50.png 579w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-50-300x190.png 300w\" sizes=\"(max-width: 579px) 100vw, 579px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"534\" height=\"423\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-51.png\" alt=\"\" class=\"wp-image-128\" style=\"width:430px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-51.png 534w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-51-300x238.png 300w\" sizes=\"(max-width: 534px) 100vw, 534px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"567\" height=\"363\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-52.png\" alt=\"\" class=\"wp-image-129\" style=\"width:440px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-52.png 567w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-52-300x192.png 300w\" sizes=\"(max-width: 567px) 100vw, 567px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Special note: The game I am developing is a 2D title; the 3D scenes are used solely for illustrative purposes and as an aid to artwork creation.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve drafted a rough outline of the plot.\u2193<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You arrived at this school. With the war progressing, there weren\u2019t many new students like you left.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, you didn\u2019t receive a warm welcome from the senior students; everyone was preparing for the \u201cCampus War.\u201d You didn\u2019t know what that was\u2014the term came from overhearing your classmates\u2019 conversations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You decided to familiarize yourself with the campus first.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Leave the classroom. Inventory initially contains a marker.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While wandering around the campus, you noticed a weathered bulletin board.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Interact with the bulletin board. Remove the top paper to find an announcement about the Campus War.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cEliminate those incapable of surviving here. Secure more resources and a better environment for yourself! Prove yourself in the war!\u201d \u2014\u2014\u2014\u2014theschool<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Remove the Campus War announcement.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cWar is coming. Sending children to a national school completely isolated from the external war is your best choice!\u201d \u2014\u2014\u2014\u2014theschool<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You remembered why you were here. You were left homeless after enemy bombings and were rescued. Those who brought you here told you the war wouldn\u2019t harm you\u2014but now, what exactly was this \u201cCampus War\u201d?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You continued to wander the campus, your mind full of thoughts about the Campus War. From the way classmates talked and the word \u201celiminate\u201d on the notice, you vaguely sensed that someone might die. Unconsciously, you arrived at a room. The building looked very old; looking around, it wasn\u2019t far from the teaching building. When theschool was still a normal school, this must have been the auditorium. You thought that if there really was a Campus War, this place could serve as a hiding spot, so you went inside.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Just as you expected, this was the old auditorium, though now there was no sign of student activities. Dust covered the seats, and plants had even grown among them. Branches from trees outside reached in through broken windows. The stage at the front showed signs of damage and repairs\u2026 and on it appeared to be later-constructed steel frames and unidentified machinery?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010The auditorium is filled with heavy dust; in the visuals, particles should be suspended in the air. Background audio includes faint but noticeable radio static, electric hums, and mechanical noises.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You noticed a small plaque on the wall by the door frame, partially covered with dust. Wiping it with your finger, you saw the words \u201cBackstage Machina.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">So this place already had an owner?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Before you could continue observing, the stage \u201ccame alive.\u201d A massive mechanical arm grabbed you, lifting you into mid-air above the stage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cUnauthorized personnel detected. Intruder identified.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You saw a mechanical head tied to the center of the stage curtain rod. It looked more like a crude screen than a head, with a low-resolution monochrome LED capable only of displaying simple emoticons. Extending from the \u201chead\u201d were two strands of colorful String Lights wrapped around rods.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cString Lights, terminate program.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You were released. You were so frightened that your legs went weak upon touching the ground, and as you were fully let go, you stumbled backward, almost falling off the stage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cSorry, the Campus War is about to begin. The String Lights are in defensive mode. Backstage Machina is currently not open for visits. Please go back.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u30101: Go back and die in the Campus War<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2: Ask, \u201cWhat exactly is the Campus War? Who are you?\u201d\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her eyes flashed with shock. \u201cThis damn place is still accepting students\u2026?\u201d you overheard her muttering softly.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cAlright, come over here first. But be careful. Even though the String Lights let you down, I can\u2019t be sure whether the program buried under the floor is still active.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Introduce the first puzzle\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cYou are now in a teleportation grid. If you trigger a \u2018bomb,\u2019 you will be sent back to the starting point. Step on a safe spot, and I will tell you a number representing how many bombs are in the 3&#215;3 grid centered on you.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">(Can mark the floor with a marker; marks remain even if sent back.)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cNot bad. During the Campus War, you should stay here for now. We also need someone to help with the tasks. You probably won\u2019t survive alone in the chaos. My name is Bella.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010You are taken to a dusty storage room.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">:\u201cThe backup circuit is malfunctioning; some wires are old and broken. Fix them, and be careful.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Receive a screwdriver and electrical tape.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Interact: remove the panel cover, connect wires.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After completing the task Bella assigned, you stood up and found she was gone. You called her name twice, but there was no answer.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You decided to move on. Due to the dimness of the storage room, you couldn\u2019t tell where you were heading and entered a deeper room.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This room had no lighting and was pitch dark. While trying to leave, you tripped over something in the corner, fell onto a pile of debris, and blocked the door. Now you were trapped in this dark room.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The following puzzles are only placeholder forms; details are not yet finalized:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Facing the wall with the door; the screen is completely black, only the light switch glows in the dark.\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Turning on the light allows you to switch perspectives (similar to Rusty Lake), sliding left or right to move along the x-axis.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The room contains small compartments, some locked with 4-digit codes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Find scattered paper scraps to obtain the small box code, open it to get a key}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Use the key to deactivate the anti-tamper alarm, press a button, the broadcast outputs Morse code (use the whiteboard for reference), get numbers, use the numbers on the bookshelf code box to get a disc}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Insert the disc into the TV, which plays Polar Day and Polar Night recordings; record gestures sequentially to obtain the compartment code}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Enter the compartment, open the cabinet to get a USB drive, insert into computer requiring a password}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Using stationery on the desk and previously obtained marker, arrange a dotted outline of a gun on one side of a notebook; the pencil will float automatically and write the USB password on the other side}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Inside the USB drive is a diary of Polar Night (self-narrative, describing her relationship with Polar Day before coming to school and events leading to Polar Day\u2019s death). The diary pages already exist as storylines but are not formatted yet.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Each diary page footer contains a symbol. Combined with the sentence on desk papers, \u201cI ultimately found the solution in the reverse of the reverse, but the process is by no means useless,\u201d players can find linked inverted characters.}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After removing the USB, the computer automatically ejects a memory card. Using the footer characters, players determine that it needs to be viewed through the String Lights.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{From the desk paper stack, take papers and tape them to the clue board outside the compartment, revealing the internal diagram of the String Lights (the display on Polar Night\u2019s desk shows paper colors and relative positions).}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Easter Eggs:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Room lighting flickers, cycling binary code \u201cYOU AND ME FOREVER\u201d}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">{Under the whiteboard paper pile, find original Freemason cipher characters; encoded text appears in the lower cabinet code. Players need to enter the original text \u201cI WILL COME BACK\u201d to find a real gun shaped like the one arranged earlier in the notebook.}<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After completing all puzzles, Bella appears at the door with another person.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bella: \u201cSorry, I was busy and didn\u2019t realize you were trapped here.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">(Other person): \u201cLooks like you\u2019ve learned some things even we didn\u2019t know. Come out first, then we can discuss what you found inside.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Player choice\u2014only one option: \u201cCan I see the String Lights?\u201d\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">(Other person): \u201cWhy?\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u3010Player choice: show the memory card brought from the compartment: \u201cIt should be needed for the String Lights.\u201d\u3011<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Insert the memory card into the String Lights, obtaining the projector; play segment 1 (Polar Day and Polar Night together created the String Lights), segment 2 (After Polar Day\u2019s death, Polar Night attempts to train a language AI to replicate Polar Day, modifies the String Lights into a combat machine for revival, and finally integrates the String Lights into the stage).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Segment 3 (Polar Night addresses the camera, telling Bella and Belilo she will work for the school for a period, instructing them to maintain this place, and finally says, \u201cIf you see this, I believe you have the ability to create new stories here.\u201d)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After the screening ends, Bella and Belilo are silent for a moment, then say: \u201cThank you for letting us know this. From now on, we\u2019re friends. Even if you don\u2019t join us, if you have difficulties, tell us anytime, we\u2019ll come to help.\u201d (Belilo removes her mask after the screening ends.)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You safely survived the Campus War. At the end, you say goodbye to Bella and Belilo. After leaving, you take a Backstage Machina business card from your pocket. Game over.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tutorial<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">1. Puzzle Mind Map<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2. Explain rationale for puzzle-solving gameplay<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">3. Supplement game background and inspiration sources (already supplemented in week 3 presentation)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">4. Explain rationale for anime\/manga art style<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">5. Add individual character profiles and backstories<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">6. Explain character costumes (already supplemented in week 6 presentation)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">7. Analyse the game&#8217;s stylistic approach and distinctions from similar titles<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">8. Define the purpose of puzzles within the game<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">9. Research escape rooms and point-and-click games, incorporating key pillars<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">10. Present character design concepts (e.g., silhouettes, monochrome, to be documented in GDD)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">11. Include three-view character models and facial expressions<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">12. Complete scene and UI designs<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These are the areas for improvement I have extracted from the feedback received.\u2191<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"531\" height=\"336\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-53.png\" alt=\"\" class=\"wp-image-130\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-53.png 531w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2025\/12\/image-53-300x190.png 300w\" sizes=\"(max-width: 531px) 100vw, 531px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Initially I rendered all the garments in cool tones, but upon completion I found it rather difficult to distinguish between the outer and inner layers, and the overall effect appeared too sombre. Consequently, I changed the lining to warm colours. I&#8217;ve also devised a few in-game levels. The mechanics in this draft draw inspiration from [&hellip;]<\/p>\n","protected":false},"author":58,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[35],"tags":[],"class_list":["post-111","post","type-post","status-publish","format-standard","hentry","category-week-7"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/users\/58"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/comments?post=111"}],"version-history":[{"count":1,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/111\/revisions"}],"predecessor-version":[{"id":131,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/111\/revisions\/131"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/media?parent=111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/categories?post=111"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/tags?post=111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}